Zurgo Helmsmasher

Art by Aleksi Briclot

Commander deckBRW

Zurgo Helmsmasher

Lock out opponents by combining sweeping board wipes and mass land destruction while leveraging Zurgo's indestructible nature on your turn to close out the game.

$491.05for all 100 cards at today’s prices
Built Oct 31, 202631 views

Asked for“control , landlock, boardwipe, land destroy”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

5
17
17
10
6
6
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp15
Card draw8
Interaction22
↳ board wipes14
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 37B 20R 17
38lands · rule of thumb 35–38
3.49average mana value (nonland)
$491.05whole deck, today

The list

Commander

1
Zurgo Helmsmasher

Zurgo Helmsmasher

2RWB

Legendary Creature — Orc Warrior

Chosen commander for the requested strategy.

Ramp

11
Sol Ring

Sol Ring

1

Artifact

essential artifact fast mana

Arcane Signet

Arcane Signet

2

Artifact

efficient three-color fixing

Boros Signet

Boros Signet

2

Artifact

mana rock that produces red and white

Orzhov Signet

Orzhov Signet

2

Artifact

mana rock that produces white and black

Rakdos Signet

Rakdos Signet

2

Artifact

mana rock that produces black and red

Talisman of Conviction

Talisman of Conviction

2

Artifact

untapped Boros color fixing

Talisman of Hierarchy

Talisman of Hierarchy

2

Artifact

untapped Orzhov color fixing

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

untapped Rakdos color fixing

Fellwar Stone

Fellwar Stone

2

Artifact

cheap artifact ramp producing commander colors

Smothering Tithe

Smothering Tithe

3W

Enchantment

generates massive treasure advantage through stax locks

Dark Ritual

Dark Ritual

B

Instant

explosive mana boost to deploy early threats or wipes

Card Draw

10
Night's Whisper

Night's Whisper

1B

Sorcery

cheap and reliable early card draw

Read the Bones

Read the Bones

2B

Sorcery

scrying card draw that digs deep

Sign in Blood

Sign in Blood

BB

Sorcery

efficient early black card advantage

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

steady card draw each turn

Painful Truths

Painful Truths

2B

Sorcery

draws three cards easily in Mardu

Trouble in Pairs

Trouble in Pairs

2WW

Enchantment

punishes opponents for multiple actions and draws cards

Necropotence

Necropotence

BBB

Enchantment

draws cards without needing untapping mana

Jeska's Will

Jeska's Will

2R

Sorcery

explosive burst of mana and card impulse

Black Market Connections

Black Market Connections

2B

Enchantment

consistent card advantage, mana, and bodies

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

early stax tax that fuels card draw

Removal

19
Armageddon

Armageddon

3W

Sorcery

destroys all lands to enforce the ultimate landlock

Ravages of War

Ravages of War

3W

Sorcery

additional copy of full mass land destruction

Jokulhaups

Jokulhaups

4RR

Sorcery

resets creatures, artifacts, and lands while leaving Zurgo alive

Obliterate

Obliterate

6RR

Sorcery

uncounterable wipe of artifacts, creatures, and lands

Cataclysm

Cataclysm

2WW

Sorcery

reduces all players to a single land and permanent while keeping Zurgo

Boom // Bust

Boom // Bust

1R // 5R

Sorcery // Sorcery

flexible early single land kill or late-game mass land wipe

Fall of the Thran

Fall of the Thran

5W

Enchantment — Saga

destroys all lands and trickles back slowly

Ruination

Ruination

3R

Sorcery

punishes greedy nonbasic manabases heavily

Wrath of God

Wrath of God

2WW

Sorcery

classic unconditional creature board wipe

Damnation

Damnation

2BB

Sorcery

efficient black board clear

Blasphemous Act

Blasphemous Act

8R

Sorcery

cheap mass creature wipe that scales with board size

Toxic Deluge

Toxic Deluge

2B

Sorcery

scalable black creature wipe that bypasses indestructible

Farewell

Farewell

4WW

Sorcery

modal exile wipe to clean up problematic board states

Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

cheap spot creature removal

Chaos Warp

Chaos Warp

2R

Instant

versatile permanent removal for difficult threats

Vindicate

Vindicate

1WB

Sorcery

unconditional targeted destruction including lands

Anguished Unmaking

Anguished Unmaking

1WB

Instant

flexible instant-speed permanent exile

Despark

Despark

WB

Instant

efficient removal for high-impact threats

Threats/Wincons

16
Karn, the Great Creator

Karn, the Great Creator

4

Legendary Planeswalker — Karn

locks out opposing activated artifact mana and abilities

Chandra, Awakened Inferno

Chandra, Awakened Inferno

4RR

Legendary Planeswalker — Chandra

uncounterable clock that ticks down opponents under landlock

Gisela, Blade of Goldnight

Gisela, Blade of Goldnight

4RWW

Legendary Creature — Angel

doubles damage dealt and protects your life total

Avacyn, Angel of Hope

Avacyn, Angel of Hope

5WWW

Legendary Creature — Angel

makes all your permanents indestructible through land wipes

Kaervek the Merciless

Kaervek the Merciless

5BR

Legendary Creature — Human Shaman

punishes opponents heavily whenever they attempt to cast spells

Kambal, Consul of Allocation

Kambal, Consul of Allocation

1WB

Legendary Creature — Human Advisor

taxes opposing noncreature spells and drains life

Drannith Magistrate

Drannith Magistrate

1W

Creature — Human Wizard

locks opponents out of casting commanders or exiled cards

Aven Mindcensor

Aven Mindcensor

2W

Creature — Bird Wizard

shuts down opposing tutors and fetchlands

Thalia, Heretic Cathar

Thalia, Heretic Cathar

2W

Legendary Creature — Human Soldier

forces opposing creatures and nonbasic lands to enter tapped

Archon of Emeria

Archon of Emeria

2W

Creature — Archon

slows down spell velocity and punishes nonbasic lands

Eidolon of Rhetoric

Eidolon of Rhetoric

2W

Enchantment Creature — Spirit

limits players to one spell per turn to solidify control

Sun Titan

Sun Titan

4WW

Creature — Giant

reanimates destroyed small lands or rocks every turn

Loxodon Gatekeeper

Loxodon Gatekeeper

2WW

Creature — Elephant Soldier

ensures opposing lands and artifacts enter the battlefield tapped

Aurelia, the Warleader

Aurelia, the Warleader

2RRWW

Legendary Creature — Angel

provides an additional combat step to close games quickly

Hero's Blade

Hero's Blade

2

Artifact — Equipment

automatically equips to Zurgo to make him a two-turn clock

Blackblade Reforged

Blackblade Reforged

2

Legendary Artifact — Equipment

massive power boost for commander damage

Utility

5
Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

grants haste and shroud to protect the commander

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

grants haste and hexproof to Zurgo

Crucible of Worlds

Crucible of Worlds

3

Artifact

breaks parity by replaying lands destroyed by MLD

Terra Eternal

Terra Eternal

2W

Enchantment

keeps your lands indestructible during mass land wipes

Boros Charm

Boros Charm

RW

Instant

protects your entire permanent base before a land wipe

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Orzhov Basilica

Orzhov Basilica

Land

Bounce land — taps for two colors.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Plains

Plains 8x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 5x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.