Zurgo Helmsmasher art

Art by Johan Grenier

Saved commander deck

Zurgo Helmsmasher

Equip and enchant Zurgo to grant evasion and protection, leveraging his high power to eliminate opponents with 21 commander damage while using board wipes to clear the path.

100 cards$160.2 totalMay 4, 20263 views

Prompt: A $150 Zurgo Helmsmasher commander deck — a voltron deck focused on a single evasive commander pumped up with equipment and auras, aiming to deal 21 commander damage.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Zurgo Helmsmasher

Zurgo Helmsmasher

{2}{R}{W}{B}

Legendary Creature — Orc Warrior

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Standard efficient mana acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Three-color fixing and ramp.

Rakdos Signet

Rakdos Signet

{2}

Artifact

Color fixing and ramp.

Boros Signet

Boros Signet

{2}

Artifact

Color fixing and ramp.

Orzhov Signet

Orzhov Signet

{2}

Artifact

Color fixing and ramp.

Talisman of Conviction

Talisman of Conviction

{2}

Artifact

Efficient mana fixing.

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

Efficient mana fixing.

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

Efficient mana fixing.

Commander's Sphere

Commander's Sphere

{3}

Artifact

Mana fixing that can be cashed in for a card.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Versatile low-cost mana rock.

Mind Stone

Mind Stone

{2}

Artifact

Ramp and late-game card draw.

Solemn Simulacrum

Solemn Simulacrum

{4}

Artifact Creature — Golem

Land ramp and value on death.

Card Draw

11 cards
Read the Bones

Read the Bones

{2}{B}

Sorcery

Excellent card selection and draw.

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Efficient two-mana draw.

Painful Truths

Painful Truths

{2}{B}

Sorcery

Draws three cards in a three-color deck.

Sign in Blood

Sign in Blood

{B}{B}

Sorcery

Cheap card draw.

Ambition's Cost

Ambition's Cost

{3}{B}

Sorcery

Draws four cards for four mana.

Sram, Senior Edificer

Sram, Senior Edificer

{1}{W}

Legendary Creature — Dwarf Advisor

Draws cards when casting equipment and auras.

Puresteel Paladin

Puresteel Paladin

{W}{W}

Creature — Human Knight

Draws cards and provides free equips.

Mask of Memory

Mask of Memory

{2}

Artifact — Equipment

Repeatable draw on combat damage.

Rogue's Gloves

Rogue's Gloves

{2}

Artifact — Equipment

Consistent card draw on hit.

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Steady source of extra cards each turn.

Syphon Mind

Syphon Mind

{3}{B}

Sorcery

Card draw that pressures opponents' hands.

Removal

12 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier creature removal.

Path to Exile

Path to Exile

{W}

Instant

Efficient creature removal.

Despark

Despark

{W}{B}

Instant

Exiles high-impact permanents.

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile removal for any permanent.

Chaos Warp

Chaos Warp

{2}{R}

Instant

Red removal for any permanent.

Terminate

Terminate

{B}{R}

Instant

Efficient no-regen creature destruction.

Mortify

Mortify

{1}{W}{B}

Instant

Flexible creature or enchantment removal.

Utter End

Utter End

{2}{W}{B}

Instant

Exiles any nonland permanent.

Vandalblast

Vandalblast

{R}

Sorcery

Mass artifact destruction.

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cheap board wipe that Zurgo survives on your turn.

Wrath of God

Wrath of God

{2}{W}{W}

Sorcery

Classic board wipe to clear blockers.

Single Combat

Single Combat

{3}{W}{W}

Sorcery

Ideal wipe keeping only Zurgo and clearing blockers.

Threats/Wincons

19 cards
Sunforger

Sunforger

{3}

Artifact — Equipment

Enables toolbox strategy and massive power boost.

Blackblade Reforged

Blackblade Reforged

{2}

Legendary Artifact — Equipment

Huge power boost based on land count.

Loxodon Warhammer

Loxodon Warhammer

{3}

Artifact — Equipment

Lifelink, trample, and power boost.

Fireshrieker

Fireshrieker

{3}

Artifact — Equipment

Double strike kills in two hits with Zurgo.

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

Unblockable and Shroud protection.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Hexproof and Haste.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Shroud and Haste.

Ethereal Armor

Ethereal Armor

{W}

Enchantment — Aura

Scales power quickly with other enchantments.

All That Glitters

All That Glitters

{1}{W}

Enchantment — Aura

Massive boost based on artifacts and enchantments.

Battle Mastery

Battle Mastery

{2}{W}

Enchantment — Aura

Gives double strike to speed up the clock.

Spirit Mantle

Spirit Mantle

{1}{W}

Enchantment — Aura

Unblockable and protection from creatures.

Unquestioned Authority

Unquestioned Authority

{2}{W}

Enchantment — Aura

Protection from creatures and replaces itself.

Holy Mantle

Holy Mantle

{2}{W}{W}

Enchantment — Aura

Another redundant protection from creatures piece.

Sigarda's Aid

Sigarda's Aid

{W}

Enchantment

Flash speed for all buffs.

Chariot of Victory

Chariot of Victory

{3}

Artifact — Equipment

Trample, first strike, and haste keywords.

Sword of Vengeance

Sword of Vengeance

{3}

Artifact — Equipment

Grants a plethora of combat keywords.

Grafted Exoskeleton

Grafted Exoskeleton

{4}

Artifact — Equipment

Infect allows Zurgo to kill in one hit.

Kazuul's Toll Collector

Kazuul's Toll Collector

{2}{R}

Creature — Ogre Warrior

Backup creature that equips for free.

Kediss, Emberclaw Familiar

Kediss, Emberclaw Familiar

{1}{R}

Legendary Creature — Elemental Lizard

Allows Zurgo to damage all opponents at once.

Utility

7 cards
Open the Armory

Open the Armory

{1}{W}

Sorcery

Efficiently tutors for any equipment or aura.

Steelshaper's Gift

Steelshaper's Gift

{W}

Sorcery

Low cost equipment tutor.

Heliod's Pilgrim

Heliod's Pilgrim

{2}{W}

Creature — Human Cleric

Tutors for an aura to provide evasion or protection.

Fervent Champion

Fervent Champion

{R}

Creature — Human Knight

Cheap equipment support.

Danitha Capashen, Paragon

Danitha Capashen, Paragon

{2}{W}

Legendary Creature — Human Knight

Reduces cost of equipment and auras.

Forging the Tyrite Sword

Forging the Tyrite Sword

{1}{R}{W}

Enchantment — Saga

Tutors for an equipment and provides ramp.

Boros Charm

Boros Charm

{R}{W}

Instant

Protects Zurgo from sacrifice or destroys.

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Orzhov Basilica

Orzhov Basilica

Land

Bounce land — taps for two colors.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Plains

Plains 9x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 5x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 3x

Basic Land — Mountain

Basic land allocated from mana pip counts.