
Art by Racrufi
Commander deckBW
Zero, Incorporeal Sensate
Repeatedly flicker and bounce Zero to strip key threats from opponents' hands while taxing their spell costs, locking them down with exile and stax synergies before finishing them off with attrition.
Asked for“Zero, Incorporeal Sensate commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Zero, Incorporeal Sensate
1WBWBLegendary Artifact Creature — Medusan Scientist
Chosen commander for the requested strategy.
Ramp
10
Knight of the White Orchid
WWCreature — Human Knight
tutors plains directly to play on an ETB body

Smothering Tithe
3WEnchantment
punishes opponent card draws with treasure generation
Card Draw
10
Esper Sentinel
WArtifact Creature — Human Soldier
taxes opponents' noncreature spells while drawing cards

Morbid Opportunist
2BCreature — Human Rogue
draws cards from regular creature attrition and removal

Tocasia's Welcome
2WEnchantment
triggers off blinking low-mana creatures including Zero

Welcoming Vampire
2WCreature — Vampire
rewards playing and flickering low-power creatures

Black Market Connections
2BEnchantment
provides cards, treasures, and changeling bodies
Removal
11Threats/Wincons
22
Drannith Magistrate
1WCreature — Human Wizard
prevents opponents from ever casting cards exiled by Zero

Kambal, Consul of Allocation
1WBLegendary Creature — Human Advisor
drains opponents whenever they cast noncreature spells

Grand Abolisher
WWCreature — Human Cleric
shuts off opposing interaction on your turn

Lotho, Corrupt Shirriff
WBLegendary Creature — Halfling Rogue
generates steady treasure from opponents casting multiple spells

Deep Gnome Terramancer
1WCreature — Gnome Wizard
punishes opponent land ramp while providing a solid body

Opposition Agent
2BCreature — Human Rogue
punishes opposing tutors and controls their search effects

Dauthi Voidwalker
BBCreature — Dauthi Rogue
shuts down opposing graveyards and casts their best exiled cards

Thalia, Heretic Cathar
2WLegendary Creature — Human Soldier
slows opponent board development and mana fixing

Archon of Emeria
2WCreature — Archon
limits players to one spell per turn, compounding Zero's taxes

Aven Mindcensor
2WCreature — Bird Wizard
severely limits search depth to disrupt tutoring

Elesh Norn, Mother of Machines
4WLegendary Creature — Phyrexian Praetor
doubles Zero's enter triggers while turning off opposing enters abilities

Karmic Guide
3WWCreature — Angel Spirit
reanimates key fallen creatures and synergizes with blink

Reveillark
4WCreature — Elemental
brings back low-power utility creatures when it leaves play

Elas il-Kor, Sadistic Pilgrim
WBLegendary Creature — Phyrexian Kor Cleric
drains opponents as creatures enter and leave the battlefield

Zulaport Cutthroat
1BCreature — Human Rogue Ally
drains the table whenever your creatures die

Marionette Apprentice
1BCreature — Human Artificer
drains life when artifacts or creatures leave the battlefield

Carmen, Cruel Skymarcher
3WBLegendary Creature — Vampire Soldier
grows and recurs permanents when permanents are sacrificed

Sheoldred, the Apocalypse
2BBLegendary Creature — Phyrexian Praetor
imposes massive life drain against opposing draw steps

Gray Merchant of Asphodel
3BBCreature — Zombie
devastating life drain win condition when flickered

Wurmcoil Engine
6Artifact Creature — Phyrexian Wurm
resilient artifact beater that leaves tokens upon dying
Utility
9
Ephemerate
WInstant
cheap rebound flicker to re-trigger Zero's exile effect twice

Teleportation Circle
3WEnchantment
blinks Zero or artifacts every end step for continuous hand disruption

Flickerwisp
1WWCreature — Elemental
enters to reset Zero or temporarily banish an opposing permanent

Restoration Angel
3WCreature — Angel
flashes in to blink non-Angel creatures like Zero

Eldrazi Displacer
2WCreature — Eldrazi
repeatable mana sink to blink creatures at will

Swiftfoot Boots
2Artifact — Equipment
protects Zero with hexproof and provides haste

Lightning Greaves
2Artifact — Equipment
free equip shroud protection for key creatures












































