
Art by Hendry Iwanaga
Commander deckW
Yume, Chronicler of Valor
Leverage political diplomacy and assist to cast high-impact, generic-heavy spells with opponent cooperation while drawing extra cards, ultimately overwhelming the table with colossal threats and angel synergies.
Asked for“Yume, Chronicler of Valor commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Yume, Chronicler of Valor
1WLegendary Creature — Human Druid
Chosen commander for the requested strategy.
Ramp
10
Thought Vessel
2Artifact
Ramps and offers no maximum hand size for assist card draws

Knight of the White Orchid
WWCreature — Human Knight
Catches up on mana by searching for plains

Keeper of the Accord
3WCreature — Human Soldier
Generates tokens and fetches plains to stay on curve

Archaeomancer's Map
2WArtifact
Treasures and lands to keep pace with ramp-heavy opponents

Smothering Tithe
3WEnchantment
Punishes opponents' draws with substantial treasure generation
Card Draw
10
Esper Sentinel
WArtifact Creature — Human Soldier
Draws cards when opponents cast noncreature spells

Welcoming Vampire
2WCreature — Vampire
Reliable draw trigger on small creature ETBs

Mentor of the Meek
2WCreature — Human Soldier
Converts low-power creatures into card draw

Your Temple Is Under Attack
2WInstant
Versatile card draw or whole-team indestructible protection

Loran of the Third Path
2WLegendary Creature — Human Artificer
Enters to destroy a permanent and provides political card draw

Mangara, the Diplomat
3WLegendary Creature — Human Cleric
Deters attacks and multi-spelling by drawing cards
Removal
12
Generous Gift
2WInstant
Versatile answer for any non-creature or creature permanent

Council's Judgment
1WWSorcery
Political voting removal that bypasses hexproof and indestructible

Grasp of Fate
1WWEnchantment
Exiles a nonland permanent from each opponent simultaneously

Austere Command
4WWSorcery
Flexible board wipe with high generic cost ideal for assist

Farewell
4WWSorcery
Modal board reset that can eliminate entire classes of permanents

Vanquish the Horde
6WWSorcery
Mass creature wipe that scales cost down against wide boards

Dismantling Wave
2WSorcery
Blows up artifacts and enchantments across all opponents

Cleansing Nova
3WWSorcery
Modal board wipe with high generic mana suitable for assist
Threats/Wincons
20
Sun Titan
4WWCreature — Giant
Recursive powerhouse that recurs key permanents from graveyard

Avacyn, Angel of Hope
5WWWLegendary Creature — Angel
Massive generic cost easily assisted to protect the entire board

Elesh Norn, Grand Cenobite
5WWLegendary Creature — Phyrexian Praetor
Shrinks enemy boards while supercharging own attackers

Akroma's Will
3WInstant
Finisher modal instant that can grant lethal evasion and lifelink

Emeria Shepherd
5WWCreature — Angel
Recovers nonland permanents directly to the battlefield with plains

Serra Paragon
2WWCreature — Angel
Casts lands and low-cost permanents directly out of the graveyard

Archangel of Thune
3WWCreature — Angel
Grows the entire board whenever life is gained

Gisela, the Broken Blade
2WWLegendary Creature — Angel Horror
Efficient flying beater with lifelink and meld potential

Bruna, the Fading Light
5WWLegendary Creature — Angel Horror
High-cost assist target that resurrects angels and humans

Sephara, Sky's Blade
4WWWLegendary Creature — Angel
Large flier granting indestructible to other flying creatures

Ulamog, the Ceaseless Hunger
10Legendary Creature — Eldrazi
Exiles two problem permanents on cast, assisted by table politics

Kozilek, Butcher of Truth
10Legendary Creature — Eldrazi
Massive generic assist target that draws four cards on cast

Wurmcoil Engine
6Artifact Creature — Phyrexian Wurm
Colorless threat that leaves behind powerful deathtouch and lifelink tokens

Cityscape Leveler
8Artifact Creature — Construct
Removes problematic permanents on cast and attack triggers

Portal to Phyrexia
9Artifact
Forced sacrifice and continuous creature reanimation

Moonshaker Cavalry
5WWWCreature — Spirit Knight
Craterhoof-style win condition for white boards

Platinum Angel
7Artifact Creature — Angel
Assisted artifact threat that prevents game loss

Angel of the Ruins
5WWArtifact Creature — Angel
Two-target artifact/enchantment exile that opponents will gladly assist

Twilight Shepherd
3WWWCreature — Angel
Recovers all cards put into graveyard this turn back to hand

Angel of Serenity
4WWWCreature — Angel
Exiles up to three troublesome threats from boards or graveyards
Utility
10
Teferi's Protection
2WInstant
Ultimate phased-out survival response against board clears

Mother of Runes
WCreature — Human Cleric
Targeted color protection for commander and key creatures

Giver of Runes
WCreature — Kor Cleric
Colorless or colored protection for key creatures

Lightning Greaves
2Artifact — Equipment
Haste and shroud to safeguard commander from removal

Swiftfoot Boots
2Artifact — Equipment
Grants hexproof and haste to essential creatures

Windborn Muse
3WCreature — Spirit
Creature-based pillowfort tax against enemy aggression

Grand Abolisher
WWCreature — Human Cleric
Prevents opponents from disrupting your turn and assist casts

Duelist's Heritage
2WEnchantment
Political double strike enabler for your own and opponents' attackers




















