Y'shtola, Night's Blessed

Art by Magali Villeneuve

Commander deckBUW

Y'shtola, Night's Blessed

Control the board with efficient sweepers and removal while leveraging Y'shtola to burn opponents and draw cards on every player's turn, ultimately assembling compact win packages with Bolas's Citadel or Vito.

$691.26for all 100 cards at today’s prices
Built Nov 5, 202630 views

Asked for“Y'shtola, Night's Blessed, efficient and synergistic, but not fully optimized cEDH. The primary game plan is control: stabilize the board, trade resources efficiently, generate card advantage, and win at a reasonable/respectable Bracket 3 speed with a compact win package. Include a moderate amount of instant-speed and on-other-players'-turns interaction, but do not overload the deck with reactive cards that create analysis paralysis.”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

7
17
15
14
2
5
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp13
Card draw11
Interaction18
↳ board wipes5
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 25U 24B 30
37lands · rule of thumb 35–38
3.18average mana value (nonland)
$691.26whole deck, today

The list

Commander

1
Y'shtola, Night's Blessed

Y'shtola, Night's Blessed

1WUB

Legendary Creature — Cat Warlock

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential artifact acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient three-color mana fixing

Dimir Signet

Dimir Signet

2

Artifact

two-mana color fixing rock

Orzhov Signet

Orzhov Signet

2

Artifact

two-mana color fixing rock

Azorius Signet

Azorius Signet

2

Artifact

two-mana color fixing rock

Talisman of Progress

Talisman of Progress

2

Artifact

untapped two-mana rock

Talisman of Dominance

Talisman of Dominance

2

Artifact

untapped two-mana rock

Talisman of Hierarchy

Talisman of Hierarchy

2

Artifact

untapped two-mana rock

Fellwar Stone

Fellwar Stone

2

Artifact

reliable low-cost mana rock

Thought Vessel

Thought Vessel

2

Artifact

provides ramp and eliminates maximum hand size

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

MV 3 noncreature that taxes opponents and draws cards

Mystic Remora

Mystic Remora

U

Enchantment

early-game card advantage engine

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

repeatable noncreature tax draw

Necropotence

Necropotence

BBB

Enchantment

MV 3 noncreature that easily pays 4 life to trigger Y'shtola

Fact or Fiction

Fact or Fiction

3U

Instant

instant-speed MV 4 noncreature card selection

Night's Whisper

Night's Whisper

1B

Sorcery

efficient early card velocity

Read the Bones

Read the Bones

2B

Sorcery

MV 3 noncreature spell offering deep card selection

Frantic Search

Frantic Search

2U

Instant

free MV 3 instant filtering that triggers commander

Dig Through Time

Dig Through Time

6UU

Instant

high MV instant noncreature castable for cheap with delve

Memory Deluge

Memory Deluge

2UU

Instant

flashback-capable MV 4 instant card selection

Removal

12
Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

unconditional one-mana creature exile

Anguished Unmaking

Anguished Unmaking

1WB

Instant

MV 3 noncreature instant exile for any nonland permanent

Void Rend

Void Rend

WUB

Instant

uncounterable MV 3 noncreature removal spell

Generous Gift

Generous Gift

2W

Instant

flexible MV 3 noncreature answer to any problem permanent

Stroke of Midnight

Stroke of Midnight

2W

Instant

flexible MV 3 noncreature nonland permanent removal

Fierce Guardianship

Fierce Guardianship

2U

Instant

MV 3 free counterspell when commander is out

Counterspell

Counterspell

UU

Instant

classic clean two-mana stack interaction

Dovin's Veto

Dovin's Veto

WU

Instant

uncounterable answer to opposing noncreature threats

Toxic Deluge

Toxic Deluge

2B

Sorcery

MV 3 board wipe that easily loses 4 life to trigger end step draw

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

uncounterable MV 4 noncreature sweeper

Farewell

Farewell

4WW

Sorcery

high-impact modal exile sweeper with MV 6

Threats/Wincons

22
Shark Typhoon

Shark Typhoon

5U

Enchantment

MV 6 noncreature that creates flying sharks on spell casts

Bolas's Citadel

Bolas's Citadel

3BBB

Legendary Artifact

MV 6 noncreature engine and compact win condition

Aetherflux Reservoir

Aetherflux Reservoir

4

Artifact

MV 4 noncreature win condition pairing with Citadel or lifegain

Sensei's Divining Top

Sensei's Divining Top

1

Artifact

enables the Bolas's Citadel and Aetherflux Reservoir loop

Sheoldred, the Apocalypse

Sheoldred, the Apocalypse

2BB

Legendary Creature — Phyrexian Praetor

punishes draws to easily deal 4 or more life loss to opponents

Kambal, Consul of Allocation

Kambal, Consul of Allocation

1WB

Legendary Creature — Human Advisor

taxes opposing noncreatures and helps reach 4 life lost thresholds

Vito, Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose

2B

Legendary Creature — Vampire Cleric

turns commander lifegain into direct burn damage

Exquisite Blood

Exquisite Blood

4B

Enchantment

MV 5 enchantment that forms an infinite combo with Vito

Monastery Mentor

Monastery Mentor

2W

Creature — Human Monk

spawns an army of prowess tokens from noncreature spells

Talrand, Sky Summoner

Talrand, Sky Summoner

2UU

Legendary Creature — Merfolk Wizard

creates 2/2 flying drakes on instant and sorcery casts

Murmuring Mystic

Murmuring Mystic

3U

Creature — Human Wizard

generates evasive bird tokens from spellcasting

Sedgemoor Witch

Sedgemoor Witch

2B

Creature — Human Warlock

creates pest tokens that drain and gain life upon dying

Teferi, Hero of Dominaria

Teferi, Hero of Dominaria

3WU

Legendary Planeswalker — Teferi

MV 5 planeswalker that untaps lands and draws cards

The Meathook Massacre

The Meathook Massacre

XBB

Legendary Enchantment

board stabilization that drains life on creature deaths

Torment of Hailfire

Torment of Hailfire

XBB

Sorcery

devastating mana sink win condition

Debt to the Deathless

Debt to the Deathless

XWWBB

Sorcery

large-scale drain finisher that guarantees commander card draw

Bloodchief Ascension

Bloodchief Ascension

B

Enchantment

punishes graveyard fills with consistent life loss and gain

Twilight Prophet

Twilight Prophet

2BB

Creature — Vampire Cleric

drains each opponent on upkeep based on revealed card MV

Elspeth, Sun's Champion

Elspeth, Sun's Champion

4WW

Legendary Planeswalker — Elspeth

MV 6 planeswalker providing blockers and a one-sided sweeper

Mind's Dilation

Mind's Dilation

5UU

Enchantment

casts opponents' spells on their turns to trigger commander

Sorin Markov

Sorin Markov

3BBB

Legendary Planeswalker — Sorin

instantly sets an opponent to 10 life for massive life loss

Queza, Augur of Agonies

Queza, Augur of Agonies

1WUB

Legendary Creature — Octopus Advisor

drains opponents whenever you draw cards

Utility

8
Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects commander with shroud and haste

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

provides hexproof protection for Y'shtola

Smothering Tithe

Smothering Tithe

3W

Enchantment

MV 4 noncreature enchantment generating massive mana advantage

Teferi's Protection

Teferi's Protection

2W

Instant

MV 3 instant-speed complete board protection

Blind Obedience

Blind Obedience

1W

Enchantment

slows down opposing attackers and extorts life on casts

Well of Lost Dreams

Well of Lost Dreams

4

Artifact

MV 4 artifact converting commander's lifegain into card draw

Trouble in Pairs

Trouble in Pairs

2WW

Enchantment

MV 4 enchantment that punishes opponents' extra actions

Leyline of Anticipation

Leyline of Anticipation

2UU

Enchantment

MV 4 enchantment enabling noncreature casts on opposing turns

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Plains

Plains 5x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 5x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 6x

Basic Land — Swamp

Basic land allocated from mana pip counts.