Y'shtola, Night's Blessed

Art by Magali Villeneuve

Commander deckBUW

Y'shtola, Night's Blessed

Control the board with spells and defensive enchantments while casting mana value 3+ noncreature spells to repeatedly trigger Y'shtola's drain and draw engine, finishing opponents with explosive life drain and spellslinger swarms.

$425.84for all 100 cards at today’s prices
Built Nov 4, 202639 views

Asked for“Y'shtola, Night's Blessed, control, spellslinger, deck with a modest Final Fantasy-inspired flavor,bracket3”

Buy the whole deck on Mana PoolBuild another

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

4
16
18
14
3
4
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw13
Interaction16
↳ board wipes3
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 24U 27B 28
37lands · rule of thumb 35–38
3.39average mana value (nonland)
$425.84whole deck, today

The list

Commander

1
Y'shtola, Night's Blessed

Y'shtola, Night's Blessed

1WUB

Legendary Creature — Cat Warlock

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

perfect three-color mana fixing

Talisman of Progress

Talisman of Progress

2

Artifact

efficient Azorius mana rock

Talisman of Dominance

Talisman of Dominance

2

Artifact

efficient Dimir mana rock

Talisman of Hierarchy

Talisman of Hierarchy

2

Artifact

efficient Orzhov mana rock

Azorius Signet

Azorius Signet

2

Artifact

color-fixing artifact ramp

Dimir Signet

Dimir Signet

2

Artifact

color-fixing artifact ramp

Orzhov Signet

Orzhov Signet

2

Artifact

color-fixing artifact ramp

Fellwar Stone

Fellwar Stone

2

Artifact

low-cost multi-color mana rock

Mind Stone

Mind Stone

2

Artifact

early acceleration that can cycle late

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

3-drop enchantment that taxes opponents and triggers commander

Mystic Remora

Mystic Remora

U

Enchantment

early noncreature tax and massive card advantage

Painful Truths

Painful Truths

2B

Sorcery

3-drop sorcery drawing three cards and triggering drain

Read the Bones

Read the Bones

2B

Sorcery

3-drop card selection that triggers commander

Frantic Search

Frantic Search

2U

Instant

effectively free 3-mana spell that triggers commander's drain

Fact or Fiction

Fact or Fiction

3U

Instant

instant-speed card selection triggering commander on turn four

Behold the Multiverse

Behold the Multiverse

3U

Instant

foretellable draw spell with mana value 4 to trigger drain

Memory Deluge

Memory Deluge

2UU

Instant

card selection with flashback that triggers commander twice

Thirst for Discovery

Thirst for Discovery

2U

Instant

3-drop instant card advantage spell

Dig Through Time

Dig Through Time

6UU

Instant

high-cost delve instant triggering commander while digging deep

Removal

12
Swords to Plowshares

Swords to Plowshares

W

Instant

premier one-mana creature removal

Path to Exile

Path to Exile

W

Instant

efficient unconditional creature exile

Anguished Unmaking

Anguished Unmaking

1WB

Instant

flexible 3-mana exile spell that triggers commander

Void Rend

Void Rend

WUB

Instant

uncounterable 3-mana catch-all removal

Generous Gift

Generous Gift

2W

Instant

3-mana permanent destruction that triggers commander

Stroke of Midnight

Stroke of Midnight

2W

Instant

versatile 3-mana nonland removal triggering commander

Mortify

Mortify

1WB

Instant

3-mana creature or enchantment destruction

Dovin's Veto

Dovin's Veto

WU

Instant

uncounterable noncreature counterspell

Counterspell

Counterspell

UU

Instant

classic efficient interaction

Toxic Deluge

Toxic Deluge

2B

Sorcery

3-mana sweeper triggering commander and circumventing indestructible

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

uncounterable 4-mana board wipe that triggers commander

Farewell

Farewell

4WW

Sorcery

modal board wipe triggering commander and resetting opposing boards

Threats/Wincons

22
Monastery Mentor

Monastery Mentor

2W

Creature — Human Monk

creates an army of monks with prowess off noncreature spells

Talrand, Sky Summoner

Talrand, Sky Summoner

2UU

Legendary Creature — Merfolk Wizard

produces evasive 2/2 Drakes from instant and sorcery casts

Murmuring Mystic

Murmuring Mystic

3U

Creature — Human Wizard

defensive body that creates flying tokens from spells

Sedgemoor Witch

Sedgemoor Witch

2B

Creature — Human Warlock

magecraft pest generator that aids life gain and life loss

Archmage Emeritus

Archmage Emeritus

2UU

Creature — Human Wizard

spellslinger engine turning every instant and sorcery into draw

Deekah, Fractal Theorist

Deekah, Fractal Theorist

4U

Legendary Creature — Human Wizard

scales into a massive token army while protecting them

Shark Typhoon

Shark Typhoon

5U

Enchantment

spellslinger win condition and 6-mana trigger for commander

Professor Onyx

Professor Onyx

4BB

Legendary Planeswalker — Liliana

6-mana planeswalker triggering commander and draining via magecraft

Talion, the Kindly Lord

Talion, the Kindly Lord

2UB

Legendary Creature — Faerie Noble

taxes opponents' life totals and draws cards automatically

Kambal, Consul of Allocation

Kambal, Consul of Allocation

1WB

Legendary Creature — Human Advisor

drains opponents whenever they cast noncreatures to help trigger Y'shtola

Bloodletter of Aclazotz

Bloodletter of Aclazotz

1BBB

Creature — Vampire Demon

doubles life loss to ensure commander's 4-life draw threshold

Liesa, Shroud of Dusk

Liesa, Shroud of Dusk

2WWB

Legendary Creature — Angel

constant life drain that easily enables the end step draw

Twilight Prophet

Twilight Prophet

2BB

Creature — Vampire Cleric

triggers life loss and draw during upkeep to fuel commander

Queza, Augur of Agonies

Queza, Augur of Agonies

1WUB

Legendary Creature — Octopus Advisor

turns card draws into direct life loss and life gain

Sheoldred, the Apocalypse

Sheoldred, the Apocalypse

2BB

Legendary Creature — Phyrexian Praetor

heavy drain on opponents and substantial life buffer

Torment of Hailfire

Torment of Hailfire

XBB

Sorcery

devastating finisher triggering commander when X is 1 or more

Exsanguinate

Exsanguinate

XBB

Sorcery

spellslinger drain finisher scaling with mana

Inkshield

Inkshield

3WB

Instant

5-mana defensive blowout creating lethal fliers that triggers commander

Felidar Sovereign

Felidar Sovereign

4WW

Creature — Cat Beast

alternate win condition capitalizing on sustained life gain

Aetherflux Reservoir

Aetherflux Reservoir

4

Artifact

4-mana artifact weaponizing Y'shtola's life gain into direct lethality

Expropriate

Expropriate

7UU

Sorcery

game-ending 9-mana spell that triggers commander's drain

Vilis, Broker of Blood

Vilis, Broker of Blood

5BBB

Legendary Creature — Demon

monstrous late-game engine turning life loss into cards

Utility

8
Ghostly Prison

Ghostly Prison

2W

Enchantment

3-drop pillowfort enchantment that triggers commander

Propaganda

Propaganda

2U

Enchantment

3-drop defensive enchantment discouraging combat attacks

Blind Obedience

Blind Obedience

1W

Enchantment

taps opposing threats and extort helps meet life loss thresholds

Well of Lost Dreams

Well of Lost Dreams

4

Artifact

converts commander's 2-life gain triggers into extra card draw

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects commander with shroud and zero-cost equip

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

grants hexproof and haste to commander

Teferi's Protection

Teferi's Protection

2W

Instant

3-mana instant board defense that triggers commander

Flawless Maneuver

Flawless Maneuver

2W

Instant

3-mana indestructible protection spell that triggers commander

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Plains

Plains 5x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 5x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 6x

Basic Land — Swamp

Basic land allocated from mana pip counts.