Yoshimaru, Scrappy Stray art

Art by Brian Valeza

Saved commander deck

Yoshimaru, Scrappy Stray

Leverage Yoshimaru's enter-the-battlefield fight ability by deploying high-power creatures and repeatedly replaying or blinking our commander, while growing creatures with +1/+1 counters and combat synergies.

100 cards$285.30 totalOct 4, 202612 views

Prompt: Yoshimaru, Scrappy Stray commander deck

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Commander

1 cards
Yoshimaru, Scrappy Stray

Yoshimaru, Scrappy Stray

{1}{G}

Legendary Creature — Dog

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format-defining fast mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Reliable two-mana artifact ramp

Llanowar Elves

Llanowar Elves

{G}

Creature — Elf Druid

Efficient turn-one mana acceleration

Elvish Mystic

Elvish Mystic

{G}

Creature — Elf Druid

One-drop mana dork to deploy threats ahead of curve

Fyndhorn Elves

Fyndhorn Elves

{G}

Creature — Elf Druid

Additional redundant turn-one mana ramp

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

Clean basic land ramp

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Puts a Forest into play untapped

Three Visits

Three Visits

{1}{G}

Sorcery

Functional duplicate of Nature's Lore for efficient ramp

Cultivate

Cultivate

{2}{G}

Sorcery

Ramps and guarantees land drops

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Consistent ramp and hand-refueling for lands

Card Draw

10 cards
Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws a card whenever creature spells are cast

Guardian Project

Guardian Project

{3}{G}

Enchantment

Draws cards whenever nontoken creatures enter

Garruk's Uprising

Garruk's Uprising

{2}{G}

Enchantment

Draws on entry for big creatures and grants trample

Elemental Bond

Elemental Bond

{2}{G}

Enchantment

Card draw engine triggered by large fighters

Greater Good

Greater Good

{2}{G}{G}

Enchantment

Sacrifice outlet to draw mass cards from high-power creatures

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Burst card draw based on the greatest power among creatures

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Massive card draw off high power plus a free spell cast

Hunter's Insight

Hunter's Insight

{2}{G}

Instant

Generates huge card advantage when a big creature connects

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Straightforward raw card advantage in green

Toski, Bearer of Secrets

Toski, Bearer of Secrets

{3}{G}

Legendary Creature — Squirrel

Indestructible source of steady combat card draw

Removal

10 cards
Beast Within

Beast Within

{2}{G}

Instant

Flexible unconditional permanent destruction

Nature's Claim

Nature's Claim

{G}

Instant

Efficient one-mana artifact or enchantment removal

Kenrith's Transformation

Kenrith's Transformation

{1}{G}

Enchantment — Aura

Cantripping aura that neutralizes troublesome commanders

Ram Through

Ram Through

{1}{G}

Instant

One-sided bite spell that can trample over excess damage

Tail Swipe

Tail Swipe

{G}

Instant

Cheap fight or bite spell that synergizes with creature power

Master's Rebuke

Master's Rebuke

{1}{G}

Instant

Instant-speed one-sided damage removal

Bite Down

Bite Down

{1}{G}

Instant

Reliable bite effect to remove opposing threats safely

Reclamation Sage

Reclamation Sage

{2}{G}

Creature — Elf Shaman

Creature-based naturalize on a body

Acidic Slime

Acidic Slime

{3}{G}{G}

Creature — Ooze

Versatile removal on a deathtouch creature that fights well

Kogla, the Titan Ape

Kogla, the Titan Ape

{3}{G}{G}{G}

Legendary Creature — Ape

Fights on entry and bounces humans to protect or reuse them

Threats/Wincons

24 cards
Apex Altisaur

Apex Altisaur

{7}{G}{G}

Creature — Dinosaur

Massive creature that repeatedly fights to wipe opposing boards

Gargos, Vicious Watcher

Gargos, Vicious Watcher

{3}{G}{G}{G}

Legendary Creature — Hydra

Huge body that triggers additional fights whenever creatures are targeted

Voracious Hydra

Voracious Hydra

{X}{G}{G}

Creature — Hydra

Enters with +1/+1 counters and either fights or doubles its size

Thorn Mammoth

Thorn Mammoth

{5}{G}{G}

Creature — Elephant

Fights opposing creatures whenever any creature enters under your control

Vigor

Vigor

{3}{G}{G}{G}

Creature — Elemental Incarnation

Prevents damage to your creatures during fights and grows them instead

Kalonian Hydra

Kalonian Hydra

{3}{G}{G}

Creature — Hydra

Doubles +1/+1 counters on attacking creatures

Defiler of Vigor

Defiler of Vigor

{3}{G}{G}

Creature — Phyrexian Wurm

Discounts green permanents and distributes +1/+1 counters

Ghalta, Primal Hunger

Ghalta, Primal Hunger

{10}{G}{G}

Legendary Creature — Elder Dinosaur

Massive trampling threat that easily wins fights

Elder Gargaroth

Elder Gargaroth

{3}{G}{G}

Creature — Beast

Versatile powerhouse producing tokens, life, or cards

Polukranos, World Eater

Polukranos, World Eater

{2}{G}{G}

Legendary Creature — Hydra

Monstrous fight ability cleanses enemy boards

Managorger Hydra

Managorger Hydra

{2}{G}

Creature — Hydra

Grows quickly into a huge fighter from every spell cast

Forgotten Ancient

Forgotten Ancient

{3}{G}

Creature — Elemental

Accumulates +1/+1 counters to distribute to nonlegendary creatures

Bristly Bill, Spine Sower

Bristly Bill, Spine Sower

{1}{G}

Legendary Creature — Plant Druid

Adds +1/+1 counters on landfall and doubles existing counters

Railway Brawler

Railway Brawler

{3}{G}{G}

Creature — Rhino Warrior

Plots and massively buffs the power of subsequent entering creatures

Surrak and Goreclaw

Surrak and Goreclaw

{4}{G}{G}

Legendary Creature — Human Bear

Grants trample and haste to all large creatures

Steelbane Hydra

Steelbane Hydra

{X}{G}{G}

Creature — Turtle Hydra

Scalable creature that turns +1/+1 counters into targeted removal

Stonecoil Serpent

Stonecoil Serpent

{X}

Artifact Creature — Snake

Flexible X-cost reach/trample threat that scales well with counters

Carnage Tyrant

Carnage Tyrant

{4}{G}{G}

Creature — Dinosaur

Hexproof, uncounterable trampling beater

Scavenging Ooze

Scavenging Ooze

{1}{G}

Creature — Ooze

Graveyard hate that grows into a formidable fighter

Ulvenwald Tracker

Ulvenwald Tracker

{G}

Creature — Human Shaman

Repeatable creature-based fight engine

Hardened Scales

Hardened Scales

{G}

Enchantment

Amplifies all +1/+1 counter placement on creatures

Branching Evolution

Branching Evolution

{2}{G}

Enchantment

Doubles +1/+1 counters placed on your creatures

Ozolith, the Shattered Spire

Ozolith, the Shattered Spire

{1}{G}

Legendary Artifact

Adds extra counters and provides an activated counter engine

The Ozolith

The Ozolith

{1}

Legendary Artifact

Preserves +1/+1 counters whenever fighting creatures leave the battlefield

Utility

8 cards
Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Provides board-wide indestructible and hexproof against board wipes

Tamiyo's Safekeeping

Tamiyo's Safekeeping

{G}

Instant

Inexpensive protection and lifegain for key creatures

Tyvar's Stand

Tyvar's Stand

{X}{G}

Instant

Flexible protection spell that can also pump power for massive fight kills

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants haste and hexproof to your best fighters

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Zero-mana equip cost for haste and shroud

Temur Sabertooth

Temur Sabertooth

{2}{G}{G}

Creature — Cat

Bounces Yoshimaru back to hand to repeatedly trigger its fight ETB

Erratic Portal

Erratic Portal

{4}

Artifact

Colorless artifact to bounce Yoshimaru for repeated enter-the-battlefield fights

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Doubles creature-type triggered abilities including Dog fight triggers

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 32x

Basic Land — Forest

Basic land allocated from mana pip counts.