Yidris, Maelstrom Wielder

Art by Karl Kopinski

Commander deckBGRU

Yidris, Maelstrom Wielder

Deal combat damage with Yidris to grant spells in hand Cascade, then chain multiple spells per turn to generate massive value and board presence.

$136.34for all 100 cards at today’s prices
Built Jun 21, 202661 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 59 nonland cards

4
6
18
13
5
2
6
5
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp15
Card draw12
Interaction12
↳ board wipes1
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 18B 10R 20G 21
40lands · rule of thumb 35–38
3.14average mana value (nonland)
$136.34whole deck, today

The list

Commander

1
Yidris, Maelstrom Wielder

Yidris, Maelstrom Wielder

UBRG

Legendary Creature — Ogre Wizard

Chosen commander for the requested strategy.

Ramp

13
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

Efficient color fixing

Farseek

Farseek

1G

Sorcery

Searches for non-basic land types

Nature's Lore

Nature's Lore

1G

Sorcery

Untapped forest ramp

Cultivate

Cultivate

2G

Sorcery

Land development and hand thinning

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Reliable land advantage

Fellwar Stone

Fellwar Stone

2

Artifact

Low cost mana fixing

Sakura-Tribe Elder

Sakura-Tribe Elder

1G

Creature — Snake Shaman

Blocker and land ramp combo

Talisman of Curiosity

Talisman of Curiosity

2

Artifact

Early blue/green fixing

Talisman of Dominance

Talisman of Dominance

2

Artifact

Early blue/black fixing

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

Early red/black fixing

Birds of Paradise

Birds of Paradise

G

Creature — Bird

Flexible mana dork for four colors

Talisman of Resilience

Talisman of Resilience

2

Artifact

Green/Black mana fixing

Card Draw

11
Brainstorm

Brainstorm

U

Instant

Sets up the top of the deck for Cascade

Preordain

Preordain

U

Sorcery

Cheap selection and deck fixing

Fact or Fiction

Fact or Fiction

3U

Instant

Instant speed advantage and graveyard filling

Windfall

Windfall

2U

Sorcery

Refills hand after casting many spells

Frantic Search

Frantic Search

2U

Instant

Digs deep and untaps lands for more spells

Night's Whisper

Night's Whisper

1B

Sorcery

Efficient low-cost draw

Rashmi, Eternities Crafter

Rashmi, Eternities Crafter

2GU

Legendary Creature — Elf Druid

Extra value on every first spell cast

Painful Truths

Painful Truths

2B

Sorcery

High volume draw in 4-color decks

Thirst for Discovery

Thirst for Discovery

2U

Instant

Instant speed draw with land discard

Wheel of Fate

Wheel of Fate

Sorcery

Zero-cost target for Cascade to refill hand

Ancestral Vision

Ancestral Vision

Sorcery

Zero-cost cascade target for massive draw

Removal

11
Beast Within

Beast Within

2G

Instant

Versatile permanent removal

Chaos Warp

Chaos Warp

2R

Instant

Red staple to handle any threat

Terminate

Terminate

BR

Instant

Unconditional creature destruction

Bedevil

Bedevil

BBR

Instant

Flexible hit on artifact/creature/planeswalker

Assassin's Trophy

Assassin's Trophy

BG

Instant

Premium all-purpose removal

Counterspell

Counterspell

UU

Instant

Budget-friendly protection/disruption

Blasphemous Act

Blasphemous Act

8R

Sorcery

Efficient board wipe

Hull Breach

Hull Breach

RG

Sorcery

Efficient artifact/enchantment removal

Putrefy

Putrefy

1BG

Instant

Solid creature or artifact removal

Arcane Denial

Arcane Denial

1U

Instant

Easy-to-cast counterspell

Bituminous Blast

Bituminous Blast

3BR

Instant

Removal that cascades into more value

Threats/Wincons

14
Etherium-Horn Sorcerer

Etherium-Horn Sorcerer

4UR

Artifact Creature — Minotaur Wizard Sorcerer

Repeatable cascade trigger

Maelstrom Wanderer

Maelstrom Wanderer

5GUR

Legendary Creature — Elemental

Double cascade and haste for board

Bloodbraid Elf

Bloodbraid Elf

2RG

Creature — Elf Berserker

Hasty cascade attacker

Sunbird's Invocation

Sunbird's Invocation

5R

Enchantment

Doubles the value of every spell cast

Etali, Primal Storm

Etali, Primal Storm

4RR

Legendary Creature — Elder Dinosaur

Free spells from opponents' decks

Wand of Wonder

Wand of Wonder

3R

Artifact

Repeatable free spells from opponents

Shardless Agent

Shardless Agent

1GU

Artifact Creature — Human Rogue

Efficient cascade creature

Sweet-Gum Recluse

Sweet-Gum Recluse

4GG

Creature — Spider

Cascade and board buff

Aurora Phoenix

Aurora Phoenix

4RR

Creature — Phoenix

Hard to remove cascade threat

Kodama of the East Tree

Kodama of the East Tree

4GG

Legendary Creature — Spirit

Cheats permanents into play on cascade

Diluvian Primordial

Diluvian Primordial

5UU

Creature — Avatar

High impact free spells from graveyards

Sepulchral Primordial

Sepulchral Primordial

5BB

Creature — Avatar

Reanimates threats from opponents

Inevitable Betrayal

Inevitable Betrayal

Sorcery

Steals best creature via cascade

Drakuseth, Maw of Flames

Drakuseth, Maw of Flames

4RRR

Legendary Creature — Dragon

Massive flying damage threat

Utility

10
Ponder

Ponder

U

Sorcery

Card Draw

Averna, the Chaos Bloom

Averna, the Chaos Bloom

GUR

Legendary Creature — Elemental Shaman

Provides ramp from cascade triggers

Imoti, Celebrant of Bounty

Imoti, Celebrant of Bounty

3GU

Legendary Creature — Snake Druid

Gives big spells cascade

Wild-Magic Sorcerer

Wild-Magic Sorcerer

3R

Creature — Orc Shaman Sorcerer

Grants cascade to spells from exile

Noxious Revival

Noxious Revival

GP

Instant

Puts key cards on top to be cascaded

Whispersilk Cloak

Whispersilk Cloak

3

Artifact — Equipment

Ensures Yidris connects for combat damage

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Haste and protection for the commander

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Zero-cost haste for Yidris

Key to the City

Key to the City

2

Artifact

Targeted unblockability and card filter

Profane Tutor

Profane Tutor

Sorcery

Zero-cost cascade target to find finishers

Lands

40
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Dimir Aqueduct

Dimir Aqueduct

Land

Bounce land — taps for two colors.

Shivan Reef

Shivan Reef

Land

Nonbasic dual land for color fixing.

Sulfur Falls

Sulfur Falls

Land

Nonbasic dual land for color fixing.

Island

Island 4x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 2x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 5x

Basic Land — Forest

Basic land allocated from mana pip counts.