Yellowjacket, Heartless Marauder art

Art by Alexander Skripnikov

Saved commander deck

Yellowjacket, Heartless Marauder

Leverage Changeling creatures and type-altering effects like Maskwood Nexus and Conspiracy to consistently trigger Yellowjacket's power boost and lifelink, closing out games with aggressive evasive attacks.

100 cards$283.92 totalSep 22, 20264 views

Prompt: Yellowjacket, Heartless Marauder commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Yellowjacket, Heartless Marauder

Yellowjacket, Heartless Marauder

{1}{B}

Legendary Creature — Human Rogue Villain

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock

Jet Medallion

Jet Medallion

{2}

Artifact

Reduces cost of mono-black spells

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that cantrips late game

Charcoal Diamond

Charcoal Diamond

{2}

Artifact

Reliable mono-black mana rock

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana and removes maximum hand size

Dark Ritual

Dark Ritual

{B}

Instant

Fast mana burst to accelerate early board presence

Culling the Weak

Culling the Weak

{B}

Instant

Turns expendable creatures into explosive mana

Crypt Ghast

Crypt Ghast

{3}{B}

Creature — Spirit

Doubles Swamp mana and provides extort drains

Black Market Connections

Black Market Connections

{2}{B}

Enchantment

Generates mana, card draw, and Changeling tokens

Card Draw

10 cards
Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Steady extra card each upkeep

Sign in Blood

Sign in Blood

{B}{B}

Sorcery

Efficient cheap card advantage

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Low-cost unconditional card draw

Read the Bones

Read the Bones

{2}{B}

Sorcery

Deep card selection and draw

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

Draws cards off frequent creature deaths

Species Specialist

Species Specialist

{2}{B}{B}

Creature — Human Warrior

Draws cards when choosing Villains or Changelings

Deadly Dispute

Deadly Dispute

{1}{B}

Instant

Sacrifice fodder for fresh cards and a Treasure

Village Rites

Village Rites

{B}

Instant

One-mana draw two at instant speed

Pact of the Serpent

Pact of the Serpent

{1}{B}{B}

Sorcery

Draws heavily for each Villain or shared creature type

Bolas's Citadel

Bolas's Citadel

{3}{B}{B}{B}

Legendary Artifact

Allows storming through the top of the library with lifelink offset

Removal

10 cards
Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Crucial black enchantment and creature removal

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

Unconditional low-cost creature removal

Hero's Downfall

Hero's Downfall

{1}{B}{B}

Instant

Instant removal for creatures and planeswalkers

Bitter Triumph

Bitter Triumph

{1}{B}

Instant

Efficient spot removal at minimal cost

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Flexible board wipe paid with life easily recovered by lifelink

Damnation

Damnation

{2}{B}{B}

Sorcery

Clean four-mana wrath

Snuff Out

Snuff Out

{3}{B}

Instant

Free removal spell that pairs with lifegain

Deadly Rollick

Deadly Rollick

{3}{B}

Instant

Free creature exile with commander on board

Dismember

Dismember

{1}{B/P}{B/P}

Instant

Flexible cheap removal across indestructible threats

Withering Torment

Withering Torment

{2}{B}

Instant

Flexible black removal hitting enchantments or creatures

Threats/Wincons

23 cards
Changeling Outcast

Changeling Outcast

{B}

Creature — Shapeshifter

Unblockable one-drop Villain that triggers Yellowjacket

Universal Automaton

Universal Automaton

{1}

Artifact Creature — Shapeshifter

One-mana colorless Villain to trigger the commander early

Graveshifter

Graveshifter

{3}{B}

Creature — Shapeshifter

Villain that recurs a dead creature upon entering

Venomous Changeling

Venomous Changeling

{2}{B}

Creature — Shapeshifter

Deathtouch Villain creature for defense and triggers

Skeletal Changeling

Skeletal Changeling

{1}{B}

Creature — Shapeshifter

Resilient regenerating Villain

Ghostly Changeling

Ghostly Changeling

{2}{B}

Creature — Shapeshifter

Evasive Villain that triggers Yellowjacket

Bloodline Pretender

Bloodline Pretender

{3}

Artifact Creature — Shapeshifter

Villain that grows alongside creature drops

Metallic Mimic

Metallic Mimic

{2}

Artifact Creature — Shapeshifter

Names Villain to buff Yellowjacket and subsequent Villains

Adaptive Automaton

Adaptive Automaton

{3}

Artifact Creature — Construct

Lords the chosen Villain creature type

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Doubles all triggered abilities of Villains

Dalek Drone

Dalek Drone

{3}{B}{B}

Artifact Creature — Dalek

Menacing Dalek Villain that triggers the commander and removes creatures

Cyberman Patrol

Cyberman Patrol

{2}

Artifact Creature — Cyberman

Villain granting affliction to your attacking squad

Ayara, First of Locthwain

Ayara, First of Locthwain

{B}{B}{B}

Legendary Creature — Elf Noble

Drains opponents as black creatures and Villains enter

Zulaport Cutthroat

Zulaport Cutthroat

{1}{B}

Creature — Human Rogue Ally

Drains opponents when creatures die

Blood Artist

Blood Artist

{1}{B}

Creature — Vampire

Punishe opponents on any creature death

Braids, Arisen Nightmare

Braids, Arisen Nightmare

{1}{B}{B}

Legendary Creature — Nightmare

Sacrifice engine providing draw and punishment

Gonti, Lord of Luxury

Gonti, Lord of Luxury

{2}{B}{B}

Legendary Creature — Aetherborn Rogue

Rogue body that steals opponent resources

Rankle, Master of Pranks

Rankle, Master of Pranks

{2}{B}{B}

Legendary Creature — Faerie Rogue

Evasive Rogue Villain that creates symmetrical disruption

Dauthi Voidwalker

Dauthi Voidwalker

{B}{B}

Creature — Dauthi Rogue

Shadow attacker that exiles opposing graveyards for free spells

Marionette Apprentice

Marionette Apprentice

{1}{B}

Creature — Human Artificer

Provides an extra body or counter and drains opponents

Oona's Prowler

Oona's Prowler

{1}{B}

Creature — Faerie Rogue

Aggressive evasive Rogue with flying

Gray Merchant of Asphodel

Gray Merchant of Asphodel

{3}{B}{B}

Creature — Zombie

Massive devotion drain and burst of life

Nirkana Revenant

Nirkana Revenant

{4}{B}{B}

Creature — Vampire Shade

High-end mana multiplier and pumpable threat

Utility

8 cards
Maskwood Nexus

Maskwood Nexus

{4}

Artifact

Makes all creatures Villains and creates Villain tokens

Conspiracy

Conspiracy

{3}{B}{B}

Enchantment

Turns every creature into a Villain to trigger Yellowjacket continuously

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Grants haste and shroud to protect the commander

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants haste and hexproof for safe attacks

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

Makes Yellowjacket unblockable and untargetable

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Draws massive card volume off small fodder

Phyrexian Reclamation

Phyrexian Reclamation

{B}

Enchantment

Recurs Villains to trigger Yellowjacket repeatedly

Whip of Erebos

Whip of Erebos

{2}{B}{B}

Legendary Enchantment Artifact

Provides universal lifelink and reanimates key Villains

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Swamp

Swamp 32x

Basic Land — Swamp

Basic land allocated from mana pip counts.