Yarus, Roar of the Old Gods art

Art by Dmitry Burmak

Saved commander deck

Yarus, Roar of the Old Gods

Leverage face-down creature synergies and haste to pressure opponents, using sacrifice outlets to trigger Yarus's recursion ability multiple times and flip creatures for value.

99 cards$128.58 totalJul 5, 20264 views

Prompt: I want build a deck by usingYarus, scroll of fate and card that can speed up the ability for Yarus even trigger few times in one turn.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Yarus, Roar of the Old Gods

Yarus, Roar of the Old Gods

{2}{R}{G}

Legendary Creature — Centaur Druid

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Reliable color fixing.

Gruul Signet

Gruul Signet

{2}

Artifact

Provides both needed colors.

Talisman of Impulse

Talisman of Impulse

{2}

Artifact

Efficient two-mana ramp.

Farseek

Farseek

{1}{G}

Sorcery

Fetches dual lands with basic types.

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Brings a forest into play untapped.

Three Visits

Three Visits

{1}{G}

Sorcery

Efficient early game ramp.

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Card advantage and ramp combined.

Cultivate

Cultivate

{2}{G}

Sorcery

Standard green ramp staple.

Sakura-Tribe Elder

Sakura-Tribe Elder

{1}{G}

Creature — Snake Shaman

Ramp that can be sacrificed for value.

Ugin, the Ineffable

Ugin, the Ineffable

{6}

Legendary Planeswalker — Ugin

Reduces the cost of face-down creatures to zero.

Ashnod's Altar

Ashnod's Altar

{3}

Artifact

Sacrifice face-down creatures for mana and Yarus triggers.

Card Draw

10 cards
Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws cards when casting morphs or creatures.

Guardian Project

Guardian Project

{3}{G}

Enchantment

Consistent draw for non-token entries.

Toski, Bearer of Secrets

Toski, Bearer of Secrets

{3}{G}

Legendary Creature — Squirrel

Rewards aggressive attacks with face-down creatures.

Greater Good

Greater Good

{2}{G}{G}

Enchantment

Sacrifice outlet to trigger Yarus and draw cards.

Evolutionary Leap

Evolutionary Leap

{1}{G}

Enchantment

Sacrifices face-down creatures to find more threats.

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Raw draw power in green.

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Draws based on Yarus's power or buffs the board.

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Massive draw and a free spell.

Trail of Mystery

Trail of Mystery

{1}{G}

Enchantment

Provides consistent land tutoring and buffs creatures when they are turned face up.

Ohran Frostfang

Ohran Frostfang

{3}{G}{G}

Snow Creature — Snake

Gives your facedown attackers deathtouch and draws cards when they connect, forcing difficult blocks.

Removal

10 cards
Ainok Survivalist

Ainok Survivalist

{1}{G}

Creature — Dog Shaman

Naturalize effect when turned face up.

Nantuko Vigilante

Nantuko Vigilante

{3}{G}

Creature — Insect Druid Mutant

Repeatable artifact/enchantment removal.

Jeering Instigator

Jeering Instigator

{1}{R}

Creature — Goblin Rogue

Steals a creature for a turn when flipped.

Goblin Bombardment

Goblin Bombardment

{1}{R}

Enchantment

Free sacrifice outlet to trigger Yarus at will.

Beast Within

Beast Within

{2}{G}

Instant

Versatile permanent removal.

Chaos Warp

Chaos Warp

{2}{R}

Instant

Red staple for tucking problematic permanents.

Hull Breach

Hull Breach

{R}{G}

Sorcery

Efficient two-for-one removal.

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cheap board wipe that can trigger multiple death triggers.

Nature's Claim

Nature's Claim

{G}

Instant

Ultra-efficient artifact/enchantment removal.

Krosan Grip

Krosan Grip

{2}{G}

Instant

Split second removal to stop combos.

Threats/Wincons

12 cards
Salt Road Ambushers

Salt Road Ambushers

{3}{G}

Creature — Dog Warrior

Buffs creatures when they are turned face up.

Deathmist Raptor

Deathmist Raptor

{1}{G}{G}

Creature — Dinosaur Beast

Recurs itself whenever a permanent is turned face up.

Imperial Hellkite

Imperial Hellkite

{5}{R}{R}

Creature — Dragon

Tutors for dragons when turned face up.

Ashcloud Phoenix

Ashcloud Phoenix

{2}{R}{R}

Creature — Phoenix

Resilient threat that returns face down.

Akroma, Angel of Fury

Akroma, Angel of Fury

{5}{R}{R}{R}

Legendary Creature — Angel

Massive uncounterable threat via morph.

Sifter Wurm

Sifter Wurm

{5}{G}{G}

Creature — Wurm

High CMC creature to cheat out with Yarus.

Krosan Colossus

Krosan Colossus

{6}{G}{G}{G}

Creature — Beast

Huge body for Yarus to cheat into play.

Whisperwood Elemental

Whisperwood Elemental

{3}{G}{G}

Creature — Elemental

Regularly manifests cards to fuel Yarus.

Pyrotechnic Performer

Pyrotechnic Performer

{1}{R}

Creature — Lizard Assassin

Direct damage when permanents turn face up.

Bannerhide Krushok

Bannerhide Krushok

{3}{G}

Creature — Beast

Solid mid-range threat with scavenge.

Rageform

Rageform

{2}{R}{R}

Enchantment

Manifests a card and gives it double strike.

Wildcall

Wildcall

{X}{G}{G}

Sorcery

Flexible X-cost manifest spell.

Utility

14 cards
Scroll of Fate

Scroll of Fate

{3}

Artifact

Turns any card in hand into a face-down creature.

Obscuring Haze

Obscuring Haze

{2}{G}

Instant

Free protection that synergizes with face-down costs.

Den Protector

Den Protector

{1}{G}

Creature — Human Warrior

Recursion on a morph body.

Temur Sabertooth

Temur Sabertooth

{2}{G}{G}

Creature — Cat

Bounces morphs to hand to be recast or manifested again.

Rhythm of the Wild

Rhythm of the Wild

{1}{R}{G}

Enchantment

Gives haste to face-down creatures and prevents counters.

Fires of Yavimaya

Fires of Yavimaya

{1}{R}{G}

Enchantment

Enables immediate attacks with cheated creatures.

Vivien, Champion of the Wilds

Vivien, Champion of the Wilds

{2}{G}

Legendary Planeswalker — Vivien

Allows casting creatures/morphs at flash speed.

Yedora, Grave Gardener

Yedora, Grave Gardener

{4}{G}

Legendary Creature — Treefolk Druid

Turns dying creatures into face-down forests for recursion loop potential.

Eternal Witness

Eternal Witness

{1}{G}{G}

Creature — Human Shaman

Brings back key combo pieces or sacrifice outlets.

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Protects the board from non-synergy wipes.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects Yarus and enables immediate attacking.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Second copy of hexproof/haste protection.

Panharmonicon

Panharmonicon

{4}

Artifact

Doubles the enter-the-battlefield triggers when your facedown creatures are turned face up and returned by Yarus.

Strionic Resonator

Strionic Resonator

{2}

Artifact

Allows you to copy Yarus's triggered ability to return even more creatures or draw more cards.

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Karplusan Forest

Karplusan Forest

Land

Nonbasic dual land for color fixing.

Rootbound Crag

Rootbound Crag

Land

Nonbasic dual land for color fixing.

Temple of Abandon

Temple of Abandon

Land

Dual land with scry.

Cinder Glade

Cinder Glade

Land — Mountain Forest

Nonbasic dual land for color fixing.

Game Trail

Game Trail

Land

Nonbasic dual land for color fixing.

Mountain

Mountain 6x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 19x

Basic Land — Forest

Basic land allocated from mana pip counts.