Wyleth, Soul of Steel

Art by Tyler Jacobson

Commander deckRW

Wyleth, Soul of Steel

Pack Wyleth full of equipment like a trusty backpack to draw massive card advantage and deliver lethal voltron commander damage.

$426.38for all 100 cards at today’s prices
Built Oct 28, 202637 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

13
23
18
3
1
1
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw11
Interaction15
↳ board wipes2
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 35R 12
38lands · rule of thumb 35–38
2.49average mana value (nonland)
$426.38whole deck, today

The list

Commander

1
Wyleth, Soul of Steel

Wyleth, Soul of Steel

1RW

Legendary Creature — Human Warrior

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

Essential format staple for fast mana.

Arcane Signet

Arcane Signet

2

Artifact

Efficient Boros color fixing.

Boros Signet

Boros Signet

2

Artifact

Reliable color-fixing rock.

Talisman of Conviction

Talisman of Conviction

2

Artifact

Untapped dual color acceleration.

Mind Stone

Mind Stone

2

Artifact

Early ramp that cycles in the late game.

Thought Vessel

Thought Vessel

2

Artifact

Provides mana and unlimited hand size for huge draws.

Fellwar Stone

Fellwar Stone

2

Artifact

Low-cost artifact mana ramp.

Sword of the Animist

Sword of the Animist

2

Legendary Artifact — Equipment

Equip and fetch lands upon every swing.

Knight of the White Orchid

Knight of the White Orchid

WW

Creature — Human Knight

Catches up on Plains ramp on a solid body.

Card Draw

10
Puresteel Paladin

Puresteel Paladin

WW

Creature — Human Knight

Draws off equipment casts and eliminates equip costs.

Sram, Senior Edificer

Sram, Senior Edificer

1W

Legendary Creature — Dwarf Advisor

Provides card velocity for casting equipment.

Akiri, Fearless Voyager

Akiri, Fearless Voyager

1RW

Legendary Creature — Kor Warrior

Draws cards on attack and provides artifact protection.

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

Taxes noncreature spells and scales with power buffs.

Mask of Memory

Mask of Memory

2

Artifact — Equipment

Card filtering whenever equipped creature connects.

Rogue's Gloves

Rogue's Gloves

2

Artifact — Equipment

Draws cards whenever damage is dealt.

Faithless Looting

Faithless Looting

R

Sorcery

Smooths early draws and digs for key gear.

Jeska's Will

Jeska's Will

2R

Sorcery

Explosive burst of red mana and card impulse.

Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

Refills an empty hand quickly.

Secret Rendezvous

Secret Rendezvous

1WW

Sorcery

Provides pure card advantage in white.

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier single-mana creature exile.

Path to Exile

Path to Exile

W

Instant

Efficient unconditional creature removal.

Wear // Tear

Wear // Tear

1R // W

Instant // Instant

Flexible modal removal for problem artifacts and enchantments.

Generous Gift

Generous Gift

2W

Instant

Answers any permanent type.

Chaos Warp

Chaos Warp

2R

Instant

Universal red permanent tuck removal.

Blasphemous Act

Blasphemous Act

8R

Sorcery

Extremely cheap board wipe.

Single Combat

Single Combat

3WW

Sorcery

Keeps your equipped commander alive while wiping opponent boards.

Rip Apart

Rip Apart

RW

Sorcery

Modal removal spell for early threats or equipment mirrors.

Stroke of Midnight

Stroke of Midnight

2W

Instant

Instant-speed removal targeting nonland permanents.

Dispatch

Dispatch

W

Instant

One-mana exile creature with metalcraft active.

Threats/Wincons

24
Sun Titan

Sun Titan

4WW

Creature — Giant

Recurs fallen equipment and utility permanents.

Danitha Capashen, Paragon

Danitha Capashen, Paragon

2W

Legendary Creature — Human Knight

Keywords and discounts on all equipment.

Reyav, Master Smith

Reyav, Master Smith

RW

Legendary Creature — Dwarf Artificer

Grants double strike to equipped attackers.

Halvar, God of Battle // Sword of the Realms

Halvar, God of Battle // Sword of the Realms

2WW

Legendary Creature — God // Legendary Artifact — Equipment

Grants double strike and re-attaches equipment freely.

Bruenor Battlehammer

Bruenor Battlehammer

2RW

Legendary Creature — Dwarf Warrior

Buffs equipped attackers and provides a free equip each turn.

Colossus Hammer

Colossus Hammer

1

Artifact — Equipment

Huge +10/+10 power boost to end games fast.

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Hexproof and haste protection for your commander.

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Free haste and shroud for quick swings.

Blackblade Reforged

Blackblade Reforged

2

Legendary Artifact — Equipment

Massive power buff scaling with your lands.

Loxodon Warhammer

Loxodon Warhammer

3

Artifact — Equipment

Grants essential trample and lifelink.

Maul of the Skyclaves

Maul of the Skyclaves

2W

Artifact — Equipment

Grants flying, first strike, and auto-equips on entry.

Hammer of Nazahn

Hammer of Nazahn

4

Legendary Artifact — Equipment

Indestructible equipment that auto-attaches gear upon entering.

Sword of Feast and Famine

Sword of Feast and Famine

3

Artifact — Equipment

Protections, land untapping, and opponent discard.

Sword of Fire and Ice

Sword of Fire and Ice

3

Artifact — Equipment

Protection, extra card draw, and direct damage.

Sword of Forge and Frontier

Sword of Forge and Frontier

3

Artifact — Equipment

Card advantage and extra land drops on combat connect.

Shadowspear

Shadowspear

1

Legendary Artifact — Equipment

Trample, lifelink, and strips enemy hexproof/indestructible.

Commander's Plate

Commander's Plate

1

Artifact — Equipment

Near total protection against opposing colors.

Kaldra Compleat

Kaldra Compleat

7

Legendary Artifact — Equipment

Indestructible, trample, first strike, and exiles blockers.

Basilisk Collar

Basilisk Collar

1

Artifact — Equipment

Cheap lifelink and deathtouch.

Champion's Helm

Champion's Helm

3

Artifact — Equipment

Hexproof and stat buff specifically for your commander.

Fireshrieker

Fireshrieker

3

Artifact — Equipment

Doubles damage output with double strike.

Robe of Stars

Robe of Stars

1W

Artifact — Equipment

Phases out the commander to dodge all removal and board wipes.

Bloodforged Battle-Axe

Bloodforged Battle-Axe

1

Artifact — Equipment

Clones itself repeatedly for compounding equip triggers.

Umezawa's Jitte

Umezawa's Jitte

2

Legendary Artifact — Equipment

Versatile counters for removal, life gain, or combat boosts.

Utility

8
Open the Armory

Open the Armory

1W

Sorcery

Cheap tutor for whichever equipment fits the situation.

Steelshaper's Gift

Steelshaper's Gift

W

Sorcery

One-mana equipment tutor.

Stoneforge Mystic

Stoneforge Mystic

1W

Creature — Kor Artificer

Premier equipment tutor and cheat-into-play effect.

Fighter Class

Fighter Class

RW

Enchantment — Class

Tutors equipment and slashes equip activation costs.

Sigarda's Aid

Sigarda's Aid

W

Enchantment

Flashes equipment into play and auto-attaches them instantly.

Boros Charm

Boros Charm

RW

Instant

Protects entire board with indestructible or delivers double strike.

Teferi's Protection

Teferi's Protection

2W

Instant

Ultimate panic button to dodge any sweep or lethal turn.

Flawless Maneuver

Flawless Maneuver

2W

Instant

Free indestructible protection spell with commander in play.

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Plains

Plains 17x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain 6x

Basic Land — Mountain

Basic land allocated from mana pip counts.