Worf, Defiant Commander

Art by Flavio Greco Paglia

Commander deckBRW

Worf, Defiant Commander

Spread attacks across all three opponents each turn to maximize Worf's Battlefront impulse draw, while leveraging exile-cast payoffs and extra combat steps to overwhelm the table.

$444.41for all 100 cards at today’s prices
Built Nov 15, 20262 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

6
16
23
8
1
5
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp15
Card draw11
Interaction12
↳ board wipes3
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 32B 16R 28
37lands · rule of thumb 35–38
3.18average mana value (nonland)
$444.41whole deck, today

The list

Commander

1
Worf, Defiant Commander

Worf, Defiant Commander

2RWB

Legendary Creature — Klingon Warrior Officer

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

Efficient three-color mana fixing

Talisman of Conviction

Talisman of Conviction

2

Artifact

Untapped dual mana ramp

Talisman of Hierarchy

Talisman of Hierarchy

2

Artifact

Untapped dual mana ramp

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

Untapped dual mana ramp

Boros Signet

Boros Signet

2

Artifact

Color-fixing two-mana rock

Orzhov Signet

Orzhov Signet

2

Artifact

Color-fixing two-mana rock

Rakdos Signet

Rakdos Signet

2

Artifact

Color-fixing two-mana rock

Fellwar Stone

Fellwar Stone

2

Artifact

Low-cost multiplayer mana rock

Mind Stone

Mind Stone

2

Artifact

Early ramp that can cycle for a fresh card later

Card Draw

9
Prosper, Tome-Bound

Prosper, Tome-Bound

2BR

Legendary Creature — Tiefling Warlock

Generates Treasures whenever you play cards exiled by Worf

Night's Whisper

Night's Whisper

1B

Sorcery

Efficient, low-cost raw card draw

Read the Bones

Read the Bones

2B

Sorcery

Digs four cards deep into the library

Painful Truths

Painful Truths

2B

Sorcery

Draws three cards for three mana in a three-color deck

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

Steady incremental card draw every upkeep

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

Taxes opponents' noncreature spells and draws cards

Skullclamp

Skullclamp

1

Artifact — Equipment

Turns small tokens and Klingons into card advantage

Jeska's Will

Jeska's Will

2R

Sorcery

Provides burst mana and exile card advantage

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

Draws cards when small creature tokens enter

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

Unconditional low-cost creature removal

Anguished Unmaking

Anguished Unmaking

1WB

Instant

Instant-speed unconditional nonland permanent exile

Despark

Despark

WB

Instant

Exiles high-threat permanents cleanly

Generous Gift

Generous Gift

2W

Instant

Versatile answer to any permanent type

Chaos Warp

Chaos Warp

2R

Instant

Tucks any difficult-to-remove permanent

Blasphemous Act

Blasphemous Act

8R

Sorcery

Extremely cheap full board wipe

Toxic Deluge

Toxic Deluge

2B

Sorcery

Bypasses indestructible to clear opposing boards

Wear // Tear

Wear // Tear

1R // W

Instant // Instant

Flexible artifact and enchantment removal

Ruinous Ultimatum

Ruinous Ultimatum

RRWWWBB

Sorcery

One-sided wipe that removes all opposing nonland permanents

Threats/Wincons

24
Isshin, Two Heavens as One

Isshin, Two Heavens as One

RWB

Legendary Creature — Human Samurai

Doubles Worf's Battlefront trigger and all other attack triggers

Flaming Tyrannosaurus

Flaming Tyrannosaurus

5RR

Creature — Dinosaur

Deals massive damage whenever you cast cards from exile

Passionate Archaeologist

Passionate Archaeologist

1R

Legendary Enchantment — Background

Burns opponents based on the mana value of cards cast from exile

Wild-Magic Sorcerer

Wild-Magic Sorcerer

3R

Creature — Orc Shaman Sorcerer

Gives the first spell cast from exile each turn cascade

Nalfeshnee

Nalfeshnee

5R

Creature — Beast Demon

Copies spells cast from exile for devastating value

Karlach, Fury of Avernus

Karlach, Fury of Avernus

4R

Legendary Creature — Tiefling Barbarian

Grants extra combat steps to trigger Worf multiple times

Aurelia, the Warleader

Aurelia, the Warleader

2RRWW

Legendary Creature — Angel

Provides an additional combat phase on attack

Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

1WW

Legendary Creature — Human Knight

Creates attacking tokens aimed at each opponent simultaneously

Hero of Bladehold

Hero of Bladehold

2WW

Creature — Human Knight

Generates attacking soldiers and buffs the entire attack squad

Mardu Strike Leader

Mardu Strike Leader

2B

Creature — Human Warrior

Creates Warrior tokens on attack to keep up the pressure

Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin

2R

Legendary Creature — Goblin

Snowballs attacking Goblin tokens to attack multiple players

Anim Pakal, Thousandth Moon

Anim Pakal, Thousandth Moon

1RW

Legendary Creature — Human Soldier

Spawns attacking Gnome tokens tapped and attacking each turn

Caesar, Legion's Emperor

Caesar, Legion's Emperor

1RWB

Legendary Creature — Human Soldier

Sacrifices attacking tokens for burn, card draw, or more tokens

Delney, Streetwise Lookout

Delney, Streetwise Lookout

2W

Legendary Creature — Human Scout

Doubles attack triggers and makes small attackers unblockable

Hammers of Moradin

Hammers of Moradin

2W

Creature — Dwarf Cleric

Myriad attacks every opponent while tapping down key blockers

Battle Angels of Tyr

Battle Angels of Tyr

2WW

Creature — Angel Knight

Myriad attacker that provides life, cards, and treasures

Duke Ulder Ravengard

Duke Ulder Ravengard

4RW

Legendary Creature — Human Noble Soldier

Grants myriad to ensure attacks reach every opponent

Brutal Hordechief

Brutal Hordechief

3B

Creature — Orc Warrior

Drains opponents when attacking and dictates blocking assignments

Iroas, God of Victory

Iroas, God of Victory

2RW

Legendary Enchantment Creature — God

Grants menace and prevents all combat damage dealt to attackers

Combat Celebrant

Combat Celebrant

2R

Creature — Human Warrior

Exerts for an extra combat to trigger Worf again

Moraug, Fury of Akoum

Moraug, Fury of Akoum

4RR

Legendary Creature — Minotaur Warrior

Landfall generates extra combat phases and buffs attackers

Professional Face-Breaker

Professional Face-Breaker

2R

Creature — Human Warrior

Generates Treasures when dealing combat damage and provides impulse draw

Breena, the Demagogue

Breena, the Demagogue

1WB

Legendary Creature — Bird Warlock

Encourages and rewards attacking multiple opponents

Bloodthirster

Bloodthirster

5R

Creature — Demon

Chains additional combat steps for every opponent damaged

Utility

9
Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protects Worf with hexproof and grants immediate haste

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Free equip cost to give Worf shroud and haste

Dolmen Gate

Dolmen Gate

2

Artifact

Prevents combat damage to your attacking creatures

Reconnaissance

Reconnaissance

W

Enchantment

Allows safe attacking into all opponents without losing creatures

Boros Charm

Boros Charm

RW

Instant

Protects the board from sweepers with mass indestructible

Teferi's Protection

Teferi's Protection

2W

Instant

Ultimate emergency defensive phase-out protection

Akroma's Will

Akroma's Will

3W

Instant

Massive alpha-strike finisher and team-wide protection

Flawless Maneuver

Flawless Maneuver

2W

Instant

Free indestructible protection spell when Worf is in play

Rising of the Day

Rising of the Day

2R

Enchantment

Gives all creatures haste so they can attack immediately

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Orzhov Basilica

Orzhov Basilica

Land

Bounce land — taps for two colors.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Plains

Plains 7x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 3x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 6x

Basic Land — Mountain

Basic land allocated from mana pip counts.