
Art by Wesley Burt
Commander deckU
Baral, Chief of Compliance
Reduce the cost of instant and sorcery spells while utilizing Wizard synergies to draw cards, control the board, and finish the game with token swarms or spellslinger win conditions.
Asked for“Wizard tribal deck in blue: wizards that care about instants and sorceries, cost reduction, and a spellslinger win condition.”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 61 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Baral, Chief of Compliance
1ULegendary Creature — Human Wizard
Chosen commander for the requested strategy.
Ramp
9Card Draw
11
Archmage Emeritus
2UUCreature — Human Wizard
Wizard that draws a card on every instant or sorcery cast

Azami, Lady of Scrolls
2UUULegendary Creature — Human Wizard
taps Wizards to draw cards at instant speed

Dig Through Time
6UUInstant
digs deep for specific answers or combo pieces using delve
Removal
12Threats/Wincons
21
Talrand, Sky Summoner
2UULegendary Creature — Merfolk Wizard
Drake Wizard that creates 2/2 flying tokens on spell cast

Murmuring Mystic
3UCreature — Human Wizard
Human Wizard creating 1/1 flying tokens off instant/sorcery spells

Triskaidekaphile
1UCreature — Human Wizard
Wizard alternate win condition with hand size benefits

Naru Meha, Master Wizard
2UULegendary Creature — Human Wizard
Wizard flash payoff that copies targeted spells and enables combos

Archetype of Imagination
4UUEnchantment Creature — Human Wizard
Wizard finisher that gives your flyers evasion while grounding enemies

Laboratory Maniac
2UCreature — Human Wizard
Wizard win condition when library is emptied

Thassa's Oracle
UUCreature — Merfolk Wizard
Merfolk Wizard win condition paired with deep draw

Galecaster Colossus
5UUCreature — Giant Wizard
Giant Wizard that converts tap ability into nonland bounce engine

Stonybrook Banneret
1UCreature — Merfolk Wizard
Merfolk Wizard cost reducer for Wizards

Venser, Shaper Savant
2UULegendary Creature — Human Wizard
Wizard that bounces spells or permanents on ETB

Spellseeker
2UCreature — Human Wizard
Human Wizard tutor for cheap instants and sorceries

Shipwreck Dowser
3UUCreature — Merfolk Wizard
Human Wizard that recurs instants and sorceries from graveyard

Aetherflux Reservoir
4Artifact
spellslinger win condition gaining life and blasting opponents

Jace's Sanctum
3UEnchantment
reduces instant/sorcery costs and scries on every spell cast

Metallurgic Summonings
3UUEnchantment
generates massive Construct tokens from casting big spells

Wizard Class
UEnchantment — Class
enchantment providing hand size limit removal, draw, and creature buffs

Sphinx-Bone Wand
7Artifact
spellslinger win condition dealing accumulating direct damage

Sentinel Tower
4Artifact
deals increasing damage to targets as spells are chained

Rise from the Tides
5USorcery
sorcery finisher creating Zombie tokens based on graveyard spells

Teferi, Mage of Zhalfir
2UUULegendary Creature — Human Wizard
Human Wizard locking down opponent cast windows while granting flash

Baral's Expertise
3UUSorcery
tempo bounce spell that casts a free spell from hand
Utility
8
Narset's Reversal
UUInstant
copies and returns spells to hand for double value or protection

Swiftfoot Boots
2Artifact — Equipment
protects key Wizards and commander with hexproof









































