Winter, Team Player art

Art by Aurore Folny

Saved commander deck

Winter, Team Player

Flood the battlefield with cheap creature tokens to convoke Winter out early, then chain low-cost noncreature spells to buff the entire army and swing for lethal.

100 cards$269.43 totalOct 4, 202610 views

Prompt: Winter, Team Player commander deck

Buy Whole Deck on Mana Pool →Build Another

Commander

1 cards
Winter, Team Player

Winter, Team Player

{4}{R}

Legendary Creature — Human Warrior

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential commander mana accelerant

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock for red mana

Ruby Medallion

Ruby Medallion

{2}

Artifact

Reduces the cost of red spells to enable spell chains

Fire Diamond

Fire Diamond

{2}

Artifact

Steady red mana acceleration

Mind Stone

Mind Stone

{2}

Artifact

Early mana rock that can cycle itself later

Thought Vessel

Thought Vessel

{2}

Artifact

Two-mana ramp that grants an unlimited hand size

Springleaf Drum

Springleaf Drum

{1}

Artifact

Taps early tokens for mana to accelerate spellcasting

Runaway Steam-Kin

Runaway Steam-Kin

{1}{R}

Creature — Elemental

Grows with red spells and bursts for extra red mana

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

{2}{R}

Legendary Creature — God // Legendary Artifact

Generates mana on every noncreature spell cast

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Explosive burst mana and impulse card advantage

Card Draw

11 cards
Skullclamp

Skullclamp

{1}

Artifact — Equipment

Draws two cards repeatedly off 1/1 tokens

Idol of Oblivion

Idol of Oblivion

{2}

Artifact

Draws an extra card each turn a token is created

Faithless Looting

Faithless Looting

{R}

Sorcery

Cheap noncreature filtering with flashback

Light Up the Stage

Light Up the Stage

{2}{R}

Sorcery

Spectacle-discounted impulse card draw

Reckless Impulse

Reckless Impulse

{1}{R}

Sorcery

Cheap impulse draw to keep spells flowing

Wrenn's Resolve

Wrenn's Resolve

{1}{R}

Sorcery

Two-mana impulse draw to trigger Winter

Thrill of Possibility

Thrill of Possibility

{1}{R}

Instant

Instant-speed card filtering that triggers Winter

Demand Answers

Demand Answers

{1}{R}

Instant

Sacrifices an extra token or artifact to draw cards

Cathartic Reunion

Cathartic Reunion

{1}{R}

Sorcery

Digs three cards deep for two mana

Unexpected Windfall

Unexpected Windfall

{2}{R}{R}

Instant

Draws cards while refunding mana via Treasure tokens

Wheel of Misfortune

Wheel of Misfortune

{2}{R}

Sorcery

Mass card refuel for aggressive red strategies

Removal

10 cards
Lightning Bolt

Lightning Bolt

{R}

Instant

Efficient spot removal that triggers an anthem

Abrade

Abrade

{1}{R}

Instant

Flexible removal for small creatures or troublesome artifacts

Chaos Warp

Chaos Warp

{2}{R}

Instant

Catches any permanent red usually cannot answer

Wild Magic Surge

Wild Magic Surge

{R}{R}

Instant

Unconditional permanent removal at instant speed

Vandalblast

Vandalblast

{R}

Sorcery

One-sided mass artifact wipe or single target removal

Shattering Spree

Shattering Spree

{R}

Sorcery

Replicates multiple spell casts to trigger anthem buffs

Mizzium Mortars

Mizzium Mortars

{1}{R}

Sorcery

Flexible burn spell that can overload into a board wipe

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cheap emergency reset when falling behind on board

Chandra's Ignition

Chandra's Ignition

{3}{R}{R}

Sorcery

Wipes the board using a pumped creature while burning opponents

Deflecting Swat

Deflecting Swat

{2}{R}

Instant

Free interaction to protect Winter or redirect targeted spells

Threats/Wincons

23 cards
Dragon Fodder

Dragon Fodder

{1}{R}

Sorcery

Noncreature sorcery that creates two bodies for convoke

Krenko's Command

Krenko's Command

{1}{R}

Sorcery

Cheap noncreature token creator to pump the team

Forbidden Friendship

Forbidden Friendship

{1}{R}

Sorcery

Creates two creatures including a dinosaur with haste

Ral's Reinforcements

Ral's Reinforcements

{1}{R}

Sorcery

Two-mana noncreature that provides two bodies

Hordeling Outburst

Hordeling Outburst

{1}{R}{R}

Sorcery

Noncreature sorcery creating three bodies for convoke

Goblin War Party

Goblin War Party

{3}{R}

Sorcery

Creates three tokens or grants team haste and power

Empty the Warrens

Empty the Warrens

{3}{R}

Sorcery

Storm spell that floods the board after casting cantrips

Tempt with Vengeance

Tempt with Vengeance

{X}{R}

Sorcery

Scalable token creation to build a massive army

Young Pyromancer

Young Pyromancer

{1}{R}

Creature — Human Shaman

Creates tokens whenever noncreature spells are cast

Guttersnipe

Guttersnipe

{2}{R}

Creature — Goblin Shaman

Burns every opponent for two whenever a spell is cast

Kessig Flamebreather

Kessig Flamebreather

{1}{R}

Creature — Human Shaman

Consistent ping damage across opponents for noncreatures

Erebor Flamesmith

Erebor Flamesmith

{1}{R}

Creature — Dwarf Artificer

Pings opponents whenever a noncreature spell is cast

Impact Tremors

Impact Tremors

{1}{R}

Enchantment

Pings each opponent every time a token enters

Purphoros, God of the Forge

Purphoros, God of the Forge

{3}{R}

Legendary Enchantment Creature — God

Devastating ETB damage on every token created

Shared Animosity

Shared Animosity

{2}{R}

Enchantment

Huge power boost for attacking goblin and human tokens

Torbran, Thane of Red Fell

Torbran, Thane of Red Fell

{1}{R}{R}{R}

Legendary Creature — Dwarf Noble

Adds extra damage to all red sources and tokens

Goblin Instigator

Goblin Instigator

{1}{R}

Creature — Goblin Rogue

Two bodies for two mana to help convoke early

Legion Warboss

Legion Warboss

{2}{R}

Creature — Goblin Soldier

Creates a steady stream of hasty attacking tokens

Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin

{2}{R}

Legendary Creature — Goblin

Generates goblins scaling exponentially with Winter's pump

Krenko, Mob Boss

Krenko, Mob Boss

{2}{R}{R}

Legendary Creature — Goblin Warrior

Exponentially doubles the goblin army size

Siege-Gang Commander

Siege-Gang Commander

{3}{R}{R}

Creature — Goblin

Brings four bodies and provides late-game burn

Ogre Battledriver

Ogre Battledriver

{2}{R}{R}

Creature — Ogre Warrior

Grants haste and power boosts to all entering tokens

Urabrask, Heretic Praetor

Urabrask, Heretic Praetor

{3}{R}{R}

Legendary Creature — Phyrexian Praetor

Provides team haste, card advantage, and taxes opponents

Utility

8 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Winter from targeted removal and gives haste

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip protection and immediate attacking power

Fervor

Fervor

{2}{R}

Enchantment

Noncreature enchantment that gives the entire board haste

Goblin Bushwhacker

Goblin Bushwhacker

{R}

Creature — Goblin Warrior

Kicked creature granting haste and team power boosts

Reckless Bushwhacker

Reckless Bushwhacker

{2}{R}

Creature — Goblin Warrior Ally

Surges into play granting haste to freshly created tokens

Battle Hymn

Battle Hymn

{1}{R}

Instant

Generates huge mana spikes scaling with creature count

Past in Flames

Past in Flames

{3}{R}

Sorcery

Recasts token and draw spells from the graveyard

Underworld Breach

Underworld Breach

{1}{R}

Enchantment

Enables explosive graveyard turns to trigger multiple anthems

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 32x

Basic Land — Mountain

Basic land allocated from mana pip counts.