
Art by Lucio Parrillo
Commander deckW
Winter Soldier, Reborn Avenger
Pump Winter Soldier's power with equipment and attack to reanimate high-value creatures repeatedly from the graveyard while filling the yard with mill and sacrifice outlets.
Asked for“Winter Soldier, Reborn Avenger commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Winter Soldier, Reborn Avenger
4WLegendary Creature — Human Soldier Hero
Chosen commander for the requested strategy.
Ramp
10
Knight of the White Orchid
WWCreature — Human Knight
searches for Plains and provides a recurrable body

Archaeomancer's Map
2WArtifact
catches up on lands and ramps aggressively in white

Loyal Warhound
1WCreature — Dog
cheap creature that ramps a basic Plains onto the battlefield

The Birth of Meletis
1WEnchantment — Saga
grabs a basic Plains and creates a chump blocker
Card Draw
10
Esper Sentinel
WArtifact Creature — Human Soldier
taxes opponents and draws cards continuously

Welcoming Vampire
2WCreature — Vampire
draws a card when small or recurred creatures enter

Mentor of the Meek
2WCreature — Human Soldier
card draw engine on low-power creature ETBs

Tocasia's Welcome
2WEnchantment
reliable card draw whenever recurring small creatures

Folk Hero
1WLegendary Enchantment — Background
draws cards whenever casting or triggering Soldier/Hero spells

Skullclamp
1Artifact — Equipment
turns utility creatures into fresh cards and fills the graveyard

Rumor Gatherer
1WWCreature — Elf Wizard
scries and draws cards off multiple creature entries

Dawn of Hope
1WEnchantment
draws cards from lifegain and produces creature tokens

Secret Rendezvous
1WWSorcery
burst draw three in mono-white to maintain card advantage

Court of Grace
2WWEnchantment
monarch engine that creates flying attackers and chump blockers
Removal
10
Stroke of Midnight
2WInstant
flexible permanent removal leaving behind a small token

Skyclave Apparition
1WWCreature — Kor Spirit
exiles low-cost nonland permanents and is recurrable

Solitude
3WWCreature — Elemental Incarnation
free removal spell via evoke that can be reanimated later

Palace Jailer
2WWCreature — Human Soldier
monarch enabler that exiles an opposing creature until monarch is lost
Threats/Wincons
24
Sun Titan
4WWCreature — Giant
synergistic reanimation powerhouse on attack and ETB

Karmic Guide
3WWCreature — Angel Spirit
reanimates any creature from graveyard and can be looped

Serra Paragon
2WWCreature — Angel
casts low-mana value permanents from graveyard with lifegain upside

Selfless Spirit
1WCreature — Spirit Cleric
sacrifices to protect the board from sweepers, recurred by commander

Dauntless Bodyguard
WCreature — Human Knight
sacrifices to grant Winter Soldier indestructible, easily recurred

Mother of Runes
WCreature — Human Cleric
tap protection for Winter Soldier during attacks

Giver of Runes
WCreature — Kor Cleric
protects attackers and provides evasion through color protection

Ranger-Captain of Eos
1WWCreature — Human Soldier Ranger
tutors one-drop protection and silences opponents on critical turns

Recruiter of the Guard
2WCreature — Human Soldier
tutors utility creatures directly to hand

Wall of Omens
1WCreature — Wall
cantrip wall that is easy to sacrifice and recur repeatedly

Spirited Companion
1WEnchantment Creature — Dog
recurrable draw creature to keep resources flowing

Cathar Commando
1WCreature — Human Soldier
instant-speed artifact or enchantment removal on a reanimatable body

Adeline, Resplendent Cathar
1WWLegendary Creature — Human Knight
generates attacker tokens every combat to overwhelm opponents

Archangel of Thune
3WWCreature — Angel
grows entire team with +1/+1 counters upon gaining life

Elesh Norn, Grand Cenobite
5WWLegendary Creature — Phyrexian Praetor
game-ending anthem and asymmetrical opposing board wipe

Angel of the Ruins
5WWArtifact Creature — Angel
plainscycles into the yard early and reanimates to exile two permanents

Selfless Savior
WCreature — Dog
one-mana sacrificial protection dog that Winter Soldier can bring back

Remorseful Cleric
1WCreature — Spirit Cleric
flyer that can be sacrificed to exile an opponent's entire graveyard

Extraction Specialist
2WCreature — Human Rogue
chains additional small creature reanimation upon entering

Loran of the Third Path
2WLegendary Creature — Human Artificer
disenchants on ETB and provides mutual card draw

Restoration Angel
3WCreature — Angel
blinks utility creatures to repeat valuable enter-the-battlefield triggers

Ao, the Dawn Sky
3WWLegendary Creature — Dragon Spirit
flying threat that either digs for permanents or buffs the board on death

Baneslayer Angel
3WWCreature — Angel
hard-hitting flying lifelink threat that stabilises life totals
Utility
8
Swiftfoot Boots
2Artifact — Equipment
gives Winter Soldier hexproof and haste to attack immediately

Lightning Greaves
2Artifact — Equipment
free haste and shroud enabling instant attack triggers

Whispersilk Cloak
3Artifact — Equipment
ensures Winter Soldier attacks safely unblocked

Blackblade Reforged
2Legendary Artifact — Equipment
massively scales commander power to reanimate giant creatures

Loxodon Warhammer
3Artifact — Equipment
grants trample, lifelink, and three extra power for larger reanimation targets

Altar of Dementia
2Artifact
sacrifice outlet and self-mill engine to stock the graveyard

Mesmeric Orb
2Artifact
steadily mills everyone to load your graveyard with targets

Recommission
1WSorcery
cheap backup reanimation spell for small creatures or key artifacts


















