
Art by Zezhou Chen
Commander deckR
Will Riker, First in the Field
Maximize Will Riker's combat land-fetching ability by chaining extra combat steps, triggering red Landfall payoffs, and using Sundial of the Infinite to keep the fetched lands permanently.
Asked for“Will Riker, First in the Field commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Will Riker, First in the Field
3RLegendary Creature — Human Officer
Chosen commander for the requested strategy.
Ramp
10
Neheb, the Eternal
3RRLegendary Creature — Zombie Minotaur Warrior
converts combat burn into massive postcombat mana

Treasonous Ogre
3RCreature — Ogre Shaman
burst mana using life to cast game-enders
Card Draw
10
Professional Face-Breaker
2RCreature — Human Warrior
turns combat connections into card advantage
Removal
10
Jaya's Immolating Inferno
XRRLegendary Sorcery
heavy burn hitting three targets funded by land bursts
Threats/Wincons
24
Moraug, Fury of Akoum
4RRLegendary Creature — Minotaur Warrior
creates chained extra combats off fetched lands

Tunneling Geopede
2RCreature — Insect
steady group-slug burn on each land trigger

Akoum Hellkite
4RRCreature — Dragon
converts Will Riker land drops into targeted damage

Embodiment of Fury
3RCreature — Elemental
turns fetched temporary lands into 3/3 attackers

Greater Gargadon
9RCreature — Beast
free sacrifice outlet for lands before end step

Combat Celebrant
2RCreature — Human Warrior
exerts for an extra combat to trigger Will Riker again

Port Razer
3RRCreature — Orc Pirate
chains multiple combat steps and land triggers

Karlach, Fury of Avernus
4RLegendary Creature — Tiefling Barbarian
guarantees an extra combat each turn for double triggers

Scourge of the Throne
4RRCreature — Dragon
dethrone trigger grants an additional combat phase

World at War
3RRSorcery
gives two extra combat steps across two turns via rebound

Drakuseth, Maw of Flames
4RRRLegendary Creature — Dragon
massive combat damage machine

Terror of the Peaks
3RRCreature — Dragon
heavy burn whenever creature threats enter

Hellkite Tyrant
4RRCreature — Dragon
steals artifacts and provides an alternate wincon

Etali, Primal Storm
4RRLegendary Creature — Elder Dinosaur
casts free spells from all libraries during combat

Torbran, Thane of Red Fell
1RRRLegendary Creature — Dwarf Noble
amplifies all red landfall ping triggers by two

Purphoros, God of the Forge
3RLegendary Enchantment Creature — God
indestructible damage engine with tokens

Krenko, Tin Street Kingpin
2RLegendary Creature — Goblin
scales token army rapidly with extra combats

Urabrask the Hidden
3RRLegendary Creature — Phyrexian Praetor
grants haste to attackers and slows down opponents

City on Fire
5RRREnchantment
triples all damage from landfall pings and creatures
Utility
8
Sundial of the Infinite
2Artifact
ends turn with sacrifice trigger on stack to keep lands permanently

Crucible of Worlds
3Artifact
replays sacrificed lands straight from the graveyard

Geode Rager
4RRCreature — Elemental
goads opponent creatures whenever lands enter

Lightning Greaves
2Artifact — Equipment
shroud and free equip haste for your commander

Underworld Breach
1REnchantment
recur key spells and extra combats from the graveyard







































