Wilhelt, the Rotcleaver art

Art by Chris Rallis

Saved commander deck

Wilhelt, the Rotcleaver

Swarm the board with resilient Zombie tokens and lords, sacrificing decaying minions for card advantage and draining opponents out of the game.

100 cards$111.00 totalOct 10, 20264 views

Prompt: a blue & black deck

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Commander

1 cards
Wilhelt, the Rotcleaver

Wilhelt, the Rotcleaver

{2}{U}{B}

Legendary Creature — Zombie Warrior

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential fast mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

efficient two-mana color fixing

Dimir Signet

Dimir Signet

{2}

Artifact

reliable guild mana fixing

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

untapped two-mana rock

Mind Stone

Mind Stone

{2}

Artifact

early ramp that cycles later

Thought Vessel

Thought Vessel

{2}

Artifact

ramp with no maximum hand size

Fellwar Stone

Fellwar Stone

{2}

Artifact

low-cost colored mana rock

Crowded Crypt

Crowded Crypt

{2}{B}

Artifact

mana rock that scales into a horde of zombies

Charcoal Diamond

Charcoal Diamond

{2}

Artifact

budget black mana ramp

Sky Diamond

Sky Diamond

{2}

Artifact

budget blue mana ramp

Card Draw

10 cards
Undead Augur

Undead Augur

{B}{B}

Creature — Zombie Wizard

draws cards whenever zombies die

Midnight Reaper

Midnight Reaper

{2}{B}

Creature — Zombie Knight

steady card draw from creature deaths

Liliana's Standard Bearer

Liliana's Standard Bearer

{2}{B}

Creature — Zombie Knight

refuels hand after mass sacrifice or sweepers

Distant Melody

Distant Melody

{3}{U}

Sorcery

huge hand refill based on zombie count

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

digs deep and stocks the graveyard

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

cheap and efficient card velocity

Read the Bones

Read the Bones

{2}{B}

Sorcery

selection and card draw in one

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

consistent turn-by-turn card draw

Sygg, River Cutthroat

Sygg, River Cutthroat

{U/B}{U/B}

Legendary Creature — Merfolk Rogue

rewards aggressive life loss each turn

Village Rites

Village Rites

{B}

Instant

converts decaying tokens into fresh cards

Removal

10 cards
Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

rare black answer to problematic enchantments

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

unconditional cheap creature destruction

Counterspell

Counterspell

{U}{U}

Instant

classic efficient interaction for key spells

Negate

Negate

{1}{U}

Instant

protects board from sweepers and game-ending spells

Go for the Throat

Go for the Throat

{1}{B}

Instant

instant speed targeted creature removal

Resculpt

Resculpt

{1}{U}

Instant

exiles troublesome artifacts or creatures

Arcane Denial

Arcane Denial

{1}{U}

Instant

unconditional counterspell with minor downside

Drown in the Loch

Drown in the Loch

{U}{B}

Instant

flexible counter or removal spell

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

efficient sweeper that bypasses indestructible

Zombie Apocalypse

Zombie Apocalypse

{3}{B}{B}{B}

Sorcery

destroys humans and reanimates your entire zombie army

Threats/Wincons

25 cards
Diregraf Captain

Diregraf Captain

{1}{U}{B}

Creature — Zombie Soldier

buffs zombies and drains opponents on deaths

Lord of the Accursed

Lord of the Accursed

{2}{B}

Creature — Zombie

tribal anthem with menace granting

Death Baron

Death Baron

{1}{B}{B}

Creature — Zombie Wizard

gives zombies deathtouch and power buffs

Cemetery Reaper

Cemetery Reaper

{1}{B}{B}

Creature — Zombie

anthem that generates tokens while eating enemy graves

Diregraf Colossus

Diregraf Colossus

{2}{B}

Creature — Zombie Giant

grows huge and floods the board with tokens

Cleaver Skaab

Cleaver Skaab

{3}{U}

Creature — Zombie Horror

duplicates powerful non-token zombie threats

Headless Rider

Headless Rider

{2}{B}

Creature — Zombie

doubles zombie death triggers into new bodies

Geralf, Visionary Stitcher

Geralf, Visionary Stitcher

{2}{U}

Legendary Creature — Human Wizard

gives zombies flying and converts bodies into large fliers

Champion of the Perished

Champion of the Perished

{B}

Creature — Zombie

one-drop that rapidly grows into a massive beater

Gray Merchant of Asphodel

Gray Merchant of Asphodel

{3}{B}{B}

Creature — Zombie

huge life drain finisher in devotion-heavy boards

Hordewing Skaab

Hordewing Skaab

{4}{U}

Creature — Zombie Horror

gives the entire team flying and loots on damage

Noxious Ghoul

Noxious Ghoul

{3}{B}{B}

Creature — Zombie

continually shrinks and wipes opposing boards

Overseer of the Damned

Overseer of the Damned

{5}{B}{B}

Creature — Demon

removal that creates extra zombies when enemies die

Master of Death

Master of Death

{1}{U}{B}

Creature — Zombie Wizard

self-recurring zombie engine for sacrifice

Gravecrawler

Gravecrawler

{B}

Creature — Zombie

premier repeatable sacrifice fodder in zombie tribal

Relentless Dead

Relentless Dead

{B}{B}

Creature — Zombie

recursive beater that recurs other zombies

Tainted Adversary

Tainted Adversary

{1}{B}

Creature — Zombie

scalable zombie token generator with deathtouch

Gisa and Geralf

Gisa and Geralf

{2}{U}{B}

Legendary Creature — Human Wizard

mills and casts zombies directly from the graveyard

Cryptbreaker

Cryptbreaker

{B}

Creature — Zombie

early discard outlet, token producer, and draw engine

Gleaming Overseer

Gleaming Overseer

{1}{U}{B}

Creature — Zombie Wizard

protects zombie tokens with hexproof and menace

Lazotep Reaver

Lazotep Reaver

{1}{B}

Creature — Zombie Beast

cheap two bodies on one card for sacrifice synergies

Butcher Ghoul

Butcher Ghoul

{1}{B}

Creature — Zombie

undying creature that triggers Wilhelt multiple times

Carrion Feeder

Carrion Feeder

{B}

Creature — Zombie

free sacrifice outlet that grows into a lethal threat

Bladestitched Skaab

Bladestitched Skaab

{U}{B}

Creature — Zombie Soldier

cheap aggressive two-mana zombie anthem

Archghoul of Thraben

Archghoul of Thraben

{2}{B}

Creature — Zombie Cleric

keeps the zombie engine fueled when creatures die

Utility

7 cards
Rooftop Storm

Rooftop Storm

{5}{U}

Enchantment

makes all zombie creature spells completely free

Open the Graves

Open the Graves

{3}{B}{B}

Enchantment

additional token generation from nontoken deaths

Ashnod's Altar

Ashnod's Altar

{3}

Artifact

sacrifices decayed tokens for massive mana bursts

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

protects commander and gives haste to key utility creatures

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

free equip protection and immediate haste enablement

Phyrexian Reclamation

Phyrexian Reclamation

{B}

Enchantment

repeatable recursion for key zombie lords and utility creatures

Patriarch's Bidding

Patriarch's Bidding

{3}{B}{B}

Sorcery

mass graveyard reanimation spell to close out the game

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Island

Island 6x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 16x

Basic Land — Swamp

Basic land allocated from mana pip counts.