
Art by Anthony Devine
Saved commander deck
Wiccan, Young Avenger
Cast low-cost noncreature spells to trigger Wiccan's impulse draw engine, continuously chaining burn spells, rituals, and cantrips to incinerate the table with damage pingers and storm payoffs.
Prompt: Wiccan, Young Avenger commander deck
Commander
1 cards
Wiccan, Young Avenger
{3}{R}Legendary Creature — Mutant Warlock Hero
Chosen commander for the requested strategy.
Ramp
10 cards
Birgi, God of Storytelling // Harnfel, Horn of Bounty
{2}{R}Legendary Creature — God // Legendary Artifact
Refunds red mana for every spell cast to fuel chains

Runaway Steam-Kin
{1}{R}Creature — Elemental
Generates bursts of three red mana when casting red spells

Storm-Kiln Artist
{3}{R}Creature — Dwarf Shaman
Generates a Treasure token on every instant, sorcery, or copy

Urabrask // The Great Work
{2}{R}{R}Legendary Creature — Phyrexian Praetor // Enchantment — Saga
Pings opponents and returns red mana on noncreature casts

Treasonous Ogre
{3}{R}Creature — Ogre Shaman
Converts life directly into red mana for massive storm turns
Card Draw
9 cards
Faithless Looting
{R}Sorcery
Efficient card filtering that triggers Wiccan and flashbacks

Demand Answers
{1}{R}Instant
Card draw that can sacrifice spare Treasures or artifacts

Unexpected Windfall
{2}{R}{R}Instant
Digs two cards deep and generates two Treasures

Valakut Exploration
{2}{R}Enchantment
Synergizes with impulse play and burns when cards expire

Light Up the Stage
{2}{R}Sorcery
Very cheap impulse draw off easy damage triggers
Removal
10 cards
Vandalblast
{R}Sorcery
Single artifact destruction or a one-sided artifact blowout

Lightning Bolt
{R}Instant
Efficient interaction that also triggers spell synergies

Brotherhood's End
{1}{R}{R}Sorcery
Flexible sweeper against go-wide tokens or utility artifacts

Delayed Blast Fireball
{1}{R}{R}Instant
Deals massive asymmetrical damage when cast from exile via Wiccan

Mizzium Mortars
{1}{R}Sorcery
Single-target burn early or an overloaded one-sided sweep
Threats/Wincons
22 cards
Guttersnipe
{2}{R}Creature — Goblin Shaman
Shocks each opponent whenever an instant or sorcery is cast

Electrostatic Field
{1}{R}Creature — Wall
Early defender that pings all opponents on noncreature casts

Thermo-Alchemist
{1}{R}Creature — Human Shaman
Taps to burn each opponent and untaps on noncreature spells

Erebor Flamesmith
{1}{R}Creature — Dwarf Artificer
Pings all opponents whenever noncreature spells resolve

Kessig Flamebreather
{1}{R}Creature — Human Shaman
Deals direct damage to all opponents per noncreature cast

Firebrand Archer
{1}{R}Creature — Human Archer
Consistent burn trigger for any noncreature spell

Young Pyromancer
{1}{R}Creature — Human Shaman
Creates an army of 1/1 Elementals to defend or attack

Coruscation Mage
{1}{R}Creature — Otter Wizard
Offspring creature that pings opponents on noncreature spells

Torbran, Thane of Red Fell
{1}{R}{R}{R}Legendary Creature — Dwarf Noble
Adds two extra damage to every red damage source

Solphim, Mayhem Dominus
{2}{R}{R}Legendary Creature — Phyrexian Horror
Doubles all noncombat damage dealt to opponents

Chandra, Hope's Beacon
{4}{R}{R}Legendary Planeswalker — Chandra
Copies the first instant or sorcery each turn and provides mana

Fiery Emancipation
{3}{R}{R}{R}Enchantment
Triples all damage dealt by your sources

Aria of Flame
{2}{R}Enchantment
Scales damage counters rapidly on repeated spellcasts

Aetherflux Reservoir
{4}Artifact
Gains exponential life on storm chains to laser opponents down

Grapeshot
{1}{R}Sorcery
Finisher that picks off creatures or closes games via storm count

Empty the Warrens
{3}{R}Sorcery
Flood the board with Goblin tokens on high storm turns

Haze of Rage
{1}{R}Sorcery
Buyback pump spell that turns tokens lethal with storm

Chandra, Dressed to Kill
{1}{R}{R}Legendary Planeswalker — Chandra
Provides mana, ping damage, and impulse card advantage

Roiling Vortex
{1}{R}Enchantment
Punishes free spells and prevents opponent lifegain

Underworld Breach
{1}{R}Enchantment
Recasts the entire graveyard to close out the game
Utility
10 cards
Tibalt's Trickery
{1}{R}Instant
Mono-red hard counterspell to protect critical turns

Red Elemental Blast
{R}Instant
Efficient counter or removal against blue interaction

Swiftfoot Boots
{2}Artifact — Equipment
Protects Wiccan with hexproof and grants haste

Lightning Greaves
{2}Artifact — Equipment
Zero-equip shroud to safeguard your commander

Past in Flames
{3}{R}Sorcery
Grants flashback to all instants and sorceries in graveyard

Dualcaster Mage
{1}{R}{R}Creature — Human Wizard
Copies critical spells or opponents' powerful interaction

























