
Art by Anthony Devine
Commander deckR
Wiccan, Young Avenger
Cast low-cost noncreature spells to trigger Wiccan's impulse draw engine, continuously chaining burn spells, rituals, and cantrips to incinerate the table with damage pingers and storm payoffs.
Asked for“Wiccan, Young Avenger commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 61 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Wiccan, Young Avenger
3RLegendary Creature — Mutant Warlock Hero
Chosen commander for the requested strategy.
Ramp
10
Birgi, God of Storytelling // Harnfel, Horn of Bounty
2RLegendary Creature — God // Legendary Artifact
Refunds red mana for every spell cast to fuel chains

Runaway Steam-Kin
1RCreature — Elemental
Generates bursts of three red mana when casting red spells

Storm-Kiln Artist
3RCreature — Dwarf Shaman
Generates a Treasure token on every instant, sorcery, or copy

Urabrask // The Great Work
2RRLegendary Creature — Phyrexian Praetor // Enchantment — Saga
Pings opponents and returns red mana on noncreature casts

Treasonous Ogre
3RCreature — Ogre Shaman
Converts life directly into red mana for massive storm turns
Card Draw
9
Faithless Looting
RSorcery
Efficient card filtering that triggers Wiccan and flashbacks

Demand Answers
1RInstant
Card draw that can sacrifice spare Treasures or artifacts

Valakut Exploration
2REnchantment
Synergizes with impulse play and burns when cards expire
Removal
10
Brotherhood's End
1RRSorcery
Flexible sweeper against go-wide tokens or utility artifacts

Delayed Blast Fireball
1RRInstant
Deals massive asymmetrical damage when cast from exile via Wiccan

Mizzium Mortars
1RSorcery
Single-target burn early or an overloaded one-sided sweep
Threats/Wincons
22
Guttersnipe
2RCreature — Goblin Shaman
Shocks each opponent whenever an instant or sorcery is cast

Electrostatic Field
1RCreature — Wall
Early defender that pings all opponents on noncreature casts

Thermo-Alchemist
1RCreature — Human Shaman
Taps to burn each opponent and untaps on noncreature spells

Erebor Flamesmith
1RCreature — Dwarf Artificer
Pings all opponents whenever noncreature spells resolve

Kessig Flamebreather
1RCreature — Human Shaman
Deals direct damage to all opponents per noncreature cast

Firebrand Archer
1RCreature — Human Archer
Consistent burn trigger for any noncreature spell

Young Pyromancer
1RCreature — Human Shaman
Creates an army of 1/1 Elementals to defend or attack

Coruscation Mage
1RCreature — Otter Wizard
Offspring creature that pings opponents on noncreature spells

Torbran, Thane of Red Fell
1RRRLegendary Creature — Dwarf Noble
Adds two extra damage to every red damage source

Solphim, Mayhem Dominus
2RRLegendary Creature — Phyrexian Horror
Doubles all noncombat damage dealt to opponents

Chandra, Hope's Beacon
4RRLegendary Planeswalker — Chandra
Copies the first instant or sorcery each turn and provides mana

Aria of Flame
2REnchantment
Scales damage counters rapidly on repeated spellcasts

Aetherflux Reservoir
4Artifact
Gains exponential life on storm chains to laser opponents down

Grapeshot
1RSorcery
Finisher that picks off creatures or closes games via storm count

Empty the Warrens
3RSorcery
Flood the board with Goblin tokens on high storm turns

Chandra, Dressed to Kill
1RRLegendary Planeswalker — Chandra
Provides mana, ping damage, and impulse card advantage

Underworld Breach
1REnchantment
Recasts the entire graveyard to close out the game
Utility
10
Tibalt's Trickery
1RInstant
Mono-red hard counterspell to protect critical turns

Red Elemental Blast
RInstant
Efficient counter or removal against blue interaction

Swiftfoot Boots
2Artifact — Equipment
Protects Wiccan with hexproof and grants haste

Lightning Greaves
2Artifact — Equipment
Zero-equip shroud to safeguard your commander

Past in Flames
3RSorcery
Grants flashback to all instants and sorceries in graveyard

Dualcaster Mage
1RRCreature — Human Wizard
Copies critical spells or opponents' powerful interaction
































