
Art by Josu Hernaiz
Commander deckU
Wiccan, Rising Magician
Cast low-cost noncreature spells to trigger Wiccan, flickering our own high-impact enters-the-battlefield permanents or temporarily banishing key opposing blockers to dominate the board.
Asked for“Wiccan, Rising Magician commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Wiccan, Rising Magician
4ULegendary Creature — Mutant Warlock Hero
Chosen commander for the requested strategy.
Ramp
10
Solemn Simulacrum
4Artifact Creature — Golem
Ramps on entry and provides continuous value when blinked
Card Draw
10
Mulldrifter
4UCreature — Elemental
Draws two cards repeatedly when flickered by Wiccan

Archmage Emeritus
2UUCreature — Human Wizard
Draws cards whenever an instant or sorcery is cast

Watcher for Tomorrow
1UCreature — Human Wizard
Digs deep and replaces itself when flickered

Aether Channeler
2UCreature — Human Wizard
Flexible ETB modal creature that draws, bounces, or makes tokens

Cavalier of Gales
2UUUCreature — Elemental Knight
Brainstorms on entry and is a massive flying threat
Removal
10
Fierce Guardianship
2UInstant
Free interaction while Wiccan is on the battlefield

Venser, Shaper Savant
2UULegendary Creature — Human Wizard
Bounces any spell or permanent repeatedly when flickered
Threats/Wincons
24
Agent of Treachery
5UUCreature — Human Rogue
Steals opposing permanents every time it flickers

Diluvian Primordial
5UUCreature — Avatar
Steals opponent spells from graveyards on entry

Hullbreaker Horror
5UUCreature — Kraken Horror
Dominant spellcasting win condition and board control

Talrand, Sky Summoner
2UULegendary Creature — Merfolk Wizard
Generates an army of Drakes from noncreature spells

Murmuring Mystic
3UCreature — Human Wizard
Produces flying Bird tokens off spell triggers

Shark Typhoon
5UEnchantment
Creates huge flying Shark tokens alongside noncreatures

Metallurgic Summonings
3UUEnchantment
Construct token engine and late-game recursion

Scourge of Fleets
5UUCreature — Kraken
One-sided creature wipe on entry that flickers reliably

Phyrexian Ingester
6UCreature — Phyrexian Beast
Exiles opponent creatures and grows large

Scholar of the Lost Trove
5UUCreature — Sphinx
Recasts key noncreature spells upon entry

Peregrine Drake
4UCreature — Drake
Untaps five lands on entry to generate massive mana

Deadeye Navigator
4UUCreature — Spirit
Secondary flicker engine for infinite value loops

Amphin Mutineer
3UCreature — Salamander Pirate
Encore-able removal creature that continuously exiles threats

Master of Waves
3UCreature — Merfolk Wizard
Creates an army of Elementals based on high blue devotion

Tidespout Tyrant
5UUUCreature — Djinn
Bounces permanents whenever noncreatures are cast

Docent of Perfection // Final Iteration
3UUCreature — Insect Horror // Creature — Eldrazi Insect
Spawns Wizard tokens and transforms into a lethal anthem

Haughty Djinn
1UUCreature — Djinn
Reduces spell costs and grows into a huge flyer

Baral, Chief of Compliance
1ULegendary Creature — Human Wizard
Cost reducer and loot engine for countermagic

Wavebreak Hippocamp
2UEnchantment Creature — Horse Fish
Draws cards for casting noncreatures on opponent turns

Spellseeker
2UCreature — Human Wizard
Fetches key instant or sorcery cantrips and removal on entry

Glen Elendra Archmage
3UCreature — Faerie Wizard
Counters noncreatures and resets persist counters via flicker

Thassa, Deep-Dwelling
3ULegendary Enchantment Creature — God
Provides a secondary end step flicker every turn

Displacer Kitten
3UCreature — Cat Beast
Flickers any nonland permanent whenever noncreatures are cast
Utility
8
Archaeomancer
2UUCreature — Human Wizard
Recovers key instants and sorceries each time it flickers

Mnemonic Wall
4UCreature — Wall
Additional spell recursion creature that loops value

Panharmonicon
4Artifact
Doubles all enters-the-battlefield triggers from flicker targets

Strionic Resonator
2Artifact
Copies Wiccan's flicker trigger to exile two permanents

Lightning Greaves
2Artifact — Equipment
Protects Wiccan with shroud and gives haste

Swiftfoot Boots
2Artifact — Equipment
Protects commander with hexproof and provides haste































