Whirlwind, Killer Cyclone

Art by Ben Harvey

Commander deckR

Whirlwind, Killer Cyclone

Deploy hasty creatures and recurring token makers each turn to trigger Whirlwind, disabling blockers and crashing through for lethal combat damage.

$313.02for all 100 cards at today’s prices
Built Sep 22, 202661 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

5
16
19
8
10
3
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw9
Interaction11
↳ board wipes5
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

R 66
37lands · rule of thumb 35–38
3.27average mana value (nonland)
$313.02whole deck, today

The list

Commander

1
Whirlwind, Killer Cyclone

Whirlwind, Killer Cyclone

2R

Legendary Creature — Mutant Villain

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

Efficient two-mana rock

Ruby Medallion

Ruby Medallion

2

Artifact

Reduces costs of all red spells

Mind Stone

Mind Stone

2

Artifact

Early ramp that cycles in the late game

Thought Vessel

Thought Vessel

2

Artifact

Colorless ramp with maximum hand size utility

Fire Diamond

Fire Diamond

2

Artifact

Budget on-color ramp artifact

Jeska's Will

Jeska's Will

2R

Sorcery

Explosive ritual and impulse card advantage

Neheb, the Eternal

Neheb, the Eternal

3RR

Legendary Creature — Zombie Minotaur Warrior

Converts heavy combat damage into massive postcombat mana

Iron Myr

Iron Myr

2

Artifact Creature — Myr

Creature-based mana ramp that can attack if needed

Solemn Simulacrum

Solemn Simulacrum

4

Artifact Creature — Golem

Fetches mana and draws a card on death

Card Draw

10
Skullclamp

Skullclamp

1

Artifact — Equipment

Turns 1/1 tokens created each turn into reliable card draw

Faithless Looting

Faithless Looting

R

Sorcery

Card selection that fuels graveyard interactions

Light Up the Stage

Light Up the Stage

2R

Sorcery

Cheap impulse draw triggered easily by attacks

Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

Refuels hand with a fresh grip

Valakut Exploration

Valakut Exploration

2R

Enchantment

Impulse draws extra cards on land drops and burns opponents

Subira, Tulzidi Caravanner

Subira, Tulzidi Caravanner

2R

Legendary Creature — Human Shaman

Enables unblockable attackers and discards to draw fresh cards

Idol of Oblivion

Idol of Oblivion

2

Artifact

Draws an extra card whenever tokens enter the battlefield

Professional Face-Breaker

Professional Face-Breaker

2R

Creature — Human Warrior

Generates Treasures on player combat hits and provides impulse draw

Atsushi, the Blazing Sky

Atsushi, the Blazing Sky

2RR

Legendary Creature — Dragon Spirit

Hasty flyer that provides impulse cards or Treasures on death

Demand Answers

Demand Answers

1R

Instant

Instant-speed card draw using spare artifacts or tokens

Removal

10
Chaos Warp

Chaos Warp

2R

Instant

Versatile answer to any permanent type in mono-red

Blasphemous Act

Blasphemous Act

8R

Sorcery

Premier cheap red board wipe

Vandalblast

Vandalblast

R

Sorcery

One-sided artifact sweeper

Abrade

Abrade

1R

Instant

Flexible cheap removal for small creatures or artifacts

Wild Magic Surge

Wild Magic Surge

RR

Instant

Unconditional nonland permanent removal

Lightning Bolt

Lightning Bolt

R

Instant

Classic efficient single-target creature removal

Chain Reaction

Chain Reaction

2RR

Sorcery

Scalable board wipe in wide creature games

Tibalt's Trickery

Tibalt's Trickery

1R

Instant

Red's premier catch-all counterspell

Mizzium Mortars

Mizzium Mortars

1R

Sorcery

Spot removal that can overload to wipe opposing creatures

Chandra's Ignition

Chandra's Ignition

3RR

Sorcery

Turns a large attacker into a one-sided board wipe and player burn

Threats/Wincons

24
Goblin Rabblemaster

Goblin Rabblemaster

2R

Creature — Goblin Warrior

Creates a hasty attacker each combat to trigger Whirlwind

Legion Warboss

Legion Warboss

2R

Creature — Goblin Soldier

Mentors and generates hasty attackers entering each turn

Squee, Dubious Monarch

Squee, Dubious Monarch

2R

Legendary Creature — Goblin Noble

Hasty recurring threat that creates an attacking token every swing

Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin

2R

Legendary Creature — Goblin

Creates hasty goblin tokens on attack to widen the board

Urabrask the Hidden

Urabrask the Hidden

3RR

Legendary Creature — Phyrexian Praetor

Grants your creatures haste while tapping opposing blockers

Karlach, Fury of Avernus

Karlach, Fury of Avernus

4R

Legendary Creature — Tiefling Barbarian

Provides extra combat steps and grants first strike to attackers

Port Razer

Port Razer

3RR

Creature — Orc Pirate

Chains extra combat phases whenever it deals combat damage to players

Combat Celebrant

Combat Celebrant

2R

Creature — Human Warrior

Exerts for an additional combat phase to reuse entering attackers

Delina, Wild Mage

Delina, Wild Mage

3R

Legendary Creature — Elf Shaman

Creates tapped, attacking token copies of your creatures entering this turn

Kiki-Jiki, Mirror Breaker

Kiki-Jiki, Mirror Breaker

2RRR

Legendary Creature — Goblin Shaman

Copies creatures with haste right before combat to trigger Whirlwind

Feldon of the Third Path

Feldon of the Third Path

1RR

Legendary Creature — Human Artificer

Reanimates token copies from graveyard with haste each turn

Laelia, the Blade Reforged

Laelia, the Blade Reforged

2R

Legendary Creature — Spirit Warrior

Hasty threat that grows continuously from exile triggers

Zurzoth, Chaos Rider

Zurzoth, Chaos Rider

2R

Legendary Creature — Devil

Generates attacking devil tokens on attacks and draws

Hanweir Garrison

Hanweir Garrison

2R

Creature — Human Soldier

Generates two attacking human tokens entering this turn

Ilharg, the Raze-Boar

Ilharg, the Raze-Boar

3RR

Legendary Creature — Boar God

Sneaks huge creatures onto the battlefield tapped and attacking

Terror of the Peaks

Terror of the Peaks

3RR

Creature — Dragon

Burns targets whenever your new creatures enter the battlefield

Goldspan Dragon

Goldspan Dragon

3RR

Creature — Dragon

Hasty aerial threat that doubles Treasure mana production

Bloodthirster

Bloodthirster

5R

Creature — Demon

Triggers up to three consecutive combat steps in a single turn

Scourge of the Throne

Scourge of the Throne

4RR

Creature — Dragon

Dethrone attacker that grants an additional combat step

Moraug, Fury of Akoum

Moraug, Fury of Akoum

4RR

Legendary Creature — Minotaur Warrior

Grants extra combat phases via landfall triggers

Zealous Conscripts

Zealous Conscripts

4R

Creature — Human Warrior

Hasty threat that steals an opposing blocker or win condition

Ogre Battledriver

Ogre Battledriver

2RR

Creature — Ogre Warrior

Buffs every creature entering the battlefield with power and haste

Grenzo, Havoc Raiser

Grenzo, Havoc Raiser

RR

Legendary Creature — Goblin Rogue

Goats opponents or steals cards when creatures connect with players

Goblin Chieftain

Goblin Chieftain

1RR

Creature — Goblin

Grants anthem and haste to goblin token swarms

Utility

8
Sneak Attack

Sneak Attack

3R

Enchantment

Allows creatures to enter with haste cheaply to trigger the commander

Flameshadow Conjuring

Flameshadow Conjuring

3R

Enchantment

Creates hasty token duplicates of creatures as they enter

Fervor

Fervor

2R

Enchantment

Grants all your creatures haste so they can attack the turn they enter

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Provides haste and hexproof protection for the commander

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Free equip for immediate haste and shroud

Shared Animosity

Shared Animosity

2R

Enchantment

Dramatically pumps attacking creature swarms sharing creature types

Dolmen Gate

Dolmen Gate

2

Artifact

Prevents combat damage to your attacking creatures

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

Doubles Whirlwind's blocker-negation and mutant attack triggers

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 32x

Basic Land — Mountain

Basic land allocated from mana pip counts.