
Art by Chris Rahn
Saved commander deck
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
Aggressively cast low-mana Werewolves and Wolves to establish board control and draw cards through Tovolar's combat damage trigger. Use tribal buffs, efficient Gruul ramp, and direct removal to overwhelm opponents without needing to rely on flipping cards.
Prompt: Werewolf tribal deck in red-green built around the front faces, with ramp and removal, not relying on transforming.
Commander
1 cards
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
{1}{R}{G}Legendary Creature — Human Werewolf // Legendary Creature — Werewolf
Chosen commander for the requested strategy.
Ramp
10 cardsCard Draw
9 cards
Garruk's Uprising
{2}{G}Enchantment
draws cards on creature ETB and gives trample

Beast Whisperer
{2}{G}{G}Creature — Elf Druid
draws a card whenever a creature is cast

Toski, Bearer of Secrets
{3}{G}Legendary Creature — Squirrel
draws cards on combat damage and is uncounterable
Removal
10 cardsThreats/Wincons
24 cards
Mayor of Avabruck // Howlpack Alpha
{1}{G}Creature — Human Advisor Werewolf // Creature — Werewolf
lord buffing Human Werewolves and generating tokens

Kessig Naturalist // Lord of the Ulvenwald
{R}{G}Creature — Human Werewolf // Creature — Werewolf
cheap aggressor that ramps on attack

Reckless Stormseeker // Storm-Charged Slasher
{2}{R}Creature — Human Werewolf // Creature — Werewolf
grants target creature haste and attack boosts

Outland Liberator // Frenzied Trapbreaker
{1}{G}Creature — Human Werewolf // Creature — Werewolf
early body with baked-in artifact/enchantment removal

Avabruck Caretaker // Hollowhenge Huntmaster
{4}{G}{G}Creature — Human Werewolf // Creature — Werewolf
powerful late-game threat that buffers creatures

Tovolar's Huntmaster // Tovolar's Packleader
{4}{G}{G}Creature — Human Werewolf // Creature — Werewolf
top-end creature generating Wolf tokens on ETB

Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha
{3}{R}{G}Legendary Creature — Human Werewolf // Legendary Creature — Werewolf
stat boost on entry and big beatstick

Geier Reach Bandit // Vildin-Pack Alpha
{2}{R}Creature — Human Rogue Werewolf // Creature — Werewolf
well-statted 3-drop threat

Cemetery Prowler
{1}{G}{G}Creature — Wolf
graveyard hate and creature spell discount

Hermit of the Natterknolls // Lone Wolf of the Natterknolls
{2}{G}Creature — Human Werewolf // Creature — Werewolf
punishes opponents for playing spells on your turn

Instigator Gang // Wildblood Pack
{3}{R}Creature — Human Werewolf // Creature — Werewolf
pump effect for all attacking creatures

Duskwatch Recruiter // Krallenhorde Howler
{1}{G}Creature — Human Warrior Werewolf // Creature — Werewolf
digs for creature cards on demand

Silverfur Partisan
{2}{G}Creature — Wolf Warrior
punishes single-target spells by generating wolves

Volatile Arsonist // Dire-Strain Anarchist
{3}{R}{R}Creature — Human Werewolf // Creature — Werewolf
haste threat that deals extra damage on attack

Ill-Tempered Loner // Howlpack Avenger
{2}{R}{R}Creature — Human Werewolf // Creature — Werewolf
punishes damage dealt to your creatures

Howlpack Piper // Wildsong Howler
{3}{G}Creature — Human Werewolf // Creature — Werewolf
uncounterable creature deployment and tutor ability

Breakneck Rider // Neck Breaker
{1}{R}{R}Creature — Human Scout Werewolf // Creature — Werewolf
solid front-side attacker

Lambholt Elder // Silverpelt Werewolf
{2}{G}Creature — Human Werewolf // Creature — Werewolf
low-cost creature that turns combat damage into cards

Conduit of Storms // Conduit of Emrakul
{2}{R}Creature — Werewolf Horror // Creature — Eldrazi Werewolf
adds extra mana when attacking

Ulvenwald Captive // Ulvenwald Abomination
{1}{G}Creature — Werewolf Horror // Creature — Eldrazi Werewolf
early blocker and mana dork

Kessig Forgemaster // Flameheart Werewolf
{1}{R}Creature — Human Shaman Werewolf // Creature — Werewolf
cheap aggressive Werewolf

Sage of Ancient Lore // Werewolf of Ancient Hunger
{4}{G}Creature — Human Shaman Werewolf // Creature — Werewolf
scales power based on hand size
Utility
8 cards
Rhythm of the Wild
{1}{R}{G}Enchantment
gives riot and protects spells from counters

Shared Animosity
{2}{R}Enchantment
massive attack power scaling for tribal attackers

Howling Moon
{2}{G}Enchantment
rewards opponent spellcasting with tokens and buffs

Heroic Intervention
{1}{G}Instant
instant protection against board wipes and spot removal
















































