Tovolar, Dire Overlord // Tovolar, the Midnight Scourge art

Art by Chris Rahn

Saved commander deck

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

Aggressively cast low-mana Werewolves and Wolves to establish board control and draw cards through Tovolar's combat damage trigger. Use tribal buffs, efficient Gruul ramp, and direct removal to overwhelm opponents without needing to rely on flipping cards.

100 cards$110.49 totalAug 1, 20261 views

Prompt: Werewolf tribal deck in red-green built around the front faces, with ramp and removal, not relying on transforming.

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Commander

1 cards
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

{1}{R}{G}

Legendary Creature — Human Werewolf // Legendary Creature — Werewolf

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

efficient two-color mana fix

Gruul Signet

Gruul Signet

{2}

Artifact

reliable color fixing and ramp

Talisman of Impulse

Talisman of Impulse

{2}

Artifact

fast early mana acceleration

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

fetches forest untapped

Three Visits

Three Visits

{1}{G}

Sorcery

fetches forest untapped

Farseek

Farseek

{1}{G}

Sorcery

searches up dual or basic lands

Cultivate

Cultivate

{2}{G}

Sorcery

lands in hand and on field

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

solid land-based ramp

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

classic cheap ramp spell

Card Draw

9 cards
Garruk's Uprising

Garruk's Uprising

{2}{G}

Enchantment

draws cards on creature ETB and gives trample

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

draws a card whenever a creature is cast

Toski, Bearer of Secrets

Toski, Bearer of Secrets

{3}{G}

Legendary Creature — Squirrel

draws cards on combat damage and is uncounterable

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

burst draw or game-ending pump

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

huge card draw and free spell cast

Shamanic Revelation

Shamanic Revelation

{3}{G}{G}

Sorcery

draws cards based on wide creature board

Hunter's Insight

Hunter's Insight

{2}{G}

Instant

cheap instant speed card draw on hit

Harmonize

Harmonize

{2}{G}{G}

Sorcery

efficient green draw three

Lifecrafter's Bestiary

Lifecrafter's Bestiary

{3}

Artifact

scries and draws cards on creature spells

Removal

10 cards
Beast Within

Beast Within

{2}{G}

Instant

versatile flexible spot removal

Chaos Warp

Chaos Warp

{2}{R}

Instant

deals with any permanent type

Nature's Claim

Nature's Claim

{G}

Instant

cheap artifact and enchantment removal

Krosan Grip

Krosan Grip

{2}{G}

Instant

split second removal for key noncreature threats

Abrade

Abrade

{1}{R}

Instant

flexible early removal or shatter

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

cheap board wipe option

Chandra's Ignition

Chandra's Ignition

{3}{R}{R}

Sorcery

turns a large creature into a board wipe

Decimate

Decimate

{2}{R}{G}

Sorcery

destroys four different target types for cheap

Master's Rebuke

Master's Rebuke

{1}{G}

Instant

instant speed bite effect

Moonlight Hunt

Moonlight Hunt

{1}{G}

Instant

one-sided removal scaling with Wolves/Werewolves

Threats/Wincons

24 cards
Mayor of Avabruck // Howlpack Alpha

Mayor of Avabruck // Howlpack Alpha

{1}{G}

Creature — Human Advisor Werewolf // Creature — Werewolf

lord buffing Human Werewolves and generating tokens

Kessig Naturalist // Lord of the Ulvenwald

Kessig Naturalist // Lord of the Ulvenwald

{R}{G}

Creature — Human Werewolf // Creature — Werewolf

cheap aggressor that ramps on attack

Reckless Stormseeker // Storm-Charged Slasher

Reckless Stormseeker // Storm-Charged Slasher

{2}{R}

Creature — Human Werewolf // Creature — Werewolf

grants target creature haste and attack boosts

Outland Liberator // Frenzied Trapbreaker

Outland Liberator // Frenzied Trapbreaker

{1}{G}

Creature — Human Werewolf // Creature — Werewolf

early body with baked-in artifact/enchantment removal

Avabruck Caretaker // Hollowhenge Huntmaster

Avabruck Caretaker // Hollowhenge Huntmaster

{4}{G}{G}

Creature — Human Werewolf // Creature — Werewolf

powerful late-game threat that buffers creatures

Tovolar's Huntmaster // Tovolar's Packleader

Tovolar's Huntmaster // Tovolar's Packleader

{4}{G}{G}

Creature — Human Werewolf // Creature — Werewolf

top-end creature generating Wolf tokens on ETB

Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha

Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha

{3}{R}{G}

Legendary Creature — Human Werewolf // Legendary Creature — Werewolf

stat boost on entry and big beatstick

Geier Reach Bandit // Vildin-Pack Alpha

Geier Reach Bandit // Vildin-Pack Alpha

{2}{R}

Creature — Human Rogue Werewolf // Creature — Werewolf

well-statted 3-drop threat

Cemetery Prowler

Cemetery Prowler

{1}{G}{G}

Creature — Wolf

graveyard hate and creature spell discount

Hermit of the Natterknolls // Lone Wolf of the Natterknolls

Hermit of the Natterknolls // Lone Wolf of the Natterknolls

{2}{G}

Creature — Human Werewolf // Creature — Werewolf

punishes opponents for playing spells on your turn

Instigator Gang // Wildblood Pack

Instigator Gang // Wildblood Pack

{3}{R}

Creature — Human Werewolf // Creature — Werewolf

pump effect for all attacking creatures

Duskwatch Recruiter // Krallenhorde Howler

Duskwatch Recruiter // Krallenhorde Howler

{1}{G}

Creature — Human Warrior Werewolf // Creature — Werewolf

digs for creature cards on demand

Silverfur Partisan

Silverfur Partisan

{2}{G}

Creature — Wolf Warrior

punishes single-target spells by generating wolves

Packsong Pup

Packsong Pup

{1}{G}

Creature — Wolf

grows as other wolves and werewolves enter

Volatile Arsonist // Dire-Strain Anarchist

Volatile Arsonist // Dire-Strain Anarchist

{3}{R}{R}

Creature — Human Werewolf // Creature — Werewolf

haste threat that deals extra damage on attack

Ill-Tempered Loner // Howlpack Avenger

Ill-Tempered Loner // Howlpack Avenger

{2}{R}{R}

Creature — Human Werewolf // Creature — Werewolf

punishes damage dealt to your creatures

Howlpack Piper // Wildsong Howler

Howlpack Piper // Wildsong Howler

{3}{G}

Creature — Human Werewolf // Creature — Werewolf

uncounterable creature deployment and tutor ability

Nightpack Ambusher

Nightpack Ambusher

{2}{G}{G}

Creature — Wolf

flash lord that generates tokens

Breakneck Rider // Neck Breaker

Breakneck Rider // Neck Breaker

{1}{R}{R}

Creature — Human Scout Werewolf // Creature — Werewolf

solid front-side attacker

Lambholt Elder // Silverpelt Werewolf

Lambholt Elder // Silverpelt Werewolf

{2}{G}

Creature — Human Werewolf // Creature — Werewolf

low-cost creature that turns combat damage into cards

Conduit of Storms // Conduit of Emrakul

Conduit of Storms // Conduit of Emrakul

{2}{R}

Creature — Werewolf Horror // Creature — Eldrazi Werewolf

adds extra mana when attacking

Ulvenwald Captive // Ulvenwald Abomination

Ulvenwald Captive // Ulvenwald Abomination

{1}{G}

Creature — Werewolf Horror // Creature — Eldrazi Werewolf

early blocker and mana dork

Kessig Forgemaster // Flameheart Werewolf

Kessig Forgemaster // Flameheart Werewolf

{1}{R}

Creature — Human Shaman Werewolf // Creature — Werewolf

cheap aggressive Werewolf

Sage of Ancient Lore // Werewolf of Ancient Hunger

Sage of Ancient Lore // Werewolf of Ancient Hunger

{4}{G}

Creature — Human Shaman Werewolf // Creature — Werewolf

scales power based on hand size

Utility

8 cards
Rhythm of the Wild

Rhythm of the Wild

{1}{R}{G}

Enchantment

gives riot and protects spells from counters

Shared Animosity

Shared Animosity

{2}{R}

Enchantment

massive attack power scaling for tribal attackers

Howling Moon

Howling Moon

{2}{G}

Enchantment

rewards opponent spellcasting with tokens and buffs

Full Moon's Rise

Full Moon's Rise

{1}{G}

Enchantment

tribal buff and board regeneration shield

Herald's Horn

Herald's Horn

{3}

Artifact

reduces Werewolf costs and provides card advantage

Vanquisher's Banner

Vanquisher's Banner

{5}

Artifact

tribal lord buff and draw on casting Werewolves

Beastmaster Ascension

Beastmaster Ascension

{2}{G}

Enchantment

quick trigger for massive +5/+5 anthem

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

instant protection against board wipes and spot removal

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Karplusan Forest

Karplusan Forest

Land

Nonbasic dual land for color fixing.

Rootbound Crag

Rootbound Crag

Land

Nonbasic dual land for color fixing.

Temple of Abandon

Temple of Abandon

Land

Dual land with scry.

Cinder Glade

Cinder Glade

Land — Mountain Forest

Nonbasic dual land for color fixing.

Game Trail

Game Trail

Land

Nonbasic dual land for color fixing.

Mountain

Mountain 7x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 16x

Basic Land — Forest

Basic land allocated from mana pip counts.