
Art by Kieran Yanner
Saved commander deck
Vraska, the Cutting Glare
Accelerate land drops rapidly to meet Vraska's six-land threshold, then repeatedly flicker, bounce, and reanimate her to systematically eliminate opposing threats while profiting from the treasures left behind.
Prompt: Vraska, the Cutting Glare commander deck
Commander
1 cards
Vraska, the Cutting Glare
{B}{B}{G}Legendary Creature — Gorgon Assassin
Chosen commander for the requested strategy.
Ramp
12 cards
Sol Ring
{1}Artifact
Essential mana acceleration to power out ramp spells quickly

Nature's Lore
{1}{G}Sorcery
Puts an untapped Forest directly into play toward the six-land count

Three Visits
{1}{G}Sorcery
Functional duplicate of Nature's Lore to hit land thresholds

Cultivate
{2}{G}Sorcery
Ramps a land onto the battlefield and ensures your next land drop

Skyshroud Claim
{3}{G}Sorcery
Accelerates two untapped Forests, rapidly enabling Vraska
Card Draw
10 cards
Sylvan Library
{1}{G}Enchantment
Exceptional early card selection and burst draw

Beast Whisperer
{2}{G}{G}Creature — Elf Druid
Draws cards for casting your utility and ramp creatures

Guardian Project
{3}{G}Enchantment
Draws a card every time Vraska or another creature enters

Elemental Bond
{2}{G}Enchantment
Triggers draw from high-power creatures and token makers

Garruk's Uprising
{2}{G}Enchantment
Cantrips on entry with large creatures and provides trample

Read the Bones
{2}{B}Sorcery
Digs four cards deep to find crucial blink or land pieces

Tireless Tracker
{2}{G}Creature — Human Scout
Investigates on each land drop to keep your hand full

Morbid Opportunist
{2}{B}Creature — Human Rogue
Draws cards whenever Vraska or removal spells kill creatures
Removal
10 cards
Abrupt Decay
{B}{G}Instant
Uncounterable answers to early troublesome nonland permanents

Tear Asunder
{1}{G}Instant
Exiles artifacts, enchantments, or any nonland permanent when kicked

Toxic Deluge
{2}{B}Sorcery
Efficient board wipe that bypasses indestructible creatures

Culling Ritual
{2}{B}{G}Sorcery
Destroys low-cost permanents including opponent Treasures and creates massive mana

Casualties of War
{2}{B}{B}{G}{G}Sorcery
Multi-target removal spell to dismantle opponent boards

Binding the Old Gods
{2}{B}{G}Enchantment — Saga
Destroys a nonland permanent, fetches a Forest, and gives deathtouch
Threats/Wincons
22 cards
Avenger of Zendikar
{5}{G}{G}Creature — Elemental
Massive token army that grows rapidly with your land ramp

Rampaging Baloths
{4}{G}{G}Creature — Beast
Produces 4/4 Beast tokens with every land drop

Scute Swarm
{2}{G}Creature — Insect
Exponentially creates tokens once you control six or more lands

Tireless Provisioner
{2}{G}Creature — Elf Scout
Provides treasure and food ramp on every land drop

Greensleeves, Maro-Sorcerer
{3}{G}{G}Legendary Creature — Elemental Sorcerer
Huge threat that generates 3/3 Badgers with each land drop

Cultivator Colossus
{4}{G}{G}{G}Creature — Plant Beast
Massive creature that chains multiple land drops into play

Meren of Clan Nel Toth
{2}{B}{G}Legendary Creature — Human Shaman
Recurs Vraska or utility creatures every turn

Eternal Witness
{1}{G}{G}Creature — Human Shaman
Recurs any key spell from the graveyard

Timeless Witness
{2}{G}{G}Creature — Human Shaman
Recurs cards and can be eternalized from the graveyard

Reclamation Sage
{2}{G}Creature — Elf Shaman
Targeted artifact or enchantment destruction on a body

Wood Elves
{2}{G}Creature — Elf Scout
Fetches untapped Forests to reach the six-land threshold

Farhaven Elf
{2}{G}Creature — Elf Druid
ETB creature ramp that works well with flicker effects

Springbloom Druid
{2}{G}Creature — Elf Druid
Sacrifices one land to search up two basics into play

Marionette Apprentice
{1}{B}Creature — Human Artificer
Drains opponents when artifacts like Treasures or creatures die

Massacre Wurm
{3}{B}{B}{B}Creature — Phyrexian Wurm
Wipes opposing small tokens and heavily punishes creature deaths

Sepulchral Primordial
{5}{B}{B}Creature — Avatar
Steals the best creatures out of each opponent's graveyard

Animate Dead
{1}{B}Enchantment — Aura
Efficient aura-based reanimation for any graveyard threat

Victimize
{2}{B}Sorcery
Trades a token or utility creature for two recursive threats

Living Death
{3}{B}{B}Sorcery
Game-ending mass reanimation and asymmetrical board clear

Sheoldred, Whispering One
{5}{B}{B}Legendary Creature — Phyrexian Praetor
Continuous creature removal for opponents and reanimation for you

Craterhoof Behemoth
{5}{G}{G}{G}Creature — Beast
Primary win condition to convert land-ramp creature swarms into lethal damage
Utility
8 cards
Panharmonicon
{4}Artifact
Doubles Vraska's enter-the-battlefield trigger to destroy two permanents

Conjurer's Closet
{5}Artifact
Flickers Vraska at each end step to repeatedly destroy permanents

Sword of Hearth and Home
{3}Artifact — Equipment
Blazes through blockers, ramps a basic, and flickers Vraska on hit

Golden Argosy
{4}Legendary Artifact — Vehicle
Exiles and returns Vraska and other ETB creatures when it attacks

Lightning Greaves
{2}Artifact — Equipment
Gives Vraska and key landfall threats protection and haste

Swiftfoot Boots
{2}Artifact — Equipment
Targeted hexproof and haste for key engine creatures

Viridian Revel
{1}{G}{G}Enchantment
Draws cards whenever opponents sacrifice the Treasures Vraska gives them

Manglehorn
{2}{G}Creature — Beast
Forces opponent Treasures to enter tapped and removes artifacts






























