Veyran, Voice of Duality art

Art by Mathias Kollros

Saved commander deck

Veyran, Voice of Duality

Overwhelm opponents with an aggressive spellslinger strategy that copies instant and sorceries, triggers massive spellcraft burns, and disrupts enemy battlefields.

100 cards$96.72 totalAug 23, 20265 views

Prompt: I want to build a red Aggro-type deck that sticks as much as possible inside the Final Fantasy universe. This deck should have a commander with at least 2 colors. This deck should have lots of spell copy abilities and can have a fair amount of disruption of other player's boards.

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Commander

1 cards
Veyran, Voice of Duality

Veyran, Voice of Duality

{1}{U}{R}

Legendary Creature — Efreet Wizard

Chosen commander for the requested strategy.

Ramp

9 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Fixes colors and provides quick mana

Izzet Signet

Izzet Signet

{2}

Artifact

Efficient color fixing for Blue and Red

Talisman of Creativity

Talisman of Creativity

{2}

Artifact

Untapped two-mana mana rock

Mind Stone

Mind Stone

{2}

Artifact

Mana acceleration that can be cycled late game

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap mana acceleration

Goblin Electromancer

Goblin Electromancer

{U}{R}

Creature — Goblin Wizard

Reduces cost of instant and sorcery spells

Storm-Kiln Artist

Storm-Kiln Artist

{3}{R}

Creature — Dwarf Shaman

Generates Treasure tokens whenever spells are cast or copied

Case of the Ransacked Lab

Case of the Ransacked Lab

{2}{U}

Enchantment — Case

Cost reducer that turns into card draw

Card Draw

11 cards
Brainstorm

Brainstorm

{U}

Instant

Cheap instant speed card selection

Ponder

Ponder

{U}

Sorcery

Topdeck manipulation and cheap spell trigger

Preordain

Preordain

{U}

Sorcery

Efficient scry and draw cantrip

Frantic Search

Frantic Search

{2}{U}

Instant

Free spell trigger that filters hand

Faithless Looting

Faithless Looting

{R}

Sorcery

Cheap card filtering with flashback

Expressive Iteration

Expressive Iteration

{U}{R}

Sorcery

Premier cheap card advantage engine

Consider

Consider

{U}

Instant

Instant speed cantrip with surveil

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

Draws a card on every spell cast or copy trigger

Windfall

Windfall

{2}{U}

Sorcery

Refill hand while disrupting opponent strategies

Big Score

Big Score

{3}{R}

Instant

Instant speed filtering that yields treasure

Chart a Course

Chart a Course

{1}{U}

Sorcery

Cheap draw spell that rewards attacking

Removal

10 cards
Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

High-efficiency board wipe

Chaos Warp

Chaos Warp

{2}{R}

Instant

Versatile spot removal for any target

Rapid Hybridization

Rapid Hybridization

{U}

Instant

Cheap instant creature removal

Pongify

Pongify

{U}

Instant

One-mana creature destruction

Abrade

Abrade

{1}{R}

Instant

Flexible creature or artifact removal

Resculpt

Resculpt

{1}{U}

Instant

Exiles problematic artifacts or creatures

Reality Shift

Reality Shift

{1}{U}

Instant

Instant exile for dangerous creatures

Curse of the Swine

Curse of the Swine

{X}{U}{U}

Sorcery

Mass exile removal spell for opposing boards

River's Rebuke

River's Rebuke

{4}{U}{U}

Sorcery

One-sided nonland permanent bounce disruption

Aetherize

Aetherize

{3}{U}

Instant

Instant speed combat disruption clearing attacker boards

Threats/Wincons

24 cards
Young Pyromancer

Young Pyromancer

{1}{R}

Creature — Human Shaman

Creates army of elemental tokens on spell casts

Murmuring Mystic

Murmuring Mystic

{3}{U}

Creature — Human Wizard

Generates flying tokens to swarm opponents

Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

Creates 2/2 flying drakes on spell triggers

Third Path Iconoclast

Third Path Iconoclast

{U}{R}

Creature — Human Monk

Spawns artifact tokens aggressively off noncreature spells

Guttersnipe

Guttersnipe

{2}{R}

Creature — Goblin Shaman

Deals heavy direct damage to all opponents per spell

Electrostatic Field

Electrostatic Field

{1}{R}

Creature — Wall

Early blocker that constantly burns each opponent

Fiery Inscription

Fiery Inscription

{2}{R}

Enchantment

Enchantment that burns all opponents whenever you cast or copy spells

Kessig Flamebreather

Kessig Flamebreather

{1}{R}

Creature — Human Shaman

Consistent ping damage on noncreature casts

Balmor, Battlemage Captain

Balmor, Battlemage Captain

{U}{R}

Legendary Creature — Bird Wizard

Gives whole team prowess and trample for aggressive combat

Sprite Dragon

Sprite Dragon

{U}{R}

Creature — Faerie Dragon

Hasty flying threat that grows rapidly

Crackling Drake

Crackling Drake

{U}{U}{R}{R}

Creature — Drake

Evasion threat scaled by spells in graveyard and exile

Dualcaster Mage

Dualcaster Mage

{1}{R}{R}

Creature — Human Wizard

Copies any instant or sorcery on an aggressive body

Expansion // Explosion

Expansion // Explosion

{U/R}{U/R} // {X}{U}{U}{R}{R}

Instant // Instant

Flexible spell copy or massive end-game finisher

Reiterate

Reiterate

{1}{R}{R}

Instant

Buyback spell copy spell to continuously duplicate effects

Reverberate

Reverberate

{R}{R}

Instant

Cheap instant speed spell copier

Increasing Vengeance

Increasing Vengeance

{R}{R}

Instant

Double copy spell with bonus from graveyard

Wild Ricochet

Wild Ricochet

{2}{R}{R}

Instant

Copies opposing spells while changing their original targets

Twincast

Twincast

{U}{U}

Instant

Blue spell copy staple

Display of Power

Display of Power

{1}{R}{R}

Instant

Copies any number of targeted instant and sorcery spells on the stack

Double Vision

Double Vision

{3}{R}{R}

Enchantment

Passively copies the first instant or sorcery each turn

Thousand-Year Storm

Thousand-Year Storm

{4}{U}{R}

Enchantment

Explosive enchantment creating exponential spell copies

Coruscation Mage

Coruscation Mage

{1}{R}

Creature — Otter Wizard

Offspring-capable burn engine per noncreature spell

Haughty Djinn

Haughty Djinn

{1}{U}{U}

Creature — Djinn

Discount spells while becoming a massive flying attacker

Electrodominance

Electrodominance

{X}{R}{R}

Instant

Instant-speed burn finisher that casts free spells

Utility

8 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects commander with hexproof and grants haste

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip protection for vital creatures

Counterspell

Counterspell

{U}{U}

Instant

Classic efficient interaction

Arcane Denial

Arcane Denial

{1}{U}

Instant

Unconditional counterspell that replaces itself

Negate

Negate

{1}{U}

Instant

Cheap noncreature interaction

Narset's Reversal

Narset's Reversal

{U}{U}

Instant

Bounces and copies spells for immense tempo plays

An Offer You Can't Refuse

An Offer You Can't Refuse

{U}

Instant

One-mana counter spell protection

Spell Pierce

Spell Pierce

{U}

Instant

Cheap early protection against key opponent plays

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Shivan Reef

Shivan Reef

Land

Nonbasic dual land for color fixing.

Sulfur Falls

Sulfur Falls

Land

Nonbasic dual land for color fixing.

Temple of Epiphany

Temple of Epiphany

Land

Dual land with scry.

Izzet Boilerworks

Izzet Boilerworks

Land

Bounce land — taps for two colors.

Island

Island 12x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 10x

Basic Land — Mountain

Basic land allocated from mana pip counts.