Veyran, Voice of Duality art

Art by Mathias Kollros

Saved commander deck

Veyran, Voice of Duality

Cast low-cost instant and sorcery spells to trigger magecraft damage and token generators, doubling all triggers with Veyran to quickly burn down opponents or build an overwhelming board.

100 cards$381.57 totalAug 24, 20264 views

Prompt: blue red spell slinger

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Commander

1 cards
Veyran, Voice of Duality

Veyran, Voice of Duality

{1}{U}{R}

Legendary Creature — Efreet Wizard

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

essential efficient artifact ramp

Arcane Signet

Arcane Signet

{2}

Artifact

cheap, flexible two-color mana fixing

Talisman of Creativity

Talisman of Creativity

{2}

Artifact

untapped two-mana color fixing

Izzet Signet

Izzet Signet

{2}

Artifact

reliable guild mana acceleration

Mind Stone

Mind Stone

{2}

Artifact

early ramp that can cycle late

Thought Vessel

Thought Vessel

{2}

Artifact

ramp that grants unlimited hand size

Fellwar Stone

Fellwar Stone

{2}

Artifact

cheap two-mana artifact ramp

Ruby Medallion

Ruby Medallion

{2}

Artifact

reduces the cost of red spells

Sapphire Medallion

Sapphire Medallion

{2}

Artifact

reduces the cost of blue spells

Storm-Kiln Artist

Storm-Kiln Artist

{3}{R}

Creature — Dwarf Shaman

generates massive treasure tokens on cast and copy triggers

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

{2}{R}

Legendary Creature — God // Legendary Artifact

refunds mana on every spell cast

Card Draw

12 cards
Ponder

Ponder

{U}

Sorcery

cheap cantrip that sets up draws

Preordain

Preordain

{U}

Sorcery

filters deck top and triggers magecraft for one mana

Brainstorm

Brainstorm

{U}

Instant

instant-speed card draw and hand management

Frantic Search

Frantic Search

{2}{U}

Instant

free spell filter that untaps lands

Gitaxian Probe

Gitaxian Probe

{U/P}

Sorcery

effectively free cantrip that gives hand information

Expressive Iteration

Expressive Iteration

{U}{R}

Sorcery

ultra-efficient two-card selection

Windfall

Windfall

{2}{U}

Sorcery

refills empty hands and disrupts opponents

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

draws a card on every magecraft trigger

Faithless Looting

Faithless Looting

{R}

Sorcery

cheap card velocity with flashback

Consider

Consider

{U}

Instant

instant cantrip that fills the graveyard

Opt

Opt

{U}

Instant

instant-speed scry and draw

Treasure Cruise

Treasure Cruise

{7}{U}

Sorcery

delve allows drawing three cards for one blue mana

Removal

12 cards
Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

one-sided mass bounce board wipe

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

extremely cheap creature board wipe

Chaos Warp

Chaos Warp

{2}{R}

Instant

versatile single-target answer to nonland permanents

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

free counterspell when commander is out

Deflecting Swat

Deflecting Swat

{2}{R}

Instant

free spell or ability redirect

Pongify

Pongify

{U}

Instant

one-mana instant creature destruction

Rapid Hybridization

Rapid Hybridization

{U}

Instant

efficient instant-speed creature removal

Abrade

Abrade

{1}{R}

Instant

flexible damage removal or artifact destruction

Counterspell

Counterspell

{U}{U}

Instant

classic hard counter for two mana

Arcane Denial

Arcane Denial

{1}{U}

Instant

easy-to-cast unconditional counterspell

Swan Song

Swan Song

{U}

Instant

cheap counterspell for noncreature threats

An Offer You Can't Refuse

An Offer You Can't Refuse

{U}

Instant

one-mana counterspell against noncreature spells

Threats/Wincons

20 cards
Guttersnipe

Guttersnipe

{2}{R}

Creature — Goblin Shaman

deals repeated damage to all opponents on instant/sorcery cast

Young Pyromancer

Young Pyromancer

{1}{R}

Creature — Human Shaman

creates elemental tokens to build a board or chump block

Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

creates flying drake tokens on spell cast

Murmuring Mystic

Murmuring Mystic

{3}{U}

Creature — Human Wizard

generates 1/1 flying illusion tokens

Third Path Iconoclast

Third Path Iconoclast

{U}{R}

Creature — Human Monk

generates tokens on noncreature spells

Electrostatic Field

Electrostatic Field

{1}{R}

Creature — Wall

early defender that pings all opponents per spell

Thermo-Alchemist

Thermo-Alchemist

{1}{R}

Creature — Human Shaman

taps to ping and untaps on spell cast

Sprite Dragon

Sprite Dragon

{U}{R}

Creature — Faerie Dragon

grows rapidly with +1/+1 counters and has haste

Kessig Flamebreather

Kessig Flamebreather

{1}{R}

Creature — Human Shaman

pings opponents on noncreature spell triggers

Erebor Flamesmith

Erebor Flamesmith

{1}{R}

Creature — Dwarf Artificer

pings each opponent on spell triggers

Fiery Inscription

Fiery Inscription

{2}{R}

Enchantment

enchantment ping payoff that deals heavy direct damage

Aria of Flame

Aria of Flame

{2}{R}

Enchantment

scales rapidly with verse counters to burn out players

Thousand-Year Storm

Thousand-Year Storm

{4}{U}{R}

Enchantment

copies noncreature spells exponentially

Coruscation Mage

Coruscation Mage

{1}{R}

Creature — Otter Wizard

off-turn ping threat with offspring mechanic

Niv-Mizzet, Parun

Niv-Mizzet, Parun

{U}{U}{U}{R}{R}{R}

Legendary Creature — Dragon Wizard

uncounterable threat that draws cards and pings on spells

Mizzix's Mastery

Mizzix's Mastery

{3}{R}

Sorcery

recasts entire graveyard for explosive win turns

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

generates massive red mana and impulse draw

Balmor, Battlemage Captain

Balmor, Battlemage Captain

{U}{R}

Legendary Creature — Bird Wizard

buffs creature board and grants trample per spell

Urabrask // The Great Work

Urabrask // The Great Work

{2}{R}{R}

Legendary Creature — Phyrexian Praetor // Enchantment — Saga

pings, refunds mana, and flips into a powerful saga

Crackling Drake

Crackling Drake

{U}{U}{R}{R}

Creature — Drake

draws a card and grows based on exiled and graveyard spells

Utility

7 cards
Spellseeker

Spellseeker

{2}{U}

Creature — Human Wizard

tutors key low-cost instants or sorceries directly

Underworld Breach

Underworld Breach

{1}{R}

Enchantment

enables recast combos and massive graveyard turns

Past in Flames

Past in Flames

{3}{R}

Sorcery

grants flashback to all instants and sorceries in graveyard

Isochron Scepter

Isochron Scepter

{2}

Artifact

imprints two-mana cantrips or counters for repeated casts

Dramatic Reversal

Dramatic Reversal

{1}{U}

Instant

untaps nonland permanents, combo piece with Isochron Scepter

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

protects commander with shroud and gives haste

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

provides hexproof and haste protection

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Shivan Reef

Shivan Reef

Land

Nonbasic dual land for color fixing.

Sulfur Falls

Sulfur Falls

Land

Nonbasic dual land for color fixing.

Temple of Epiphany

Temple of Epiphany

Land

Dual land with scry.

Izzet Boilerworks

Izzet Boilerworks

Land

Bounce land — taps for two colors.

Island

Island 11x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 11x

Basic Land — Mountain

Basic land allocated from mana pip counts.