Vega, the Watcher art

Art by Paul Scott Canavan

Saved commander deck

Vega, the Watcher

Draw through your deck by casting spells from exile, the graveyard, and top of library via Foretell, Flashback, and Rebound, while overwhelming opponents with an evasive flock of Bird creatures and flying payoffs.

100 cards$136.89 totalSep 25, 202631 views

Prompt: Build a commander around Vega the watcher focused on casting from places other than my hand and with the majority of creatures being and avian of sorts

Buy Whole Deck on Mana Pool →Build Another

Commander

1 cards
Vega, the Watcher

Vega, the Watcher

{1}{W}{U}

Legendary Creature — Bird Spirit

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential format mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

efficient two-color mana rock

Azorius Signet

Azorius Signet

{2}

Artifact

color fixing and mana ramp

Talisman of Progress

Talisman of Progress

{2}

Artifact

untapped dual mana rock

Thought Vessel

Thought Vessel

{2}

Artifact

ramp that eliminates maximum hand size from card draw

Mind Stone

Mind Stone

{2}

Artifact

early ramp that can cycle late

Fellwar Stone

Fellwar Stone

{2}

Artifact

reliable low-cost mana rock

Watcher of the Spheres

Watcher of the Spheres

{W}{U}

Creature — Bird Wizard

bird that reduces the cost of flying creatures

Warden of Evos Isle

Warden of Evos Isle

{2}{U}

Creature — Bird Wizard

bird that discounts your flying creatures

Cartographer's Hawk

Cartographer's Hawk

{1}{W}

Creature — Bird

repeatable land ramp on an avian body

Card Draw

11 cards
Behold the Multiverse

Behold the Multiverse

{3}{U}

Instant

foretell spell that triggers Vega for extra card advantage

Memory Deluge

Memory Deluge

{2}{U}{U}

Instant

impulse draw with flashback to trigger commander

Think Twice

Think Twice

{1}{U}

Instant

instant-speed draw with flashback trigger

Deep Analysis

Deep Analysis

{3}{U}

Sorcery

draw spell with cheap flashback cost

Airborne Aid

Airborne Aid

{3}{U}

Sorcery

draws cards equal to the number of birds on the battlefield

Faithful Mending

Faithful Mending

{W}{U}

Instant

efficient looting spell with flashback

Chemister's Insight

Chemister's Insight

{3}{U}

Instant

repeatable jump-start draw spell

Radical Idea

Radical Idea

{1}{U}

Instant

cheap cantrip with jump-start from graveyard

Reconnaissance Mission

Reconnaissance Mission

{2}{U}{U}

Enchantment

draws cards when evasive flyers connect with opponents

Future Sight

Future Sight

{2}{U}{U}{U}

Enchantment

casts spells from top of library to trigger Vega repeatedly

The Reality Chip

The Reality Chip

{1}{U}

Legendary Artifact Creature — Equipment Jellyfish

enables playing lands and spells from the top of the library

Removal

11 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

premier single-target creature removal

Path to Exile

Path to Exile

{W}

Instant

cheap exile removal for troublesome creatures

Saw It Coming

Saw It Coming

{1}{U}{U}

Instant

foretell counterspell that draws a card with Vega

Doomskar

Doomskar

{3}{W}{W}

Sorcery

board wipe that foretells early and triggers Vega

Swan Song

Swan Song

{U}

Instant

cheap counterspell that creates a bird token

Divine Reckoning

Divine Reckoning

{2}{W}{W}

Sorcery

board sweeper with flashback to cast from graveyard

Depart the Realm

Depart the Realm

{1}{U}

Instant

foretell bounce spell that can answer any nonland permanent

Delay

Delay

{1}{U}

Instant

flexible counterspell that suspends the target

Counterspell

Counterspell

{U}{U}

Instant

reliable answer to any threatening spell

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

versatile permanent destruction at instant speed

Aven Interrupter

Aven Interrupter

{1}{W}{W}

Creature — Bird Rogue

bird that delays opponent spells into exile while taxing them

Threats/Wincons

20 cards
Ledger Shredder

Ledger Shredder

{1}{U}

Creature — Bird Advisor

bird that grows quickly while filtering cards

Empyrean Eagle

Empyrean Eagle

{1}{W}{U}

Creature — Bird Spirit

bird lord that buffs all flying creatures

Kangee, Sky Warden

Kangee, Sky Warden

{3}{W}{U}

Legendary Creature — Bird Wizard

bird that pumps flying creatures on attack and defense

Skycat Sovereign

Skycat Sovereign

{W}{U}

Creature — Elemental Cat

bird threat that scales in power and creates bird tokens

Jackdaw Savior

Jackdaw Savior

{2}{W}

Creature — Bird Cleric

bird that recurs smaller flyers when birds die

Wingmate Roc

Wingmate Roc

{3}{W}{W}

Creature — Bird

brings a bird token buddy and gains life each attack

Mockingbird

Mockingbird

{X}{U}

Creature — Bird Bard

flexible bird clone with evasion

Shabraz, the Skyshark

Shabraz, the Skyshark

{3}{W}{U}

Legendary Creature — Shark Bird

shark bird that grows massive from all the deck's card draw

Battle Screech

Battle Screech

{2}{W}{W}

Sorcery

generates four bird tokens and casts from graveyard with flashback

Murmuration

Murmuration

{4}{W}

Enchantment

swarms the board with bird tokens and grants them storm triggers

Alrund's Epiphany

Alrund's Epiphany

{5}{U}{U}

Sorcery

foretell extra turn spell that creates bird tokens

Starnheim Unleashed

Starnheim Unleashed

{2}{W}{W}

Sorcery

foretell win condition that floods the board with flying angels

Dovescape

Dovescape

{3}{W/U}{W/U}{W/U}

Enchantment

locks out noncreature spells by turning them into bird tokens

Shark Typhoon

Shark Typhoon

{5}{U}

Enchantment

creates large flying tokens off every noncreature spell

Favorable Winds

Favorable Winds

{1}{U}

Enchantment

anthem enchantment that boosts your entire avian army

Migratory Route

Migratory Route

{3}{W}{U}

Sorcery

creates four flying bird tokens or basic landcycles early

Kangee's Lieutenant

Kangee's Lieutenant

{2}{W}

Creature — Bird Soldier

bird soldier that buffs flying attackers and features encore

Aven Brigadier

Aven Brigadier

{3}{W}{W}{W}

Creature — Bird Soldier

dedicated bird lord that pumps bird power and toughness

Lieutenant Kirtar

Lieutenant Kirtar

{1}{W}{W}

Legendary Creature — Bird Soldier

flying avian body that doubles as exile deterrence

Gustcloak Savior

Gustcloak Savior

{4}{W}

Creature — Bird Soldier

bird soldier that protects your attacking birds from bad blocks

Utility

10 cards
Teshar, Ancestor's Apostle

Teshar, Ancestor's Apostle

{3}{W}

Legendary Creature — Bird Cleric

bird cleric that reanimates historic pieces from graveyard

Aven Mindcensor

Aven Mindcensor

{2}{W}

Creature — Bird Wizard

flash bird that severely restricts opponents from searching libraries

Nimble Obstructionist

Nimble Obstructionist

{2}{U}

Creature — Bird Wizard

bird that cycles to stifle opposing activated or triggered abilities

Cosmic Intervention

Cosmic Intervention

{3}{W}

Instant

foretell spell that saves your entire board from removal

Prismatic Strands

Prismatic Strands

{2}{W}

Instant

damage prevention fog that can be flashed back for free

Ephemerate

Ephemerate

{W}

Instant

blinks creatures to protect them and rebounds from exile for Vega

Emerge Unscathed

Emerge Unscathed

{W}

Instant

protection spell that rebounds out of exile to trigger Vega

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

ultimate defense against board wipes and lethal damage

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

gives Vega shroud and protection from removal

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

hexproof and haste for commander protection

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Plains

Plains 11x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 11x

Basic Land — Island

Basic land allocated from mana pip counts.