Varina, Lich Queen art

Art by Igor Kieryluk

Saved commander deck

Varina, Lich Queen

Swarm the board with Zombie tokens, filtering through your library with Varina's attack trigger while filling the graveyard for massive mass-reanimation, drain effects, and combat overrun win conditions.

100 cards$112.22 totalOct 10, 20263 views

Prompt: Build a powerful 100-card Commander deck with Varina, Lich Queen (Zombie Scarlet Witch from Marvel Zombies Secret Lair) as commander. Include all Marvel Zombies Secret Lair cards legal within her Esper color identity (white, blue, black). Focus on Zombie tribal, token generation, sacrifice, discard, graveyard recursion, reanimation, card draw, ramp, removal, protection and strong win conditions. Requirements: * Exactly 100 cards including commander. * Follow Commander singleton rules and color identity. * Include every Secret Lair card legally playable in this deck. * Maximize synergy and competitiveness while keeping costs reasonable. * Use original Magic card names for easy importing into Moxfield or Archidekt. * Provide the complete decklist by category and explain the main combos and win conditions.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Varina, Lich Queen

Varina, Lich Queen

{1}{W}{U}{B}

Legendary Creature — Zombie Wizard

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format-defining mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Fixes all three colors efficiently on turn two

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

Untapped Dimir color fixing on curve

Talisman of Progress

Talisman of Progress

{2}

Artifact

Untapped Azorius color fixing on curve

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

Untapped Orzhov color fixing on curve

Dimir Signet

Dimir Signet

{2}

Artifact

Reliable two-mana artifact ramp

Orzhov Signet

Orzhov Signet

{2}

Artifact

Two-mana artifact ramp fixing white and black

Azorius Signet

Azorius Signet

{2}

Artifact

Two-mana artifact ramp fixing white and blue

Fellwar Stone

Fellwar Stone

{2}

Artifact

Efficient two-mana rock yielding commander colors

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that can be cashed in for a card later

Card Draw

9 cards
Cryptbreaker

Cryptbreaker

{B}

Creature — Zombie

Draws cards by tapping zombies and discards cards to make tokens

Undead Augur

Undead Augur

{B}{B}

Creature — Zombie Wizard

Draws a card whenever any Zombie you control dies

Midnight Reaper

Midnight Reaper

{2}{B}

Creature — Zombie Knight

Replaces dying non-token creatures with fresh cards

Species Specialist

Species Specialist

{2}{B}{B}

Creature — Human Warrior

Draws cards whenever any Zombie dies, including tokens

Archghoul of Thraben

Archghoul of Thraben

{2}{B}

Creature — Zombie Cleric

Digs through library for more Zombies upon creature death

Frantic Search

Frantic Search

{2}{U}

Instant

Free looting spell that stocks the graveyard for Varina

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Digs five deep while filling the graveyard with reanimation targets

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Cheap and efficient early-game card draw

Read the Bones

Read the Bones

{2}{B}

Sorcery

Scries two then draws two to sculpt your hand

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier one-mana unconditional creature exile

Path to Exile

Path to Exile

{W}

Instant

Efficient one-mana instant-speed creature exile

Despark

Despark

{W}{B}

Instant

Exiles high-cost threats, planeswalkers, and engines

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

Instant-speed unconditional exile for any nonland permanent

Mortify

Mortify

{1}{W}{B}

Instant

Versatile removal dealing with problematic creatures or enchantments

Void Rend

Void Rend

{W}{U}{B}

Instant

Uncounterable removal for any nonland permanent

Drown in the Loch

Drown in the Loch

{U}{B}

Instant

Counterspell or creature removal fueled by filled graveyards

Generous Gift

Generous Gift

{2}{W}

Instant

Universal permanent destruction at instant speed

Cleansing Nova

Cleansing Nova

{3}{W}{W}

Sorcery

Flexible sweeper clearing either creatures or artifacts and enchantments

Zombie Apocalypse

Zombie Apocalypse

{3}{B}{B}{B}

Sorcery

Destroys all Humans while reanimating all Zombies from your graveyard

Threats/Wincons

25 cards
Gravecrawler

Gravecrawler

{B}

Creature — Zombie

Recurring one-drop Zombie fuel for sacrifice engines and attacks

Champion of the Perished

Champion of the Perished

{B}

Creature — Zombie

Grows quickly into a massive beater as Zombies enter

Diregraf Colossus

Diregraf Colossus

{2}{B}

Creature — Zombie Giant

Enters huge from discarded Zombies and generates more tokens

Diregraf Captain

Diregraf Captain

{1}{U}{B}

Creature — Zombie Soldier

Lords the team with deathtouch and drains opponents on Zombie death

Lord of the Accursed

Lord of the Accursed

{2}{B}

Creature — Zombie

Zombie anthem that grants menace to push combat damage

Death Baron

Death Baron

{1}{B}{B}

Creature — Zombie Wizard

Grants deathtouch and +1/+1 making small tokens deadly attackers

Cemetery Reaper

Cemetery Reaper

{1}{B}{B}

Creature — Zombie

Zombie lord that exiles graveyard cards to create more tokens

Undead Warchief

Undead Warchief

{2}{B}{B}

Creature — Zombie

Provides a massive +2/+1 buff and reduces Zombie casting costs

Gleaming Overseer

Gleaming Overseer

{1}{U}{B}

Creature — Zombie Wizard

Grants menace and hexproof to protect all Zombie tokens

Wayward Servant

Wayward Servant

{W}{B}

Creature — Zombie

Drains opponents and heals you whenever a Zombie enters

Corpse Knight

Corpse Knight

{W}{B}

Creature — Zombie Knight

Drains each opponent whenever any creature enters your battlefield

Plague Belcher

Plague Belcher

{2}{B}

Creature — Zombie Beast

Drains opponents when Zombies die and applies early pressure

Headless Rider

Headless Rider

{2}{B}

Creature — Zombie

Replaces dying non-token Zombies with 2/2 Zombie tokens

Wilhelt, the Rotcleaver

Wilhelt, the Rotcleaver

{2}{U}{B}

Legendary Creature — Zombie Warrior

Converts dying Zombies into decayed tokens and draws cards

Hordewing Skaab

Hordewing Skaab

{4}{U}

Creature — Zombie Horror

Gives the Zombie horde flying and loots on player combat damage

Tormod, the Desecrator

Tormod, the Desecrator

{3}{B}

Legendary Creature — Zombie Wizard

Creates Zombies whenever cards leave your graveyard with Varina

Bone Miser

Bone Miser

{4}{B}

Creature — Zombie Wizard

Generates tokens, mana, and cards whenever you discard to Varina

Noxious Ghoul

Noxious Ghoul

{3}{B}{B}

Creature — Zombie

One-sided board wipe engine as Zombie tokens continuously enter

Gray Merchant of Asphodel

Gray Merchant of Asphodel

{3}{B}{B}

Creature — Zombie

Devastating life drain win condition that scales with board presence

Army of the Damned

Army of the Damned

{5}{B}{B}{B}

Sorcery

Instantly creates thirteen 2/2 Zombie tokens with flashback

Rise of the Dread Marn

Rise of the Dread Marn

{2}{B}

Instant

Post-board wipe retaliation spell creating a massive army of Zombies

From Under the Floorboards

From Under the Floorboards

{3}{B}{B}

Sorcery

Madness spell synergizing perfectly with Varina discard triggers

Liliana, Untouched by Death

Liliana, Untouched by Death

{2}{B}{B}

Legendary Planeswalker — Liliana

Self-mills, acts as removal, and allows casting Zombies from the yard

Living Death

Living Death

{3}{B}{B}

Sorcery

Game-ending mass reanimation that clears opposing boards

Wonder

Wonder

{3}{U}

Creature — Incarnation

Discarded into the graveyard to grant all creatures evasion via flying

Utility

8 cards
Unburial Rites

Unburial Rites

{4}{B}

Sorcery

Double-use reanimation spell easily discarded then cast for flashback

Patriarch's Bidding

Patriarch's Bidding

{3}{B}{B}

Sorcery

Mass tribal reanimation bringing your entire graveyard to life

Dread Return

Dread Return

{2}{B}{B}

Sorcery

Reanimation spell with flashback castable for free by sacrificing tokens

Reanimate

Reanimate

{B}

Sorcery

Extremely efficient single-target reanimation for high-impact creatures

Syr Konrad, the Grim

Syr Konrad, the Grim

{3}{B}{B}

Legendary Creature — Human Knight

Pings opponents whenever creatures enter or leave graveyards

Counterspell

Counterspell

{U}{U}

Instant

Classic reliable two-mana answer to protect key spells

Negate

Negate

{1}{U}

Instant

Protects your board from opposing sweepers and removal

Dovin's Veto

Dovin's Veto

{W}{U}

Instant

Uncounterable protection spell against board wipes and combo pieces

Lands

37 cards
Plains

Plains 5x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 6x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 26x

Basic Land — Swamp

Basic land allocated from mana pip counts.