
Art by Hector Ortiz
Commander deckG
U.S.S. Voyager, Lone Wanderer
Ramp out U.S.S. Voyager to fetch lands, then deploy high-power creatures to station and transform it into an active 8/8 flying, vigilant threat while capitalizing on landfall and big-mana synergies.
Asked for“U.S.S. Voyager, Lone Wanderer commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
U.S.S. Voyager, Lone Wanderer
3GLegendary Artifact — Spacecraft
Chosen commander for the requested strategy.
Ramp
10Card Draw
10
Rishkar's Expertise
4GGSorcery
Draws based on greatest power and casts free spell

Toski, Bearer of Secrets
3GLegendary Creature — Squirrel
Indestructible combat damage draw engine
Removal
10
Kenrith's Transformation
1GEnchantment — Aura
Cantrip removal for opposing commanders

Song of the Dryads
2GEnchantment — Aura
Turns threatening permanent into a Forest

Reclamation Sage
2GCreature — Elf Shaman
Creature-based artifact or enchantment removal

Kogla, the Titan Ape
3GGGLegendary Creature — Ape
Fights on entry and smashes artifacts or enchantments
Threats/Wincons
24
Avenger of Zendikar
5GGCreature — Elemental
Generates plant army pumped by Voyager landfall

Ghalta, Primal Hunger
10GGLegendary Creature — Elder Dinosaur
12/12 body that stations Voyager in one tap

Gigantosaurus
GGGGGCreature — Dinosaur
10/10 body that fully stations Voyager alone

Apex Altisaur
7GGCreature — Dinosaur
Huge fighting dinosaur that easily stations Voyager

Vorinclex, Monstrous Raider
4GGLegendary Creature — Phyrexian Praetor
Doubles charge counters placed via station

Railway Brawler
3GGCreature — Rhino Warrior
Plot threat that doubles power of incoming creatures

Goreclaw, Terror of Qal Sisma
3GLegendary Creature — Bear
Discounts big creatures and grants trample

Surrak and Goreclaw
4GGLegendary Creature — Human Bear
Grants haste and trample to power plays

Cultivator Colossus
4GGGCreature — Plant Beast
Massive beater that chains extra lands

Greensleeves, Maro-Sorcerer
3GGLegendary Creature — Elemental Sorcerer
Grows with lands and creates Badger tokens

Multani, Yavimaya's Avatar
4GGLegendary Creature — Elemental Avatar
Scales with land count and recurs from graveyard

Ulvenwald Oddity // Ulvenwald Behemoth
2GGCreature — Beast // Creature — Beast Horror
Hasty creature that transforms into a trample buffer

Terastodon
6GGCreature — Elephant
9/9 body that removes three noncreature permanents

Woodfall Primus
5GGGCreature — Treefolk Shaman
High-power persist threat that destroys noncreatures

Ancient Greenwarden
4GGCreature — Elemental
Doubles landfall triggers and plays lands from graveyard

Selvala, Heart of the Wilds
1GGLegendary Creature — Elf Scout
Taps for immense mana with high-power creatures

Last March of the Ents
6GGSorcery
Massive draw and uncounterable creature deployment

Kodama of the East Tree
4GGLegendary Creature — Spirit
Puts permanents into play on land drops

Phyrexian Soulgorger
3Snow Artifact Creature — Phyrexian Construct
Three-mana 8/8 that instantly completes station

Titanoth Rex
7GGCreature — Dinosaur Beast
11/11 threat that cycles into a trample counter
Utility
8
Temur Sabertooth
2GGCreature — Cat
Bounces Voyager to replay and fetch more lands








































