U.S.S. Voyager, Lone Wanderer

Art by Hector Ortiz

Commander deckG

U.S.S. Voyager, Lone Wanderer

Ramp out U.S.S. Voyager to fetch lands, then deploy high-power creatures to station and transform it into an active 8/8 flying, vigilant threat while capitalizing on landfall and big-mana synergies.

$395.17for all 100 cards at today’s prices
Built Nov 15, 20262 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

4
12
13
9
5
8
11
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw16
Interaction14
↳ board wipes1
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

G 93
37lands · rule of thumb 35–38
4.34average mana value (nonland)
$395.17whole deck, today

The list

Commander

1
U.S.S. Voyager, Lone Wanderer

U.S.S. Voyager, Lone Wanderer

3G

Legendary Artifact — Spacecraft

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Fast generic mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

Reliable two-mana rock

Sakura-Tribe Elder

Sakura-Tribe Elder

1G

Creature — Snake Shaman

Sacrifice ramp body

Nature's Lore

Nature's Lore

1G

Sorcery

Tutors Forest to battlefield untapped

Three Visits

Three Visits

1G

Sorcery

Tutors Forest to battlefield untapped

Rampant Growth

Rampant Growth

1G

Sorcery

Two-mana basic land ramp

Cultivate

Cultivate

2G

Sorcery

Puts one land into play and one in hand

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Consistent double land search

Llanowar Elves

Llanowar Elves

G

Creature — Elf Druid

One-mana dork for early plays

Fyndhorn Elves

Fyndhorn Elves

G

Creature — Elf Druid

One-mana dork for early plays

Card Draw

10
Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

Draws cards equal to greatest power

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

Draws based on greatest power and casts free spell

Greater Good

Greater Good

2GG

Enchantment

Sacrifices large creatures for massive draw

Garruk's Uprising

Garruk's Uprising

2G

Enchantment

Cantrips on big creatures and grants trample

Elemental Bond

Elemental Bond

2G

Enchantment

Draws off creatures with power three or greater

Tribute to the World Tree

Tribute to the World Tree

GGG

Enchantment

Draws cards on high-power entries

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Draws on every creature cast

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

Indestructible combat damage draw engine

Life's Legacy

Life's Legacy

1G

Sorcery

Cheap burst draw from high-power creatures

Hunter's Insight

Hunter's Insight

2G

Instant

Draws cards when Voyager connects

Removal

10
Beast Within

Beast Within

2G

Instant

Flexible unconditional permanent destruction

Kenrith's Transformation

Kenrith's Transformation

1G

Enchantment — Aura

Cantrip removal for opposing commanders

Song of the Dryads

Song of the Dryads

2G

Enchantment — Aura

Turns threatening permanent into a Forest

Nature's Claim

Nature's Claim

G

Instant

One-mana artifact and enchantment removal

Krosan Grip

Krosan Grip

2G

Instant

Uncounterable split second removal

Reclamation Sage

Reclamation Sage

2G

Creature — Elf Shaman

Creature-based artifact or enchantment removal

Kogla, the Titan Ape

Kogla, the Titan Ape

3GGG

Legendary Creature — Ape

Fights on entry and smashes artifacts or enchantments

Ram Through

Ram Through

1G

Instant

One-sided bite spell with trample excess

Ezuri's Predation

Ezuri's Predation

5GGG

Sorcery

Board wipe that generates high-power beasts

Force of Vigor

Force of Vigor

2GG

Instant

Free interaction against artifacts and enchantments

Threats/Wincons

24
Avenger of Zendikar

Avenger of Zendikar

5GG

Creature — Elemental

Generates plant army pumped by Voyager landfall

Rampaging Baloths

Rampaging Baloths

4GG

Creature — Beast

Creates 4/4 Beast tokens on land drops

Scute Swarm

Scute Swarm

2G

Creature — Insect

Exponential token maker off double land enters

Ghalta, Primal Hunger

Ghalta, Primal Hunger

10GG

Legendary Creature — Elder Dinosaur

12/12 body that stations Voyager in one tap

Gigantosaurus

Gigantosaurus

GGGGG

Creature — Dinosaur

10/10 body that fully stations Voyager alone

Apex Altisaur

Apex Altisaur

7GG

Creature — Dinosaur

Huge fighting dinosaur that easily stations Voyager

Vorinclex, Monstrous Raider

Vorinclex, Monstrous Raider

4GG

Legendary Creature — Phyrexian Praetor

Doubles charge counters placed via station

Craterhoof Behemoth

Craterhoof Behemoth

5GGG

Creature — Beast

Classic overrun game finisher

Finale of Devastation

Finale of Devastation

XGG

Sorcery

Creature tutor and massive win condition

Railway Brawler

Railway Brawler

3GG

Creature — Rhino Warrior

Plot threat that doubles power of incoming creatures

Goreclaw, Terror of Qal Sisma

Goreclaw, Terror of Qal Sisma

3G

Legendary Creature — Bear

Discounts big creatures and grants trample

Surrak and Goreclaw

Surrak and Goreclaw

4GG

Legendary Creature — Human Bear

Grants haste and trample to power plays

Cultivator Colossus

Cultivator Colossus

4GGG

Creature — Plant Beast

Massive beater that chains extra lands

Greensleeves, Maro-Sorcerer

Greensleeves, Maro-Sorcerer

3GG

Legendary Creature — Elemental Sorcerer

Grows with lands and creates Badger tokens

Multani, Yavimaya's Avatar

Multani, Yavimaya's Avatar

4GG

Legendary Creature — Elemental Avatar

Scales with land count and recurs from graveyard

Ulvenwald Oddity // Ulvenwald Behemoth

Ulvenwald Oddity // Ulvenwald Behemoth

2GG

Creature — Beast // Creature — Beast Horror

Hasty creature that transforms into a trample buffer

Terastodon

Terastodon

6GG

Creature — Elephant

9/9 body that removes three noncreature permanents

Woodfall Primus

Woodfall Primus

5GGG

Creature — Treefolk Shaman

High-power persist threat that destroys noncreatures

Ancient Greenwarden

Ancient Greenwarden

4GG

Creature — Elemental

Doubles landfall triggers and plays lands from graveyard

Selvala, Heart of the Wilds

Selvala, Heart of the Wilds

1GG

Legendary Creature — Elf Scout

Taps for immense mana with high-power creatures

Last March of the Ents

Last March of the Ents

6GG

Sorcery

Massive draw and uncounterable creature deployment

Kodama of the East Tree

Kodama of the East Tree

4GG

Legendary Creature — Spirit

Puts permanents into play on land drops

Phyrexian Soulgorger

Phyrexian Soulgorger

3

Snow Artifact Creature — Phyrexian Construct

Three-mana 8/8 that instantly completes station

Titanoth Rex

Titanoth Rex

7GG

Creature — Dinosaur Beast

11/11 threat that cycles into a trample counter

Utility

8
Heroic Intervention

Heroic Intervention

1G

Instant

Board protection against wipes and removal

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Haste and shroud protection

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Haste and hexproof protection

Temur Sabertooth

Temur Sabertooth

2GG

Creature — Cat

Bounces Voyager to replay and fetch more lands

Conjurer's Closet

Conjurer's Closet

5

Artifact

Flickers Voyager every turn for free lands

Erratic Portal

Erratic Portal

4

Artifact

Repeatable bounce engine for Voyager

The Great Henge

The Great Henge

7GG

Legendary Artifact

Cheap mana engine with life and card draw

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

Doubles enter and station triggers

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 32x

Basic Land — Forest

Basic land allocated from mana pip counts.