U.S.S. Prometheus, Prototype

Art by Jetfreak-7

Commander deckC

U.S.S. Prometheus, Prototype

Deploy high-power colorless creatures to rapidly charge U.S.S. Prometheus via its Station mechanic, enabling multivector assault to deal massive combat damage to all opponents simultaneously.

$1,393.48for all 99 cards at today’s prices
Built Nov 15, 20263 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 58 nonland cards

1
5
10
7
8
5
5
17
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp19
Card draw11
Interaction20
↳ board wipes5
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

40lands · rule of thumb 35–38
4.97average mana value (nonland)
$1,393.48whole deck, today

The list

Commander

1
U.S.S. Prometheus, Prototype

U.S.S. Prometheus, Prototype

5

Legendary Artifact — Spacecraft

Chosen commander for the requested strategy.

Ramp

14
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration for colorless decks

Mana Vault

Mana Vault

1

Artifact

Bursts out expensive threats early

Grim Monolith

Grim Monolith

2

Artifact

High-impact burst ramp

Basalt Monolith

Basalt Monolith

3

Artifact

Provides steady burst mana for massive spells

Worn Powerstone

Worn Powerstone

3

Artifact

Reliable two-mana ramp artifact

Thran Dynamo

Thran Dynamo

4

Artifact

Powers out high-cost artifacts and creatures

Gilded Lotus

Gilded Lotus

5

Artifact

Substantial mana rock that accelerates our late game

Mind Stone

Mind Stone

2

Artifact

Ramps early and cantrips when no longer needed

Thought Vessel

Thought Vessel

2

Artifact

Two-mana rock that provides unlimited hand size

Hedron Archive

Hedron Archive

4

Artifact

Midgame ramp that can be cashed in for cards

Dreamstone Hedron

Dreamstone Hedron

6

Artifact

Big mana rock that recycles into three fresh cards

Everflowing Chalice

Everflowing Chalice

0

Artifact

Scalable mana rock that synergizes with charge counters

Forsaken Monument

Forsaken Monument

5

Legendary Artifact

Doubles colorless mana output and buffs artifact creatures

Solemn Simulacrum

Solemn Simulacrum

4

Artifact Creature — Golem

Ramps a land onto the battlefield and draws a card on death

Card Draw

7
The One Ring

The One Ring

4

Legendary Artifact

Unrivaled continuous card draw engine and temporary protection

Kozilek, Butcher of Truth

Kozilek, Butcher of Truth

10

Legendary Creature — Eldrazi

Refills hand on cast and acts as a massive 12/12 stationer

Kozilek, the Great Distortion

Kozilek, the Great Distortion

8CC

Legendary Creature — Eldrazi

Refills hand to seven, stations instantly, and counters spells

Mystic Forge

Mystic Forge

4

Artifact

Allows playing colorless spells straight from the top of the deck

Palantír of Orthanc

Palantír of Orthanc

3

Legendary Artifact

Draws cards or burns opponents heavily with high colorless mana values

Memory Jar

Memory Jar

5

Artifact

Provides a fresh hand of seven cards for a explosive turn

Endbringer

Endbringer

5C

Creature — Eldrazi

Draws cards, pings, and prevents attackers on every turn

Removal

10
All Is Dust

All Is Dust

7

Kindred Sorcery — Eldrazi

One-sided board wipe that spares our entire colorless board

Ugin, the Spirit Dragon

Ugin, the Spirit Dragon

8

Legendary Planeswalker — Ugin

Exiles colored permanents while leaving our board intact

Cityscape Leveler

Cityscape Leveler

8

Artifact Creature — Construct

Repeated targeted nonland destruction on cast and attack

Meteor Golem

Meteor Golem

7

Artifact Creature — Golem

Flexible targeted removal for any problem permanent

Scour from Existence

Scour from Existence

7

Instant

Instant-speed unconditional permanent exile

Spatial Contortion

Spatial Contortion

1C

Instant

Cheap early removal for small utility creatures

Titan's Presence

Titan's Presence

3

Instant

Instant-speed creature exile using large colorless creatures

Introduction to Annihilation

Introduction to Annihilation

5

Sorcery — Lesson

Unconditional nonland permanent exile

Spine of Ish Sah

Spine of Ish Sah

7

Artifact

Destroys any permanent and can be recurred

Perilous Vault

Perilous Vault

4

Artifact

Emergency reset button that exiles all nonland permanents

Threats/Wincons

19
Phyrexian Dreadnought

Phyrexian Dreadnought

1

Artifact Creature — Phyrexian Dreadnought

One-mana 12/12 that can immediately station the commander before sacrifice

Lupine Prototype

Lupine Prototype

2

Artifact Creature — Wolf Construct

Two-mana 5/5 that easily stations 5 counters onto the spacecraft

Traxos, Scourge of Kroog

Traxos, Scourge of Kroog

4

Legendary Artifact Creature — Dragon Construct

Four-mana 7/7 trampler that easily unlocks multivector mode

Phyrexian Soulgorger

Phyrexian Soulgorger

3

Snow Artifact Creature — Phyrexian Construct

Three-mana 8/8 that instantly fully stations Prometheus

Metalwork Colossus

Metalwork Colossus

11

Artifact Creature — Construct

Free 10/10 artifact creature that repeatedly stations the commander

Triplicate Titan

Triplicate Titan

9

Artifact Creature — Golem

Resilient 9/9 flying trampler that leaves behind token threats

Wurmcoil Engine

Wurmcoil Engine

6

Artifact Creature — Phyrexian Wurm

Efficient 6/6 lifelink deathtouch threat that replaces itself

Blightsteel Colossus

Blightsteel Colossus

12

Artifact Creature — Phyrexian Golem

Game-ending 11/11 indestructible infect threat

Ulamog, the Ceaseless Hunger

Ulamog, the Ceaseless Hunger

10

Legendary Creature — Eldrazi

Exiles two permanents on cast and provides 10 power for stationing

Ulamog, the Defiler

Ulamog, the Defiler

10

Legendary Creature — Eldrazi

Massive Eldrazi threat that grows enormous with annihilator

Ulamog, the Infinite Gyre

Ulamog, the Infinite Gyre

11

Legendary Creature — Eldrazi

Destroys a permanent on cast and stations with 10 indestructible power

It That Betrays

It That Betrays

12

Creature — Eldrazi

Enormous 11/11 that steals sacrifices caused by annihilator

Void Winnower

Void Winnower

9

Creature — Eldrazi

Locks out opponent plays and provides 11 power for stationing

Steel Hellkite

Steel Hellkite

6

Artifact Creature — Dragon

Evasive 5/5 dragon that doubles as scalable board removal

Platinum Angel

Platinum Angel

7

Artifact Creature — Angel

Keeps you alive while presenting an evasive 4/4 body

Glaring Fleshraker

Glaring Fleshraker

2C

Creature — Eldrazi Drone

Generates Eldrazi Spawn tokens and pings opponents on colorless casts

Matter Reshaper

Matter Reshaper

2C

Creature — Eldrazi

Efficient early body that replaces itself upon dying

Thought-Knot Seer

Thought-Knot Seer

3C

Creature — Eldrazi

Hand disruption attached to a solid 4/4 body for stationing

Reality Smasher

Reality Smasher

4C

Creature — Eldrazi

Hasty 5/5 trampler that provides immediate station power

Utility

8
Power Conduit

Power Conduit

2

Artifact

Moves counters and generates charge counters on Prometheus

The Ozolith

The Ozolith

1

Legendary Artifact

Preserves charge and +1/+1 counters across your board

Energy Chamber

Energy Chamber

2

Artifact

Adds free charge counters to Prometheus each upkeep

Contagion Clasp

Contagion Clasp

2

Artifact

Proliferates charge counters on Prometheus and weakens opposing creatures

Contagion Engine

Contagion Engine

6

Artifact

Massively weakens enemy boards and proliferates charge counters twice

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Gives commander haste and shroud to attack immediately when crewed

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protects the commander with hexproof and provides haste

Shadowspear

Shadowspear

1

Legendary Artifact — Equipment

Grants trample and lifelink to push through commander damage

Lands

40
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Wastes

Wastes 36x

Basic Land

Basic land allocated from mana pip counts.