U.S.S. Farragut, Bold Explorer

Art by Raymond Bonilla

Commander deckC

U.S.S. Farragut, Bold Explorer

Ramp quickly into U.S.S. Farragut, using repeatable land-drop engines to cheat game-ending Eldrazi and artifact colossi onto the battlefield with haste, stationing them to animate the ship or attacking before recycling them for card draw.

$634.62for all 100 cards at today’s prices
Built Nov 15, 20263 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

1
4
7
8
7
4
7
24
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp17
Card draw15
Interaction22
↳ board wipes6
Tutors6

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

37lands · rule of thumb 35–38
5.81average mana value (nonland)
$634.62whole deck, today

The list

Commander

1
U.S.S. Farragut, Bold Explorer

U.S.S. Farragut, Bold Explorer

6

Legendary Artifact — Spacecraft

Chosen commander for the requested strategy.

Ramp

12
Sol Ring

Sol Ring

1

Artifact

essential colorless fast mana

Mana Vault

Mana Vault

1

Artifact

explosive mana to cast high-cost artifacts early

Basalt Monolith

Basalt Monolith

3

Artifact

efficient colorless mana generator

Thran Dynamo

Thran Dynamo

4

Artifact

taps for three colorless to accelerate your curve

Worn Powerstone

Worn Powerstone

3

Artifact

reliable double mana rock

Mind Stone

Mind Stone

2

Artifact

early ramp that can cash in for a card later

Thought Vessel

Thought Vessel

2

Artifact

mana rock with no maximum hand size benefit

Everflowing Chalice

Everflowing Chalice

0

Artifact

scalable mana rock for any phase of the game

Hedron Archive

Hedron Archive

4

Artifact

generates two mana and offers emergency draw

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

searches up a land to trigger Farragut's landfall

Burnished Hart

Burnished Hart

3

Artifact Creature — Elk

sacrifices to put two lands into play for double landfall triggers

Solemn Simulacrum

Solemn Simulacrum

4

Artifact Creature — Golem

puts a land into play to immediately trigger Farragut

Card Draw

8
Mystic Forge

Mystic Forge

4

Artifact

plays colorless spells directly from the top of your library

The One Ring

The One Ring

4

Legendary Artifact

provides protection and compounding colorless card draw

Palantír of Orthanc

Palantír of Orthanc

3

Legendary Artifact

punishes opponents with immense damage or draws extra cards

Mind's Eye

Mind's Eye

5

Artifact

converts opponents' card draw into cards for you

Mazemind Tome

Mazemind Tome

2

Artifact — Book

smooths draws early and yields raw cards late

Staff of Nin

Staff of Nin

6

Artifact

guarantees an extra draw each turn and picks off utility creatures

The Immortal Sun

The Immortal Sun

6

Legendary Artifact

boosts your creatures, provides extra draw, and shuts down planeswalkers

Memory Jar

Memory Jar

5

Artifact

refuels your hand to dig for huge creatures to cheat in

Removal

10
All Is Dust

All Is Dust

7

Kindred Sorcery — Eldrazi

one-sided board wipe that leaves your colorless board untouched

Calamity of the Titans

Calamity of the Titans

4CC

Sorcery

exiles opposing creatures based on the high mana values in your hand

Scour from Existence

Scour from Existence

7

Instant

instant-speed universal exile removal

Titan's Presence

Titan's Presence

3

Instant

exiles large creatures by revealing a high-power Eldrazi

Introduction to Annihilation

Introduction to Annihilation

5

Sorcery — Lesson

flexible colorless answer to any problematic permanent

Oblivion Stone

Oblivion Stone

3

Artifact

board sweeper that can protect key assets with fate counters

Perilous Vault

Perilous Vault

4

Artifact

exiles all nonland permanents to reset difficult boards

Nevinyrral's Disk

Nevinyrral's Disk

4

Artifact

efficient sweeper for creatures, artifacts, and enchantments

Duplicant

Duplicant

6

Artifact Creature — Shapeshifter

exiles a creature on entry and adopts its stats for stationing

Meteor Golem

Meteor Golem

7

Artifact Creature — Golem

destroys any permanent on entry when cheated into play

Threats/Wincons

24
Kozilek, Butcher of Truth

Kozilek, Butcher of Truth

10

Legendary Creature — Eldrazi

massive annihilator threat that refills your hand on cast

Kozilek, the Great Distortion

Kozilek, the Great Distortion

8CC

Legendary Creature — Eldrazi

imposing body that counters spells and refills your hand

Kozilek, the Broken Reality

Kozilek, the Broken Reality

9

Legendary Creature — Eldrazi

disrupts opponents' hands and deploys huge Eldrazi bodies

Ulamog, the Ceaseless Hunger

Ulamog, the Ceaseless Hunger

10

Legendary Creature — Eldrazi

indestructible attacker that mills twenty cards per swing

Ulamog, the Defiler

Ulamog, the Defiler

10

Legendary Creature — Eldrazi

gains annihilator and counters to demolish boards immediately

Ulamog, the Infinite Gyre

Ulamog, the Infinite Gyre

11

Legendary Creature — Eldrazi

indestructible behemoth with annihilator 4

Emrakul, the Promised End

Emrakul, the Promised End

13

Legendary Creature — Eldrazi

commanding flyer that hijacks an opponent's turn

Emrakul, the World Anew

Emrakul, the World Anew

12

Legendary Creature — Eldrazi

steals all creatures an opponent controls when cast

It That Betrays

It That Betrays

12

Creature — Eldrazi

steals all permanents opponents sacrifice to your attacks

Void Winnower

Void Winnower

9

Creature — Eldrazi

locks out even mana value spells and blockers

Blightsteel Colossus

Blightsteel Colossus

12

Artifact Creature — Phyrexian Golem

cheats into play with haste for sudden one-hit infect lethal

Cityscape Leveler

Cityscape Leveler

8

Artifact Creature — Construct

destroys nonland permanents on cast and every attack

Wurmcoil Engine

Wurmcoil Engine

6

Artifact Creature — Phyrexian Wurm

lifelink and deathtouch threat that leaves tokens behind

Triplicate Titan

Triplicate Titan

9

Artifact Creature — Golem

evasive beater that splits into three powerful tokens when it leaves

Phyrexian Triniform

Phyrexian Triniform

9

Artifact Creature — Phyrexian Golem

high-power threat that leaves behind three 3/3 golems

Darksteel Colossus

Darksteel Colossus

11

Artifact Creature — Golem

indestructible trampler that easily powers Farragut's station threshold

Artisan of Kozilek

Artisan of Kozilek

9

Creature — Eldrazi

huge annihilator body that reanimates a threat upon cast

Pathrazer of Ulamog

Pathrazer of Ulamog

11

Creature — Eldrazi

virtually unblockable creature with devastating annihilator 3

Ancient Stone Idol

Ancient Stone Idol

10

Artifact Creature — Golem

trampling golem with flash that leaves behind a token when it dies

Steel Hellkite

Steel Hellkite

6

Artifact Creature — Dragon

flying threat that sweeps opposing tokens and low-cost permanents

Endbringer

Endbringer

5C

Creature — Eldrazi

untaps on every turn to ping, draw cards, or prevent attacks

Sandstone Oracle

Sandstone Oracle

7

Artifact Creature — Sphinx

large flyer that equalizes your hand size with the fullest opponent

Platinum Angel

Platinum Angel

7

Artifact Creature — Angel

prevents you from losing and stops opponents from winning

Platinum Emperion

Platinum Emperion

8

Artifact Creature — Golem

8/8 threat that freezes your life total

Utility

8
Walking Atlas

Walking Atlas

2

Artifact Creature — Construct

taps to drop lands from hand at instant speed to trigger Farragut

Sword of the Animist

Sword of the Animist

2

Legendary Artifact — Equipment

attacks to tutor a basic land onto the battlefield for landfall

Bitterthorn, Nissa's Animus

Bitterthorn, Nissa's Animus

3

Legendary Artifact — Equipment

creates an attacking body and fetches lands to trigger landfall every turn

Expedition Map

Expedition Map

1

Artifact

searches for key utility lands to guarantee your landfall triggers

Crucible of Worlds

Crucible of Worlds

3

Artifact

replays lands from the graveyard to ensure consistent landfall

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects Farragut or enables free haste for hardcast threats

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

gives Farragut hexproof and haste

Wandering Archaic // Explore the Vastlands

Wandering Archaic // Explore the Vastlands

5

Creature — Avatar // Sorcery

taxes opponents' noncreature spells and copies them

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Wastes

Wastes 33x

Basic Land

Basic land allocated from mana pip counts.