
Art by Jetfreak-7
Commander deckW
U.S.S. Enterprise-E, Sovereign
Force opposing creatures to enter the battlefield tapped or tap down their board, then repeatedly trigger U.S.S. Enterprise-E via blink effects to wipe out enemy forces while stationing high-power creatures to turn the Enterprise into a game-ending flying threat.
Asked for“U.S.S. Enterprise-E, Sovereign commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 61 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
U.S.S. Enterprise-E, Sovereign
3WWLegendary Artifact — Spacecraft
Chosen commander for the requested strategy.
Ramp
10
Knight of the White Orchid
WWCreature — Human Knight
fetches plains directly onto the battlefield

Keeper of the Accord
3WCreature — Human Soldier
repeatable plains ramp and board presence
Card Draw
10
Esper Sentinel
WArtifact Creature — Human Soldier
punishes opponents casting noncreature spells

Mentor of the Meek
2WCreature — Human Soldier
efficient card draw engine for small creatures

Trouble in Pairs
2WWEnchantment
punishes extra turns, multiple card draws, and attacks

Mangara, the Diplomat
3WLegendary Creature — Human Cleric
draws cards from aggressive attacks or multiple spell turns

Folk Hero
1WLegendary Enchantment — Background
draws cards when casting commander-type creatures
Removal
10
Solitude
3WWCreature — Elemental Incarnation
free creature exile on an impactful body
Threats/Wincons
21
Adeline, Resplendent Cathar
1WWLegendary Creature — Human Knight
grows huge power to single-handedly station the Enterprise

Elesh Norn, Mother of Machines
4WLegendary Creature — Phyrexian Praetor
doubles our ETBs while shutting down opponents'

Elesh Norn, Grand Cenobite
5WWLegendary Creature — Phyrexian Praetor
wipes small boards and boosts our creatures for massive stationing

Sun Titan
4WWCreature — Giant
six-power station enabler that recurs key permanents

Moonshaker Cavalry
5WWWCreature — Spirit Knight
monumental team pump to close out the game

Wurmcoil Engine
6Artifact Creature — Phyrexian Wurm
six-power threat providing 6 charge counters for station

Steel Hellkite
6Artifact Creature — Dragon
evasive beater that provides targeted board clearing

Avacyn, Angel of Hope
5WWWLegendary Creature — Angel
8 power immediately reaches 8+ station threshold and protects the board

Phyrexian Vindicator
WWWWCreature — Phyrexian Horror
resilient 5/5 flyer that redirects incoming damage

Archangel of Thune
3WWCreature — Angel
grows the entire board whenever lifegain triggers

Lyra Dawnbringer
3WWLegendary Creature — Angel
5/5 lifelinking flyer that easily charges the Enterprise

Silverwing Squadron
5WCreature — Human Knight
scales massively in power with wide boards to station instantly

Eldrazi Displacer
2WCreature — Eldrazi
repeatable mana sink to blink the commander or tap enemy creatures

Akroma's Will
3WInstant
lethal combat finisher granting comprehensive protection and evasion

Selfless Spirit
1WCreature — Spirit Cleric
evasive creature that can be sacrificed to save our board

Mother of Runes
WCreature — Human Cleric
targeted protection for commander and key creatures

Loxodon Gatekeeper
2WWCreature — Elephant Soldier
creature body that forces opposing permanents to enter tapped

Flickerwisp
1WWCreature — Elemental
flying body that flickers the Enterprise for another wrath trigger

Angel of the Ruins
5WWArtifact Creature — Angel
large flyer that removes two artifacts or enchantments
Utility
10
Blind Obedience
1WEnchantment
forces opponents creatures to enter tapped into Enterprise ETB

Authority of the Consuls
WEnchantment
one-mana tap effect for opposing creatures with lifegain

Thalia, Heretic Cathar
2WLegendary Creature — Human Soldier
makes enemy creatures and nonbasic lands enter tapped

Kismet
3WEnchantment
hard stax piece forcing all enemy permanents to enter tapped

Teleportation Circle
3WEnchantment
end step flicker to trigger Enterprise's wrath repeatedly

Teferi's Protection
2WInstant
complete phased protection from board wipes and lethal swings

































