U.S.Agent, John Walker art

Art by Julia Vasilyeva

Saved commander deck

U.S.Agent, John Walker

Suit up U.S.Agent with powerful Equipment and flicker effects to amass Sturdy Shield tokens, converting artifact count and combat buffs into lethal Commander damage.

100 cards$417.29 totalSep 22, 20265 views

Prompt: U.S.Agent, John Walker commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
U.S.Agent, John Walker

U.S.Agent, John Walker

{3}{W/B}

Legendary Creature — Human Soldier Hero

Chosen commander for the requested strategy.

Ramp

9 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana color fixing

Orzhov Signet

Orzhov Signet

{2}

Artifact

Reliable two-mana WB ramp

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

Untapped dual color ramp

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that recycles itself later

Thought Vessel

Thought Vessel

{2}

Artifact

Colorless ramp with hand size retention

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap mana rock

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Puts a land onto the battlefield

Sword of the Animist

Sword of the Animist

{2}

Legendary Artifact — Equipment

Fetches lands upon attacking

Card Draw

10 cards
Puresteel Paladin

Puresteel Paladin

{W}{W}

Creature — Human Knight

Draws on Equipment cast and enables free equip costs

Sram, Senior Edificer

Sram, Senior Edificer

{1}{W}

Legendary Creature — Dwarf Advisor

Draws whenever an Equipment or Aura is cast

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Taxes opponent spells while scaling with Equipment buffs

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

Consistent turn-by-turn card advantage on creature death

Read the Bones

Read the Bones

{2}{B}

Sorcery

Digs four cards deep

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Efficient two-mana burst draw

Sign in Blood

Sign in Blood

{B}{B}

Sorcery

Cheap two-mana card velocity

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Draw engine paired with token generation

Mask of Memory

Mask of Memory

{2}

Artifact — Equipment

Looting engine whenever the equipped creature hits

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Reliable extra card each turn

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

Unconditional low-cost creature exile

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

Instant-speed exile for any nonland permanent

Despark

Despark

{W}{B}

Instant

Clean answer to large threats and planeswalkers

Generous Gift

Generous Gift

{2}{W}

Instant

Universal permanent destruction

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Flexible nonland permanent removal

Damn

Damn

{B}{B}

Sorcery

Targeted spot removal with an overload board wipe mode

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Scalable creature sweep that bypasses indestructible

Wrath of God

Wrath of God

{2}{W}{W}

Sorcery

Standard unconditional board wipe

Dispatch

Dispatch

{W}

Instant

One-mana exile removal enabled by metalcraft

Threats/Wincons

23 cards
Danitha Capashen, Paragon

Danitha Capashen, Paragon

{2}{W}

Legendary Creature — Human Knight

Reduces Equipment costs and provides keyword soup

Balan, Wandering Knight

Balan, Wandering Knight

{2}{W}{W}

Legendary Creature — Cat Knight

Attaches all Equipment at instant speed for surprise lethal

Halvar, God of Battle // Sword of the Realms

Halvar, God of Battle // Sword of the Realms

{2}{W}{W}

Legendary Creature — God // Legendary Artifact — Equipment

Grants double strike and free Equipment movement

Ardenn, Intrepid Archaeologist

Ardenn, Intrepid Archaeologist

{2}{W}

Legendary Creature — Kor Scout

Free Equipment attachment each combat

Armored Skyhunter

Armored Skyhunter

{3}{W}

Creature — Cat Knight

Cheats Equipment directly from the library onto creatures

Kemba, Kha Regent

Kemba, Kha Regent

{1}{W}{W}

Legendary Creature — Cat Cleric

Creates a Cat token army scaled to attached Equipment

Leonin Shikari

Leonin Shikari

{1}{W}

Creature — Cat Soldier

Allows instant-speed equipping to dodge removal

Blackblade Reforged

Blackblade Reforged

{2}

Legendary Artifact — Equipment

Massive stat buff scaled to land count for legendary creatures

Sword of Feast and Famine

Sword of Feast and Famine

{3}

Artifact — Equipment

Untaps lands, forces discards, and gives key protections

Sword of Forge and Frontier

Sword of Forge and Frontier

{3}

Artifact — Equipment

Provides impulse draw and extra land drops

Sword of Fire and Ice

Sword of Fire and Ice

{3}

Artifact — Equipment

Card advantage, burn removal, and protection

Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

Trample, lifelink, and removes opponent hexproof/indestructible

Loxodon Warhammer

Loxodon Warhammer

{3}

Artifact — Equipment

Provides heavy trample and lifelink for damage races

Kaldra Compleat

Kaldra Compleat

{7}

Legendary Artifact — Equipment

Indestructible token package loaded with offensive keywords

Colossus Hammer

Colossus Hammer

{1}

Artifact — Equipment

Massive +10/+10 pump to accelerate commander damage

Commander's Plate

Commander's Plate

{1}

Artifact — Equipment

Protects against red, green, and blue while boosting stats

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Hexproof and haste protection for the commander

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Zero-cost equip giving haste and shroud

Bloodforged Battle-Axe

Bloodforged Battle-Axe

{1}

Artifact — Equipment

Clones itself on combat damage to widen Equipment density

Nettlecyst

Nettlecyst

{3}

Artifact — Equipment

Scales power and toughness with total artifact count

All That Glitters

All That Glitters

{1}{W}

Enchantment — Aura

Huge power boost based on total artifacts on board

Cranial Plating

Cranial Plating

{2}

Artifact — Equipment

Tremendous artifact-scaling power boost with instant-speed attach

Citizen's Crowbar

Citizen's Crowbar

{1}{W}

Artifact — Equipment

Equipped body that doubles as artifact/enchantment removal

Utility

9 cards
Open the Armory

Open the Armory

{1}{W}

Sorcery

Cheap tutor for key Equipment or Auras

Steelshaper's Gift

Steelshaper's Gift

{W}

Sorcery

One-mana Equipment tutor

Stoneforge Mystic

Stoneforge Mystic

{1}{W}

Creature — Kor Artificer

Premier tutor and mana cheat for Equipment

Forge Anew

Forge Anew

{2}{W}

Enchantment

Reanimates Equipment and gives instant-speed equip activations

Teleportation Circle

Teleportation Circle

{3}{W}

Enchantment

Blinks U.S.Agent every turn to create extra Sturdy Shields

Conjurer's Closet

Conjurer's Closet

{5}

Artifact

Triggers U.S.Agent entering each end step for more shields

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Premier full-board protection against sweepers and targeted exile

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

Free protection spell when commander is on the board

Recommission

Recommission

{1}{W}

Sorcery

Brings back cheap fallen Equipment or creatures with a +1/+1 counter

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 17x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 6x

Basic Land — Swamp

Basic land allocated from mana pip counts.