Ultron, Unlimited art

Art by Nathaniel Himawan

Saved commander deck

Ultron, Unlimited

Generate a wide army of tokens to maximize connive triggers, swelling Ultron with +1/+1 counters and artifact-scaling power buffs to deliver a lethal 21 commander damage strike.

100 cards$395.92 totalOct 9, 20269 views

Prompt: an Ultron Unlimited deck built around boosting Utron's power really high for all the tokens he creates from connives. then having ultron swing for 21 to activate the commander damage rule

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Ultron, Unlimited

Ultron, Unlimited

{1}{U}{B}

Legendary Artifact Creature — Robot Villain

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential fast mana staple

Arcane Signet

Arcane Signet

{2}

Artifact

efficient three-color mana fixing

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

untapped Dimir mana acceleration

Dimir Signet

Dimir Signet

{2}

Artifact

consistent color filtering and ramp

Thought Vessel

Thought Vessel

{2}

Artifact

two-mana rock with no maximum hand size

Mind Stone

Mind Stone

{2}

Artifact

early ramp that cycles in the late game

Fellwar Stone

Fellwar Stone

{2}

Artifact

efficient two-mana ramp artifact that produces your colors

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

cheap artifact ramp that fixes colors and pulls lands onto the battlefield

Liquimetal Torque

Liquimetal Torque

{2}

Artifact

two-mana mana rock with utility to turn permanents into artifacts

Sword of the Animist

Sword of the Animist

{2}

Legendary Artifact — Equipment

triggers reliably whenever Ultron attacks to search for basic lands

Card Draw

10 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

constant card advantage off opponent spells

Mystic Remora

Mystic Remora

{U}

Enchantment

explosive early-game card draw

Bident of Thassa

Bident of Thassa

{2}{U}{U}

Legendary Enchantment Artifact

draws cards whenever tokens connect in combat

Reconnaissance Mission

Reconnaissance Mission

{2}{U}{U}

Enchantment

rewards wide token attacks with massive card draw

Skullclamp

Skullclamp

{1}

Artifact — Equipment

turns 1/1 tokens into steady card draw

Idol of Oblivion

Idol of Oblivion

{2}

Artifact

draws an extra card each turn a token enters

Black Market Connections

Black Market Connections

{2}{B}

Enchantment

provides steady card draw, ramp, and token bodies

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

efficient early-game card velocity

Braids, Arisen Nightmare

Braids, Arisen Nightmare

{1}{B}{B}

Legendary Creature — Nightmare

sacrifices redundant 2/2 robot tokens to draw up to three cards per turn

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

steady card draw whenever tokens or opposing creatures die

Removal

12 cards
Lethal Scheme

Lethal Scheme

{2}{B}{B}

Instant

free removal spell that connives multiple times

Counterspell

Counterspell

{U}{U}

Instant

classic clean answer to high-threat spells

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

one-sided board wipe that clears the way for lethal

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

flexible low-cost sweeper to reset threats

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

essential black removal that handles problematic enchantments or creatures

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

efficient instant-speed removal for any threat at minimal life cost

Go for the Throat

Go for the Throat

{1}{B}

Instant

cheap non-artifact creature removal spell

Drown in the Loch

Drown in the Loch

{U}{B}

Instant

flexible interaction that either counters spells or destroys creatures

Swan Song

Swan Song

{U}

Instant

one-mana counterspell to protect Ultron from board wipes or removal

An Offer You Can't Refuse

An Offer You Can't Refuse

{U}

Instant

cheap protection counterspell for noncreature spells

Negate

Negate

{1}{U}

Instant

dependable interaction to counter noncreature spells threatening your board

Damnation

Damnation

{2}{B}{B}

Sorcery

premier black board wipe to reset the field when behind

Threats/Wincons

23 cards
Sai, Master Thopterist

Sai, Master Thopterist

{2}{U}

Legendary Creature — Human Artificer

creates flying Thopters from casting artifact spells

Nadir Kraken

Nadir Kraken

{1}{U}{U}

Creature — Kraken

spawns Tentacle tokens whenever connive draws cards

Chasm Skulker

Chasm Skulker

{2}{U}

Creature — Squid Horror

grows with draws and bursts into an army of Squids

Faerie Artisans

Faerie Artisans

{3}{U}

Creature — Faerie Artificer

copies opposing creatures to increase attacker count

Bitterblossom

Bitterblossom

{1}{B}

Kindred Enchantment — Faerie

generates flying Faerie Rogue tokens every turn

Thopter Spy Network

Thopter Spy Network

{2}{U}{U}

Enchantment

creates Thopter tokens and draws cards upon hit

Jadar, Ghoulcaller of Nephalia

Jadar, Ghoulcaller of Nephalia

{1}{B}

Legendary Creature — Human Wizard

provides disposable decaying tokens every end step

Ophiomancer

Ophiomancer

{2}{B}

Creature — Human Shaman

guarantees a Snake token on every upkeep

Murmuring Mystic

Murmuring Mystic

{3}{U}

Creature — Human Wizard

creates flying Bird Illusion tokens from spells

Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

produces 2/2 flying Drakes from instants and sorceries

Cranial Plating

Cranial Plating

{2}

Artifact — Equipment

instantly boosts commander power to lethal levels

Nettlecyst

Nettlecyst

{3}

Artifact — Equipment

huge power boost scaling off all artifacts and tokens

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

grants unblockable and shroud for safe 21 damage swings

Blackblade Reforged

Blackblade Reforged

{2}

Legendary Artifact — Equipment

huge power pump specifically for legendary creatures

Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

trample and lifelink to ensure commander damage connects

Scuttletide

Scuttletide

{1}{U}

Enchantment

discards extra cards to create Crab tokens

Archfiend of Ifnir

Archfiend of Ifnir

{3}{B}{B}

Creature — Demon

shrinks and wipes opposing boards whenever Ultron connives and discards

Psychosis Crawler

Psychosis Crawler

{5}

Artifact Creature — Phyrexian Horror

drains all opponents whenever you draw cards from conniving

Cyberdrive Awakener

Cyberdrive Awakener

{5}{U}

Artifact Creature — Construct

turns your army of artifact tokens into flying 4/4s to close games

Tarrian's Soulcleaver

Tarrian's Soulcleaver

{1}

Legendary Artifact — Equipment

equipment that rapidly stacks +1/+1 counters onto Ultron whenever artifacts or creatures leave

Fireshrieker

Fireshrieker

{3}

Artifact — Equipment

gives Ultron double strike to reach the 21 commander damage threshold in half the hits

Commander's Plate

Commander's Plate

{1}

Artifact — Equipment

huge stat boost and grants protection from green, red, and white

Tezzeret, Master of the Bridge

Tezzeret, Master of the Bridge

{4}{U}{B}

Legendary Planeswalker — Tezzeret

affinity engine that drains opponents and gains massive life based on your artifact count

Utility

7 cards
Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

haste and shroud for immediate commander attacks

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

haste and hexproof protection for the commander

Key to the City

Key to the City

{2}

Artifact

discards cards for connive and makes Ultron unblockable

Aqueous Form

Aqueous Form

{U}

Enchantment — Aura

cheap unblockable aura that fixes draws with scry

The Ozolith

The Ozolith

{1}

Legendary Artifact

stores +1/+1 counters from connive across board wipes

Distortion Strike

Distortion Strike

{U}

Sorcery

buffs power and ensures Ultron is unblockable across two consecutive turns via rebound

Tainted Strike

Tainted Strike

{B}

Instant

turns a boosted Ultron swing into an instant lethal infect one-shot

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Island

Island 13x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 9x

Basic Land — Swamp

Basic land allocated from mana pip counts.