Ulalek, Fused Atrocity art

Art by Alex Konstad

Saved commander deck

Ulalek, Fused Atrocity

Ramp aggressively to cast Ulalek and massive Eldrazi titans, using Ulalek's triggered ability to copy Eldrazi spells and abilities for overwhelming board state dominance.

100 cards$471.83 totalSep 19, 202614 views

Prompt: Ulalek, Fused Atrocity commander deck Emrakul, the Promised End Kozilek, Butcher of Truth Kozilek, the Great Distortion Kozilek, Revealed Ulamog, the Infinite Gyre Ulamog, the Ceaseless Hunger Ulamog, the Defiler

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Ulalek, Fused Atrocity

Ulalek, Fused Atrocity

{C/W}{C/U}{C/B}{C/R}{C/G}

Legendary Creature — Eldrazi

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential staple for fast colorless acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Provides mana fixing for Ulalek's multi-color casting requirements.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Low-cost artifact ramp that fixes color mana in Commander.

Thought Vessel

Thought Vessel

{2}

Artifact

Provides colorless mana and removes hand size limits.

Mind Stone

Mind Stone

{2}

Artifact

Early mana ramp that can be cycled for a card later.

Worn Powerstone

Worn Powerstone

{3}

Artifact

Produces two colorless mana to help reach big Eldrazi curves.

Hedron Archive

Hedron Archive

{4}

Artifact

Generates two colorless mana and draws two cards in late game.

Thran Dynamo

Thran Dynamo

{4}

Artifact

Taps for three colorless mana to cast massive threats.

Herald's Horn

Herald's Horn

{3}

Artifact

Reduces cost of Eldrazi spells and provides card selection.

Urza's Incubator

Urza's Incubator

{3}

Artifact

Reduces the cost of Eldrazi spells by two mana.

Cultivate

Cultivate

{2}{G}

Sorcery

Fetches two basic lands to fix color requirements and ramp.

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Solid land search to help fix five-color requirements.

Card Draw

10 cards
Kozilek's Unsealing

Kozilek's Unsealing

{2}{U}

Enchantment

Triggers token generation and massive card draw on high-mana spells.

Up the Beanstalk

Up the Beanstalk

{1}{G}

Enchantment

Draws a card whenever you cast high-mana Eldrazi.

Garruk's Uprising

Garruk's Uprising

{2}{G}

Enchantment

Draws cards when giant Eldrazi enter the battlefield.

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Draws cards equal to the greatest power among your Eldrazi.

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Massive draw engine based on your highest power creature.

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Cheap early game card velocity.

Painful Truths

Painful Truths

{2}{B}

Sorcery

Refills hand with three cards for three colors of mana.

Echoes of Eternity

Echoes of Eternity

{3}{C}{C}{C}

Kindred Enchantment — Eldrazi

Doubles colorless spells and triggered abilities.

Elemental Bond

Elemental Bond

{2}{G}

Enchantment

Triggers card draw for every high-power creature entering.

Read the Bones

Read the Bones

{2}{B}

Sorcery

Efficient card selection and card draw early on.

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Efficient single-target exile removal.

Path to Exile

Path to Exile

{W}

Instant

Cheap instant-speed creature exile.

Beast Within

Beast Within

{2}{G}

Instant

Versatile spot removal for any permanent type.

Generous Gift

Generous Gift

{2}{W}

Instant

Flexible instant answer to any problematic permanent.

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

Exiles target nonland permanent cleanly.

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Low-cost board wipe to clear early aggressive boards.

All Is Dust

All Is Dust

{7}

Kindred Sorcery — Eldrazi

Asymmetric board wipe that leaves your colorless Eldrazi untouched.

Eldrazi Confluence

Eldrazi Confluence

{2}{C}{C}

Instant

Modal spell providing removal, token creation, or blinking.

Chaos Warp

Chaos Warp

{2}{R}

Instant

Instant-speed red removal that tucks any nonland permanent.

Utter End

Utter End

{2}{W}{B}

Instant

Unconditional exile for nonland permanents.

Threats/Wincons

21 cards
Emrakul, the Promised End

Emrakul, the Promised End

{13}

Legendary Creature — Eldrazi

Massive game-ending threat that steals an opponent's turn.

Kozilek, Butcher of Truth

Kozilek, Butcher of Truth

{10}

Legendary Creature — Eldrazi

Draws four cards, attacks with Annihilator 4, and shuffles graveyard.

Kozilek, the Great Distortion

Kozilek, the Great Distortion

{8}{C}{C}

Legendary Creature — Eldrazi

Refills hand, possesses Menace, and provides counterspell utility.

Kozilek, the Broken Reality

Kozilek, the Broken Reality

{9}

Legendary Creature — Eldrazi

Manifests opponent cards while buffing your colorless creatures.

Ulamog, the Infinite Gyre

Ulamog, the Infinite Gyre

{11}

Legendary Creature — Eldrazi

Destroys a permanent on cast, indestructible, Annihilator 4.

Ulamog, the Ceaseless Hunger

Ulamog, the Ceaseless Hunger

{10}

Legendary Creature — Eldrazi

Exiles two permanents on cast and mills twenty cards when attacking.

Ulamog, the Defiler

Ulamog, the Defiler

{10}

Legendary Creature — Eldrazi

Exiles libraries and gains +1/+1 counters with Annihilator X.

It That Betrays

It That Betrays

{12}

Creature — Eldrazi

Steals all sacrificed permanents from your opponents.

Void Winnower

Void Winnower

{9}

Creature — Eldrazi

Stalls opponents by locking out even-cost spells and blocks.

Oblivion Sower

Oblivion Sower

{6}

Creature — Eldrazi

Exiles top cards of opponent's library and ramps their exiled lands to your board.

World Breaker

World Breaker

{6}{G}

Creature — Eldrazi

Exiles artifact, enchantment, or land on cast and recurs itself.

Sire of Stagnation

Sire of Stagnation

{4}{U}{B}

Creature — Eldrazi

Punishes opponent land plays with card draw and exile.

Sowing Mycospawn

Sowing Mycospawn

{3}{G}

Creature — Eldrazi Fungus

Fetches lands on cast and disrupts opponent lands when kicked.

Glaring Fleshraker

Glaring Fleshraker

{2}{C}

Creature — Eldrazi Drone

Generates Spawn tokens and burns opponents when casting colorless spells.

Flayer of Loyalties

Flayer of Loyalties

{8}{C}{C}

Creature — Eldrazi

Gains control of opponent creatures and gives them Trample and Annihilator.

Artisan of Kozilek

Artisan of Kozilek

{9}

Creature — Eldrazi

Returns a creature from graveyard on cast and attacks with Annihilator 2.

Breaker of Armies

Breaker of Armies

{8}

Creature — Eldrazi

Forces all opposing creatures to block it, clearing paths for other attackers.

Endbringer

Endbringer

{5}{C}

Creature — Eldrazi

Untaps every turn to ping, stop attackers, or draw cards.

Conduit of Ruin

Conduit of Ruin

{6}

Creature — Eldrazi

Tutors high-cost colorless creatures and reduces spell costs.

Spawnbed Protector

Spawnbed Protector

{7}

Creature — Eldrazi

Generates Eldrazi Scion tokens every turn for ramp or defense.

Hideous Taskmaster

Hideous Taskmaster

{6}{R}

Creature — Eldrazi

Steals opposing creatures temporarily on cast and gives Haste.

Utility

8 cards
Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Grants Haste and Shroud to protect key Eldrazi titans.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects commander or titans with Hexproof and Haste.

Strionic Resonator

Strionic Resonator

{2}

Artifact

Copies Ulalek's or other Eldrazi cast triggers.

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Doubles all Eldrazi creature triggered abilities.

Forsaken Monument

Forsaken Monument

{5}

Legendary Artifact

Doubles colorless mana output, buffs creatures, and gains life.

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Instant-speed protection against board wipes and targeted removal.

Monster Manual // Zoological Study

Monster Manual // Zoological Study

{3}{G} // {2}{G}

Artifact — Book // Sorcery — Adventure

Sneaks massive Eldrazi creatures directly into play.

Belbe's Portal

Belbe's Portal

{5}

Artifact

Allows cheat-casting of chosen creature type for cheap.

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 2x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 2x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 5x

Basic Land — Forest

Basic land allocated from mana pip counts.