Tyvar the Bellicose art

Art by Jarel Threat

Saved commander deck

Tyvar the Bellicose

Capitalize on Tyvar's ability to put +1/+1 counters on mana dorks when they tap for mana, growing an army of massive Elves that untap when dealing combat damage.

100 cards$418.85 totalSep 20, 202614 views

Prompt: Tyvar the Bellicose commander deck black and green

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Tyvar the Bellicose

Tyvar the Bellicose

{2}{B}{G}

Legendary Creature — Elf Warrior

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential commander mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient dual-color mana fix

Llanowar Elves

Llanowar Elves

{G}

Creature — Elf Druid

Elf dork that gets counters from Tyvar

Elvish Mystic

Elvish Mystic

{G}

Creature — Elf Druid

Cheap Elf mana dork to turn into a threat

Fyndhorn Elves

Fyndhorn Elves

{G}

Creature — Elf Druid

One-mana Elf dork for quick tempo and counter growth

Priest of Titania

Priest of Titania

{1}{G}

Creature — Elf Druid

Produces huge amounts of green mana and gets massive counters

Elvish Archdruid

Elvish Archdruid

{1}{G}{G}

Creature — Elf Druid

Elf lord that taps for high mana to grow rapidly

Marwyn, the Nurturer

Marwyn, the Nurturer

{2}{G}

Legendary Creature — Elf Druid

Synergizes exponentially with Tyvar's counter distribution

Circle of Dreams Druid

Circle of Dreams Druid

{G}{G}{G}

Creature — Elf Druid

Gaea's Cradle on a stick that gains counters equal to Elf count

Wirewood Channeler

Wirewood Channeler

{3}{G}

Creature — Elf Druid

Generates huge mana and grows significantly under Tyvar

Gyre Sage

Gyre Sage

{1}{G}

Creature — Elf Druid

Evolves and taps for massive mana, boosting counter synergies

Incubation Druid

Incubation Druid

{1}{G}

Creature — Elf Druid

Taps for multiple mana once it has counters on it

Card Draw

10 cards
Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws a card on every creature spell cast

Lifecrafter's Bestiary

Lifecrafter's Bestiary

{3}

Artifact

Repeated scry and creature cast card draw

Guardian Project

Guardian Project

{3}{G}

Enchantment

Consistent card draw in singleton creature decks

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

Top-deck manipulation and rapid hand refill

Toski, Bearer of Secrets

Toski, Bearer of Secrets

{3}{G}

Legendary Creature — Squirrel

Indestructible card draw engine on combat damage

Leaf-Crowned Visionary

Leaf-Crowned Visionary

{G}{G}

Creature — Elf Druid

Elf lord that converts extra mana into card draw

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Draws cards based on giant buffed creatures and casts a free spell

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Flexible draw based on greatest power or board finisher

Miara, Thorn of the Glade

Miara, Thorn of the Glade

{1}{B}

Legendary Creature — Elf Scout

Turns dying Elves into fresh cards

Realmwalker

Realmwalker

{2}{G}

Creature — Shapeshifter

Allows casting Elves directly from the top of the library

Removal

9 cards
Abrupt Decay

Abrupt Decay

{B}{G}

Instant

Uncounterable targeted removal for early threats

Assassin's Trophy

Assassin's Trophy

{B}{G}

Instant

Flexible cheap destruction for any permanent type

Maelstrom Pulse

Maelstrom Pulse

{1}{B}{G}

Sorcery

Removes nonland permanents and token swarms

Beast Within

Beast Within

{2}{G}

Instant

Instant speed unconditional permanent removal

Tear Asunder

Tear Asunder

{1}{G}

Instant

Exiles problematic artifacts or enchantments, or any nonland permanent when kicked

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Efficient board wipe that gets around indestructible

Damnation

Damnation

{2}{B}{B}

Sorcery

Classic black creature reset spell

Reclamation Sage

Reclamation Sage

{2}{G}

Creature — Elf Shaman

Elf creature that destroys an artifact or enchantment

Putrefy

Putrefy

{1}{B}{G}

Instant

Instant-speed creature or artifact destruction

Threats/Wincons

20 cards
Ezuri, Renegade Leader

Ezuri, Renegade Leader

{1}{G}{G}

Legendary Creature — Elf Warrior

Protects Elves from board wipes and provides repeatable Overrun

Lathril, Blade of the Elves

Lathril, Blade of the Elves

{2}{B}{G}

Legendary Creature — Elf Noble

Creates Elf tokens on combat damage and drains opponents

Imperious Perfect

Imperious Perfect

{2}{G}

Creature — Elf Warrior

Buffs Elves and creates additional tokens

Dwynen, Gilt-Leaf Daen

Dwynen, Gilt-Leaf Daen

{2}{G}{G}

Legendary Creature — Elf Warrior

Elf lord that gains life when Elves attack

Canopy Tactician

Canopy Tactician

{3}{G}

Creature — Elf Warrior

Elf lord that taps for 3 green, adding 3 counters via Tyvar

Elvish Champion

Elvish Champion

{1}{G}{G}

Creature — Elf

Gives Elves forestwalk and power buffs

Elvish Warmaster

Elvish Warmaster

{1}{G}

Creature — Elf Warrior

Token generator and late-game pump threat

Shaman of the Pack

Shaman of the Pack

{1}{B}{G}

Creature — Elf Shaman

Direct life loss to opponents based on Elf count

Abomination of Llanowar

Abomination of Llanowar

{1}{B}{G}

Legendary Creature — Elf Horror

Grows massively with Elves in graveyard and battlefield

Hardened Scales

Hardened Scales

{G}

Enchantment

Amplifies every counter placed by Tyvar

Corpsejack Menace

Corpsejack Menace

{2}{B}{G}

Creature — Fungus

Doubles all +1/+1 counters received by creatures

Rishkar, Peema Renegade

Rishkar, Peema Renegade

{2}{G}

Legendary Creature — Elf Druid

Turns counter-laden creatures into extra mana sources

Kami of Whispered Hopes

Kami of Whispered Hopes

{2}{G}

Creature — Spirit

Increases counters added and taps for huge mana based on its power

Heritage Druid

Heritage Druid

{G}

Creature — Elf Druid

Taps untapped Elves for quick burst mana

Wolverine Riders

Wolverine Riders

{4}{G}{G}

Creature — Elf Warrior

Generates Elves on each turn and provides passive lifegain

Poison-Tip Archer

Poison-Tip Archer

{2}{B}{G}

Creature — Elf Archer

Punishes opponents whenever any creature dies

Finale of Devastation

Finale of Devastation

{X}{G}{G}

Sorcery

Tutors key creatures and provides a game-ending combat pump

Torment of Hailfire

Torment of Hailfire

{X}{B}{B}

Sorcery

Dumps excessive dork mana into a game-ending win condition

Craterhoof Behemoth

Craterhoof Behemoth

{5}{G}{G}{G}

Creature — Beast

Classic creature deck game-ending finisher

Triumph of the Hordes

Triumph of the Hordes

{2}{G}{G}

Sorcery

Converts large buffed dorks into lethal infect attacks

Utility

10 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants haste and hexproof to Commander or key dorks

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Provides free haste so dorks can tap immediately

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Protects entire board state from board wipes

Wirewood Symbiote

Wirewood Symbiote

{G}

Creature — Insect

Untaps mana dorks and resets useful ETB Elves

Concordant Crossroads

Concordant Crossroads

{G}

World Enchantment

Gives global haste so all dorks tap and get counters instantly

Thousand-Year Elixir

Thousand-Year Elixir

{3}

Artifact

Allows dorks to tap the turn they enter and offers untap synergy

Staff of Domination

Staff of Domination

{3}

Artifact

Goes infinite with mana dorks tapping for 5+ mana

Umbral Mantle

Umbral Mantle

{3}

Artifact — Equipment

Provides infinite stats and infinite mana with big dorks

Tyvar's Stand

Tyvar's Stand

{X}{G}

Instant

Protects key creatures or pumps for lethal damage

Golgari Charm

Golgari Charm

{B}{G}

Instant

Versatile mode selection for board regeneration or mass removal

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Llanowar Wastes

Llanowar Wastes

Land

Nonbasic dual land for color fixing.

Woodland Cemetery

Woodland Cemetery

Land

Nonbasic dual land for color fixing.

Temple of Malady

Temple of Malady

Land

Dual land with scry.

Tainted Wood

Tainted Wood

Land

Dual land (needs a Swamp).

Swamp

Swamp 5x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 18x

Basic Land — Forest

Basic land allocated from mana pip counts.