Tymna the Weaver art

Art by Yoshitaka Amano

Saved commander deck

Tymna the Weaver

A low-curve Orzhov midrange deck that uses cheap, evasive creatures to trigger Tymna's card draw, building an insurmountable resource advantage through efficient interaction and steady incremental drain.

100 cards$147.01 totalMay 25, 20269 views

Prompt: A $150 Tymna the Weaver commander deck — an efficient engine-building deck with a low mana curve, cheap card-advantage engines and cantrips, minimal splash, winning through sheer incremental value and consistent interaction.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Tymna the Weaver

Tymna the Weaver

{1}{W}{B}

Legendary Creature — Human Cleric

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Format staple for fast mana.

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient color fixing.

Orzhov Signet

Orzhov Signet

{2}

Artifact

Early game color fixing.

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

Untapped color fixing.

Mind Stone

Mind Stone

{2}

Artifact

Ramp that can be traded for a card later.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Efficient two-mana rock.

Prismatic Lens

Prismatic Lens

{2}

Artifact

Cheap mana rock and filter.

Everflowing Chalice

Everflowing Chalice

{0}

Artifact

Scalable mana source.

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Catch-up ramp on a creature body.

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Early land search.

Card Draw

9 cards
Sign in Blood

Sign in Blood

{B}{B}

Sorcery

Cheap card advantage.

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Efficient black card draw.

Read the Bones

Read the Bones

{2}{B}

Sorcery

Filtering and draw.

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Triggers off cheap creatures.

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

Capitalizes on small creatures.

Grim Hireling

Grim Hireling

{3}{B}

Creature — Tiefling Rogue

Generates treasure on combat damage.

Painful Truths

Painful Truths

{2}{B}

Sorcery

High value draw in multi-color.

Village Rites

Village Rites

{B}

Instant

Low cost sacrifice utility.

Corrupted Conviction

Corrupted Conviction

{B}

Instant

Low cost sacrifice utility.

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premium creature removal.

Path to Exile

Path to Exile

{W}

Instant

Premium creature removal.

Despark

Despark

{W}{B}

Instant

Cheap exile for high value targets.

Mortify

Mortify

{1}{W}{B}

Instant

Versatile creature or enchantment removal.

Generous Gift

Generous Gift

{2}{W}

Instant

Flexible permanent removal.

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Black enchantment removal.

Fracture

Fracture

{W}{B}

Instant

Hits artifacts, enchantments, and walkers.

Utter End

Utter End

{2}{W}{B}

Instant

Exiles any nonland permanent.

Damn

Damn

{B}{B}

Sorcery

Flexible spot removal or board wipe.

Kaya's Wrath

Kaya's Wrath

{W}{W}{B}{B}

Sorcery

Budget-friendly board wipe.

Threats/Wincons

25 cards
Healer's Hawk

Healer's Hawk

{W}

Creature — Bird

Cheap evasive body to trigger Tymna.

Vampire of the Dire Moon

Vampire of the Dire Moon

{B}

Creature — Vampire

Deathtouch and lifelink engine.

Changeling Outcast

Changeling Outcast

{B}

Creature — Shapeshifter

Unblockable 1-drop.

Daxos, Blessed by the Sun

Daxos, Blessed by the Sun

{W}{W}

Legendary Enchantment Creature — Demigod

Lifegain to offset Tymna's cost.

Serra Ascendant

Serra Ascendant

{W}

Creature — Human Monk

Massive early pressure.

Skyclave Apparition

Skyclave Apparition

{1}{W}{W}

Creature — Kor Spirit

Removal on a relevant body.

Giver of Runes

Giver of Runes

{W}

Creature — Kor Cleric

Protection utility.

Okiba-Gang Shinobi

Okiba-Gang Shinobi

{3}{B}{B}

Creature — Rat Ninja

Hand disruption via ninjutsu.

Ink-Eyes, Servant of Oni

Ink-Eyes, Servant of Oni

{4}{B}{B}

Legendary Creature — Rat Ninja

Ninjutsu payoff and recursion.

Suture Priest

Suture Priest

{1}{W}

Creature — Phyrexian Cleric

Incremental life gain and drain.

Kambal, Consul of Allocation

Kambal, Consul of Allocation

{1}{W}{B}

Legendary Creature — Human Advisor

Punishes noncreature spells.

Custodi Lich

Custodi Lich

{3}{B}{B}

Creature — Zombie Cleric

Monarch and sacrifice removal.

Zulaport Cutthroat

Zulaport Cutthroat

{1}{B}

Creature — Human Rogue Ally

Value on creature deaths.

Blood Artist

Blood Artist

{1}{B}

Creature — Vampire

Lifegain and drain.

Cruel Celebrant

Cruel Celebrant

{W}{B}

Creature — Vampire

Orzhov aristocrat piece.

Loran of the Third Path

Loran of the Third Path

{2}{W}

Legendary Creature — Human Artificer

Removal and incidental card draw.

Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

{1}{W}{W}

Legendary Creature — Human Knight

Aggressive token generation.

Inquisitorial Rosette

Inquisitorial Rosette

{2}

Artifact — Equipment

Token generation and evasion.

Loyal Unicorn

Loyal Unicorn

{3}{W}

Creature — Unicorn

Provides combat security.

Etchings of the Chosen

Etchings of the Chosen

{1}{W}{B}

Enchantment

Anthem and protection.

Bastion of Remembrance

Bastion of Remembrance

{2}{B}

Enchantment

Resilient drain effect.

Court of Ambition

Court of Ambition

{2}{B}{B}

Enchantment

The Monarch and hand/life pressure.

Evolved Sleeper

Evolved Sleeper

{B}

Creature — Human

Scalable early threat.

Knight of the Ebon Legion

Knight of the Ebon Legion

{B}

Creature — Vampire Knight

Growing early game threat.

Deep-Cavern Bat

Deep-Cavern Bat

{1}{B}

Creature — Bat

Evasive disruption.

Utility

6 cards
Victimize

Victimize

{2}{B}

Sorcery

Efficient recursion.

Sevinne's Reclamation

Sevinne's Reclamation

{2}{W}

Sorcery

Recursive engine for low MV cards.

Mother of Runes

Mother of Runes

{W}

Creature — Human Cleric

Protection for Tymna.

Selfless Spirit

Selfless Spirit

{1}{W}

Creature — Spirit Cleric

Board protection on an evasive body.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protection for the commander.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protection and haste.

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 11x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 13x

Basic Land — Swamp

Basic land allocated from mana pip counts.