Tsagan, Raider Warlord

Art by Brian Valeza

Commander deckBRW

Tsagan, Raider Warlord

Aggressive Mardu beatdown leveraging first strike and double strike creatures to supercharge Tsagan's attack trigger, alongside reliable life loss effects to reach max speed quickly.

$386.81for all 100 cards at today’s prices
Built Nov 6, 202619 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

6
18
22
10
3
1
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw10
Interaction11
↳ board wipes2
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 45B 16R 19
37lands · rule of thumb 35–38
2.98average mana value (nonland)
$386.81whole deck, today

The list

Commander

1
Tsagan, Raider Warlord

Tsagan, Raider Warlord

RWB

Legendary Creature — Dinosaur Berserker

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential artifact acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient three-color mana fixing

Boros Signet

Boros Signet

2

Artifact

reliable mana ramp in Boros colors

Orzhov Signet

Orzhov Signet

2

Artifact

reliable mana ramp in Orzhov colors

Rakdos Signet

Rakdos Signet

2

Artifact

reliable mana ramp in Rakdos colors

Talisman of Conviction

Talisman of Conviction

2

Artifact

untapped two-mana color fixing

Talisman of Hierarchy

Talisman of Hierarchy

2

Artifact

untapped two-mana color fixing

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

untapped two-mana color fixing

Fellwar Stone

Fellwar Stone

2

Artifact

inexpensive multi-color rock

Smothering Tithe

Smothering Tithe

3W

Enchantment

explosive treasure production in multiplayer

Card Draw

10
Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

draws cards from opponent noncreature spells

Skullclamp

Skullclamp

1

Artifact — Equipment

converts small or dying creatures into card advantage

Night's Whisper

Night's Whisper

1B

Sorcery

efficient cheap burst card draw

Read the Bones

Read the Bones

2B

Sorcery

scries and draws cards to find key pieces

Painful Truths

Painful Truths

2B

Sorcery

draws three cards for three mana in a three-color deck

Tocasia's Welcome

Tocasia's Welcome

2W

Enchantment

steady card draw from playing low-mana creatures

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

draws cards whenever creatures die in combat

Mangara, the Diplomat

Mangara, the Diplomat

3W

Legendary Creature — Human Cleric

punishes opponents for attacking or double-spelling

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

steady extra card every turn

Trouble in Pairs

Trouble in Pairs

2WW

Enchantment

punishes common opponent value actions with card draw

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

efficient instant-speed creature exile

Anguished Unmaking

Anguished Unmaking

1WB

Instant

unconditional nonland permanent exile

Generous Gift

Generous Gift

2W

Instant

flexible permanent removal

Chaos Warp

Chaos Warp

2R

Instant

answers any permanent at instant speed

Despark

Despark

WB

Instant

cheap exile for big threats and commanders

Wear // Tear

Wear // Tear

1R // W

Instant // Instant

efficient artifact and enchantment destruction

Crackling Doom

Crackling Doom

RWB

Instant

forces opponents to sacrifice their biggest threats and deals damage

Toxic Deluge

Toxic Deluge

2B

Sorcery

scalable board wipe that gets around indestructible

Blasphemous Act

Blasphemous Act

8R

Sorcery

cheap red board wipe against wide fields

Threats/Wincons

22
Swiftblade Vindicator

Swiftblade Vindicator

RW

Creature — Human Soldier

double strike threat that scales massively with power buffs

Mirran Crusader

Mirran Crusader

1WW

Creature — Human Knight

double strike attacker with relevant protections

Boros Strike-Captain

Boros Strike-Captain

1RWRW

Creature — Minotaur Soldier

first strike attacker with battalion token generation

Adorned Pouncer

Adorned Pouncer

1W

Creature — Cat

early double strike threat with embalm value

Thalia, Guardian of Thraben

Thalia, Guardian of Thraben

1W

Legendary Creature — Human Soldier

first strike creature that slows down noncreature spells

Thalia, Heretic Cathar

Thalia, Heretic Cathar

2W

Legendary Creature — Human Soldier

first strike creature that forces opposing blockers to enter tapped

Archetype of Courage

Archetype of Courage

1WW

Enchantment Creature — Human Soldier

grants team first strike and strips it from opponents

Balan, Wandering Knight

Balan, Wandering Knight

2WW

Legendary Creature — Cat Knight

first strike threat that easily gains double strike

Drana, Liberator of Malakir

Drana, Liberator of Malakir

1BB

Legendary Creature — Vampire Ally

first strike attacker that buffs the team before normal damage

Blade Historian

Blade Historian

RWRWRWRW

Creature — Human Cleric

gives all attacking creatures double strike

Danitha Capashen, Paragon

Danitha Capashen, Paragon

2W

Legendary Creature — Human Knight

first strike keyword carrier with lifelink and vigilance

Gisela, Blade of Goldnight

Gisela, Blade of Goldnight

4RWW

Legendary Creature — Angel

first strike finisher that doubles outgoing combat damage

Silverblade Paladin

Silverblade Paladin

1WW

Creature — Human Knight

pairs with Tsagan to grant double strike

Solemn Recruit

Solemn Recruit

1WW

Creature — Dwarf Warrior

double strike attacker that grows with revolt

Twinblade Paladin

Twinblade Paladin

3W

Creature — Human Knight

double strike threat that grows through lifegain

Kwende, Pride of Femeref

Kwende, Pride of Femeref

3W

Legendary Creature — Human Knight

upgrades all first strike creatures to double strike

Ankle Shanker

Ankle Shanker

2RWB

Creature — Goblin Berserker

gives all attacking creatures first strike and deathtouch

Adriana, Captain of the Guard

Adriana, Captain of the Guard

3RW

Legendary Creature — Human Knight

melee triggers pump the team heavily alongside Tsagan

Isshin, Two Heavens as One

Isshin, Two Heavens as One

RWB

Legendary Creature — Human Samurai

doubles Tsagan's attack trigger and other combat effects

Aurelia, the Warleader

Aurelia, the Warleader

2RRWW

Legendary Creature — Angel

provides an additional combat step for extra triggers

Karlach, Fury of Avernus

Karlach, Fury of Avernus

4R

Legendary Creature — Tiefling Barbarian

first strike attacker providing extra combats

Iroas, God of Victory

Iroas, God of Victory

2RW

Legendary Enchantment Creature — God

grants menace and prevents all combat damage to attacking creatures

Utility

10
Blood Artist

Blood Artist

1B

Creature — Vampire

causes opponents to lose life to reliably increase speed

Zulaport Cutthroat

Zulaport Cutthroat

1B

Creature — Human Rogue Ally

passive opponent life loss triggers engine speed consistently

Sulfuric Vortex

Sulfuric Vortex

1RR

Enchantment

guarantees opponent life loss on your turn to rapidly hit max speed

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects Tsagan and enables immediate attacking

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

gives hexproof and haste to commander

Boros Charm

Boros Charm

RW

Instant

protects team from wipes or grants double strike in combat

Akroma's Will

Akroma's Will

3W

Instant

grants double strike and evasion for lethal combat swings

Teferi's Protection

Teferi's Protection

2W

Instant

ultimate defensive spell against board wipes

Reconnaissance

Reconnaissance

W

Enchantment

allows free attacks and untaps creatures after combat damage

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

doubles Tsagan's attack trigger by naming Dinosaur or Berserker

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Orzhov Basilica

Orzhov Basilica

Land

Bounce land — taps for two colors.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Plains

Plains 9x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 3x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.