
Art by Chris Rahn
Commander deckGR
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
Aggressive Werewolf and Wolf tribal deck that uses Tovolar to manipulate nightbound/daybound states, draw cards off combat damage, and overwhelm opponents with boosted stats and combat tricks.
Asked for“Tovolar, Dire Overlord // Tovolar, the Midnight Scourge commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
1RGLegendary Creature — Human Werewolf // Legendary Creature — Werewolf
Chosen commander for the requested strategy.
Ramp
10Card Draw
8
Toski, Bearer of Secrets
3GLegendary Creature — Squirrel
indestructible engine that draws cards on combat damage

Beast Whisperer
2GGCreature — Elf Druid
recurrent draw whenever casting creature spells

Return of the Wildspeaker
4GInstant
draws based on largest creature or acts as a finisher overrun

Rishkar's Expertise
4GGSorcery
draws deep off large wolves and casts a free spell

Shamanic Revelation
3GGSorcery
refills hand based on wide board state and gains life
Removal
10
Krosan Grip
2GInstant
split second removal against problematic artifacts or enchantments

Decimate
2RGSorcery
destroys target artifact, creature, enchantment, and land at once

Chandra's Ignition
3RRSorcery
board wipe that scales with a large werewolf's power
Threats/Wincons
25
Reckless Stormseeker // Storm-Charged Slasher
2RCreature — Human Werewolf // Creature — Werewolf
grants haste and buffs power each turn

Kessig Naturalist // Lord of the Ulvenwald
RGCreature — Human Werewolf // Creature — Werewolf
werewolf lord that generates RG mana when attacking

Avabruck Caretaker // Hollowhenge Huntmaster
4GGCreature — Human Werewolf // Creature — Werewolf
protects board with hexproof and heavily counters team at night

Mayor of Avabruck // Howlpack Alpha
1GCreature — Human Advisor Werewolf // Creature — Werewolf
classic werewolf anthem and token generator

Huntmaster of the Fells // Ravager of the Fells
2RGCreature — Human Werewolf // Creature — Werewolf
provides life, tokens, and removal on transformations

Immerwolf
1RGCreature — Wolf
anthem that prevents non-human Werewolves from flipping back

Outland Liberator // Frenzied Trapbreaker
1GCreature — Human Werewolf // Creature — Werewolf
reusable artifact/enchantment removal on attack

Geier Reach Bandit // Vildin-Pack Alpha
2RCreature — Human Rogue Werewolf // Creature — Werewolf
causes new Werewolves to enter already transformed

Ill-Tempered Loner // Howlpack Avenger
2RRCreature — Human Werewolf // Creature — Werewolf
punishes opponents for damaging your creatures

Duskwatch Recruiter // Krallenhorde Howler
1GCreature — Human Warrior Werewolf // Creature — Werewolf
digs for creatures and discounts creature spells at night

Tovolar's Huntmaster // Tovolar's Packleader
4GGCreature — Human Werewolf // Creature — Werewolf
Grave Titan equivalent for wolves that fights on flip

Packsong Pup
1GCreature — Wolf
grows quickly as wolves enter and provides life on death

Nightpack Ambusher
2GGCreature — Wolf
flash wolf lord that generates tokens on empty turns

Cemetery Prowler
1GGCreature — Wolf
graveyard hate that discounts creature spells

Volatile Arsonist // Dire-Strain Anarchist
3RRCreature — Human Werewolf // Creature — Werewolf
haste threat that deals damage to multiple targets on attack

Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha
3RGLegendary Creature — Human Werewolf // Legendary Creature — Werewolf
huge power buff and targeted removal on flip

Scorned Villager // Moonscarred Werewolf
1GCreature — Human Werewolf // Creature — Werewolf
ramp creature that taps for double mana at night

Breakneck Rider // Neck Breaker
1RRCreature — Human Scout Werewolf // Creature — Werewolf
gives attacking creatures +1/+0 and trample at night

Kruin Outlaw // Terror of Kruin Pass
1RRCreature — Human Rogue Werewolf // Creature — Werewolf
gives all Werewolves double strike and menace when flipped

Hermit of the Natterknolls // Lone Wolf of the Natterknolls
2GCreature — Human Werewolf // Creature — Werewolf
draws cards when opponents cast spells on your turn

Silverfur Partisan
2GCreature — Wolf Warrior
creates Wolf tokens whenever wolves are targeted

Instigator Gang // Wildblood Pack
3RCreature — Human Werewolf // Creature — Werewolf
huge power anthem when attacking at night

Werewolf Pack Leader
GGCreature — Human Werewolf
early draw engine and late-game 5/3 trampler

Child of the Pack // Savage Packmate
2RGCreature — Human Werewolf // Creature — Werewolf
trample threat that acts as a mana sink for tokens

Lambholt Elder // Silverpelt Werewolf
2GCreature — Human Werewolf // Creature — Werewolf
draws extra cards on combat damage when flipped
Utility
9
Rhythm of the Wild
1RGEnchantment
makes creatures uncounterable and gives riot choice

Unnatural Growth
1GGGGEnchantment
doubles power and toughness of all creatures each combat

Moonmist
1GInstant
instant night transformation and combat fog for non-Werewolves

Arlinn, the Pack's Hope // Arlinn, the Moon's Fury
2RGLegendary Planeswalker — Arlinn // Legendary Planeswalker — Arlinn
forces day/night control, makes wolf tokens, and ramps









































