
Art by Chris Rahn
Saved commander deck
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
Aggressive Werewolf and Wolf tribal deck that uses Tovolar to manipulate nightbound/daybound states, draw cards off combat damage, and overwhelm opponents with boosted stats and combat tricks.
Prompt: Tovolar, Dire Overlord // Tovolar, the Midnight Scourge commander deck
Commander
1 cards
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
{1}{R}{G}Legendary Creature — Human Werewolf // Legendary Creature — Werewolf
Chosen commander for the requested strategy.
Ramp
10 cardsCard Draw
8 cards
Toski, Bearer of Secrets
{3}{G}Legendary Creature — Squirrel
indestructible engine that draws cards on combat damage

Hunter's Insight
{2}{G}Instant
massive instant-speed draw when a werewolf connects

Beast Whisperer
{2}{G}{G}Creature — Elf Druid
recurrent draw whenever casting creature spells

Return of the Wildspeaker
{4}{G}Instant
draws based on largest creature or acts as a finisher overrun

Rishkar's Expertise
{4}{G}{G}Sorcery
draws deep off large wolves and casts a free spell

Shamanic Revelation
{3}{G}{G}Sorcery
refills hand based on wide board state and gains life
Removal
10 cards
Krosan Grip
{2}{G}Instant
split second removal against problematic artifacts or enchantments

Decimate
{2}{R}{G}Sorcery
destroys target artifact, creature, enchantment, and land at once

Chandra's Ignition
{3}{R}{R}Sorcery
board wipe that scales with a large werewolf's power
Threats/Wincons
25 cards
Reckless Stormseeker // Storm-Charged Slasher
{2}{R}Creature — Human Werewolf // Creature — Werewolf
grants haste and buffs power each turn

Kessig Naturalist // Lord of the Ulvenwald
{R}{G}Creature — Human Werewolf // Creature — Werewolf
werewolf lord that generates RG mana when attacking

Avabruck Caretaker // Hollowhenge Huntmaster
{4}{G}{G}Creature — Human Werewolf // Creature — Werewolf
protects board with hexproof and heavily counters team at night

Mayor of Avabruck // Howlpack Alpha
{1}{G}Creature — Human Advisor Werewolf // Creature — Werewolf
classic werewolf anthem and token generator

Huntmaster of the Fells // Ravager of the Fells
{2}{R}{G}Creature — Human Werewolf // Creature — Werewolf
provides life, tokens, and removal on transformations

Immerwolf
{1}{R}{G}Creature — Wolf
anthem that prevents non-human Werewolves from flipping back

Outland Liberator // Frenzied Trapbreaker
{1}{G}Creature — Human Werewolf // Creature — Werewolf
reusable artifact/enchantment removal on attack

Geier Reach Bandit // Vildin-Pack Alpha
{2}{R}Creature — Human Rogue Werewolf // Creature — Werewolf
causes new Werewolves to enter already transformed

Ill-Tempered Loner // Howlpack Avenger
{2}{R}{R}Creature — Human Werewolf // Creature — Werewolf
punishes opponents for damaging your creatures

Duskwatch Recruiter // Krallenhorde Howler
{1}{G}Creature — Human Warrior Werewolf // Creature — Werewolf
digs for creatures and discounts creature spells at night

Tovolar's Huntmaster // Tovolar's Packleader
{4}{G}{G}Creature — Human Werewolf // Creature — Werewolf
Grave Titan equivalent for wolves that fights on flip

Packsong Pup
{1}{G}Creature — Wolf
grows quickly as wolves enter and provides life on death

Nightpack Ambusher
{2}{G}{G}Creature — Wolf
flash wolf lord that generates tokens on empty turns

Cemetery Prowler
{1}{G}{G}Creature — Wolf
graveyard hate that discounts creature spells

Volatile Arsonist // Dire-Strain Anarchist
{3}{R}{R}Creature — Human Werewolf // Creature — Werewolf
haste threat that deals damage to multiple targets on attack

Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha
{3}{R}{G}Legendary Creature — Human Werewolf // Legendary Creature — Werewolf
huge power buff and targeted removal on flip

Scorned Villager // Moonscarred Werewolf
{1}{G}Creature — Human Werewolf // Creature — Werewolf
ramp creature that taps for double mana at night

Breakneck Rider // Neck Breaker
{1}{R}{R}Creature — Human Scout Werewolf // Creature — Werewolf
gives attacking creatures +1/+0 and trample at night

Kruin Outlaw // Terror of Kruin Pass
{1}{R}{R}Creature — Human Rogue Werewolf // Creature — Werewolf
gives all Werewolves double strike and menace when flipped

Hermit of the Natterknolls // Lone Wolf of the Natterknolls
{2}{G}Creature — Human Werewolf // Creature — Werewolf
draws cards when opponents cast spells on your turn

Silverfur Partisan
{2}{G}Creature — Wolf Warrior
creates Wolf tokens whenever wolves are targeted

Instigator Gang // Wildblood Pack
{3}{R}Creature — Human Werewolf // Creature — Werewolf
huge power anthem when attacking at night

Werewolf Pack Leader
{G}{G}Creature — Human Werewolf
early draw engine and late-game 5/3 trampler

Child of the Pack // Savage Packmate
{2}{R}{G}Creature — Human Werewolf // Creature — Werewolf
trample threat that acts as a mana sink for tokens

Lambholt Elder // Silverpelt Werewolf
{2}{G}Creature — Human Werewolf // Creature — Werewolf
draws extra cards on combat damage when flipped
Utility
9 cards
Rhythm of the Wild
{1}{R}{G}Enchantment
makes creatures uncounterable and gives riot choice

Lightning Greaves
{2}Artifact — Equipment
haste and shroud protection for Tovolar

Unnatural Growth
{1}{G}{G}{G}{G}Enchantment
doubles power and toughness of all creatures each combat

Moonmist
{1}{G}Instant
instant night transformation and combat fog for non-Werewolves

Arlinn, the Pack's Hope // Arlinn, the Moon's Fury
{2}{R}{G}Legendary Planeswalker — Arlinn // Legendary Planeswalker — Arlinn
forces day/night control, makes wolf tokens, and ramps







































