Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

Art by Chris Rahn

Commander deckGR

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

Accelerate transforming double-faced cards using Day/Night manipulation like Unnatural Moonrise and The Celestus, targeted transform instant Waxing Moon, and flash enablers like Yeva to safely pass turns.

$143.62for all 100 cards at today’s prices
Built Aug 31, 202653 views

Asked for“統率者は魔導戦士、ティナ ティナ を高速で裏面にしたい 月霧 以外で何かアイディアはあるか?”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

3
19
16
15
5
3
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp13
Card draw13
Interaction17
↳ board wipes3
Tutors5

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

R 28G 51
37lands · rule of thumb 35–38
3.24average mana value (nonland)
$143.62whole deck, today

The list

Commander

1
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

1RG

Legendary Creature — Human Werewolf // Legendary Creature — Werewolf

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana

Arcane Signet

Arcane Signet

2

Artifact

efficient color fixing

Gruul Signet

Gruul Signet

2

Artifact

reliable mana acceleration

Talisman of Impulse

Talisman of Impulse

2

Artifact

untapped early ramp

Nature's Lore

Nature's Lore

1G

Sorcery

fetches forests untapped

Three Visits

Three Visits

1G

Sorcery

fetches forests untapped

Farseek

Farseek

1G

Sorcery

searches dual lands

Cultivate

Cultivate

2G

Sorcery

land advantage and ramp

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

land advantage and ramp

Kessig Naturalist // Lord of the Ulvenwald

Kessig Naturalist // Lord of the Ulvenwald

RG

Creature — Human Werewolf // Creature — Werewolf

werewolf mana generator

Card Draw

10
Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

draws on creature cast

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

draws cards on combat damage

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

burst draw or pump finisher

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

massive draw and free spell

Harmonize

Harmonize

2GG

Sorcery

efficient green draw

Sylvan Library

Sylvan Library

1G

Enchantment

top deck control and extra cards

Guardian Project

Guardian Project

3G

Enchantment

draws card on non-token creature ETB

Lifecrafter's Bestiary

Lifecrafter's Bestiary

3

Artifact

scry and creature cast draw

Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

refills hand in red

Greater Good

Greater Good

2GG

Enchantment

sacrifices large creatures for draw

Removal

10
Beast Within

Beast Within

2G

Instant

versatile permanent destruction

Chaos Warp

Chaos Warp

2R

Instant

unconditional red spot removal

Blasphemous Act

Blasphemous Act

8R

Sorcery

cheap red board wipe

Nature's Claim

Nature's Claim

G

Instant

cheap artifact and enchantment destruction

Abrade

Abrade

1R

Instant

flexible damage or artifact destruction

Hull Breach

Hull Breach

RG

Sorcery

two-for-one artifact/enchantment removal

Decimate

Decimate

2RG

Sorcery

destroys four targets at once

Vandalblast

Vandalblast

R

Sorcery

one-sided artifact wipe

Chandra's Ignition

Chandra's Ignition

3RR

Sorcery

board wipe using commander power

Reclamation Sage

Reclamation Sage

2G

Creature — Elf Shaman

creature-based removal

Threats/Wincons

24
Avabruck Caretaker // Hollowhenge Huntmaster

Avabruck Caretaker // Hollowhenge Huntmaster

4GG

Creature — Human Werewolf // Creature — Werewolf

grants hexproof and counters when transformed

Huntmaster of the Fells // Ravager of the Fells

Huntmaster of the Fells // Ravager of the Fells

2RG

Creature — Human Werewolf // Creature — Werewolf

creates tokens and deals damage on transform

Mayor of Avabruck // Howlpack Alpha

Mayor of Avabruck // Howlpack Alpha

1G

Creature — Human Advisor Werewolf // Creature — Werewolf

anthens and token generator

Reckless Stormseeker // Storm-Charged Slasher

Reckless Stormseeker // Storm-Charged Slasher

2R

Creature — Human Werewolf // Creature — Werewolf

gives haste and power boosts

Howlpack Piper // Wildsong Howler

Howlpack Piper // Wildsong Howler

3G

Creature — Human Werewolf // Creature — Werewolf

uncounterable creature cheat

Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha

Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha

3RG

Legendary Creature — Human Werewolf // Legendary Creature — Werewolf

pumps creatures and fights on transform

Geier Reach Bandit // Vildin-Pack Alpha

Geier Reach Bandit // Vildin-Pack Alpha

2R

Creature — Human Rogue Werewolf // Creature — Werewolf

automatically transforms incoming werewolves when flipped

Outland Liberator // Frenzied Trapbreaker

Outland Liberator // Frenzied Trapbreaker

1G

Creature — Human Werewolf // Creature — Werewolf

destroys artifacts/enchantments on attack

Nightpack Ambusher

Nightpack Ambusher

2GG

Creature — Wolf

rewards passing turn without casting spells

Volatile Arsonist // Dire-Strain Anarchist

Volatile Arsonist // Dire-Strain Anarchist

3RR

Creature — Human Werewolf // Creature — Werewolf

spreads damage across targets on attack

Tovolar's Huntmaster // Tovolar's Packleader

Tovolar's Huntmaster // Tovolar's Packleader

4GG

Creature — Human Werewolf // Creature — Werewolf

creates tokens and fights

Ill-Tempered Loner // Howlpack Avenger

Ill-Tempered Loner // Howlpack Avenger

2RR

Creature — Human Werewolf // Creature — Werewolf

reflects damage to any target

Hermit of the Natterknolls // Lone Wolf of the Natterknolls

Hermit of the Natterknolls // Lone Wolf of the Natterknolls

2G

Creature — Human Werewolf // Creature — Werewolf

punishes opponents for playing on your turn

Cemetery Prowler

Cemetery Prowler

1GG

Creature — Wolf

graveyard hate and cost reduction

Arlinn, the Pack's Hope // Arlinn, the Moon's Fury

Arlinn, the Pack's Hope // Arlinn, the Moon's Fury

2RG

Legendary Planeswalker — Arlinn // Legendary Planeswalker — Arlinn

planeswalker providing tokens and flash

Halana and Alena, Partners

Halana and Alena, Partners

2RG

Legendary Creature — Human Ranger

pumps attackers and grants haste

Xenagos, God of Revels

Xenagos, God of Revels

3RG

Legendary Enchantment Creature — God

doubles power and gives haste

Packsong Pup

Packsong Pup

1G

Creature — Wolf

grows with other wolves

Scorned Villager // Moonscarred Werewolf

Scorned Villager // Moonscarred Werewolf

1G

Creature — Human Werewolf // Creature — Werewolf

mana dork that adds double mana transformed

Kruin Outlaw // Terror of Kruin Pass

Kruin Outlaw // Terror of Kruin Pass

1RR

Creature — Human Rogue Werewolf // Creature — Werewolf

gives menace to all wolves when transformed

Instigator Gang // Wildblood Pack

Instigator Gang // Wildblood Pack

3R

Creature — Human Werewolf // Creature — Werewolf

massive power anthem when transformed

Daybreak Ranger // Nightfall Predator

Daybreak Ranger // Nightfall Predator

2G

Creature — Human Archer Ranger Werewolf // Creature — Werewolf

flier removal and fight engine

Full Moon's Rise

Full Moon's Rise

1G

Enchantment

werewolf anthem and regeneration board protection

Breakneck Rider // Neck Breaker

Breakneck Rider // Neck Breaker

1RR

Creature — Human Scout Werewolf // Creature — Werewolf

grants trample and power when transformed

Utility

8
Waxing Moon

Waxing Moon

1G

Instant

instant speed transformation and trample

Unnatural Moonrise

Unnatural Moonrise

RG

Sorcery

forces Night, draws a card, and grants trample

The Celestus

The Celestus

3

Legendary Artifact

mana rock that flips Day/Night and loots

Yeva, Nature's Herald

Yeva, Nature's Herald

2GG

Legendary Creature — Elf Shaman

allows passing turn without casting to flip commander while holding up flash creatures

Wilderness Reclamation

Wilderness Reclamation

3G

Enchantment

untaps lands on end step to pass turn safely for Night shift

Heroic Intervention

Heroic Intervention

1G

Instant

board protection against wipes

Rhythm of the Wild

Rhythm of the Wild

1RG

Enchantment

haste and uncounterable creatures

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protection and haste for commander

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Karplusan Forest

Karplusan Forest

Land

Nonbasic dual land for color fixing.

Rootbound Crag

Rootbound Crag

Land

Nonbasic dual land for color fixing.

Temple of Abandon

Temple of Abandon

Land

Dual land with scry.

Cinder Glade

Cinder Glade

Land — Mountain Forest

Nonbasic dual land for color fixing.

Game Trail

Game Trail

Land

Nonbasic dual land for color fixing.

Mountain

Mountain 8x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 14x

Basic Land — Forest

Basic land allocated from mana pip counts.