Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

Art by Chris Rahn

Commander deckGR

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

Transform your pack of Werewolves by manipulating day and night with Tovolar, drawing cards off aggressive combat damage and overwhelming opponents with tribal buffs and combat power.

$113.75for all 100 cards at today’s prices
Built Oct 13, 202667 views

Asked for“a red-green werewolfs deck”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 60 nonland cards

3
19
17
11
7
2
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp15
Card draw13
Interaction18
↳ board wipes3
Tutors6

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

R 29G 43
39lands · rule of thumb 35–38
3.20average mana value (nonland)
$113.75whole deck, today

The list

Commander

1
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

1RG

Legendary Creature — Human Werewolf // Legendary Creature — Werewolf

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential format-defining fast mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

Efficient two-mana rock producing both colors

Gruul Signet

Gruul Signet

2

Artifact

Cheap mana filtering and acceleration

Talisman of Impulse

Talisman of Impulse

2

Artifact

Untapped dual-color mana rock on turn two

Farseek

Farseek

1G

Sorcery

Searches out typed dual lands or basic forests

Rampant Growth

Rampant Growth

1G

Sorcery

Classic cheap ramp to ensure turn three Tovolar

Nature's Lore

Nature's Lore

1G

Sorcery

Brings a forest onto the battlefield untapped

Three Visits

Three Visits

1G

Sorcery

Forest ramp piece entering untapped for immediate tempo

Cultivate

Cultivate

2G

Sorcery

Ramps on field and ensures the next land drop

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Card advantage and acceleration in one spell

Card Draw

9
Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Draws a card on every creature cast

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

Doubles down on Tovolar's combat damage draw trigger

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

Massive burst card draw or an overrun finisher

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

Draws cards equal to your biggest Werewolf and casts a free spell

Harmonize

Harmonize

2GG

Sorcery

Raw, dependable green card draw

Shamanic Revelation

Shamanic Revelation

3GG

Sorcery

Refills your hand based on wide board presence and gains life

Guardian Project

Guardian Project

3G

Enchantment

Continuous card advantage when playing your creatures

Hunter's Insight

Hunter's Insight

2G

Instant

Draws a burst of cards when a large transformed Werewolf connects

Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

Budget-friendly wheel effect to replenish an empty hand

Removal

10
Beast Within

Beast Within

2G

Instant

Versatile instant-speed answer to any permanent

Chaos Warp

Chaos Warp

2R

Instant

Flexible red removal that can tuck problematic permanents

Blasphemous Act

Blasphemous Act

8R

Sorcery

Extremely efficient board wipe when the board gets stalled

Nature's Claim

Nature's Claim

G

Instant

Ultra-efficient one-mana artifact or enchantment removal

Abrade

Abrade

1R

Instant

Modal removal targeting early utility creatures or artifacts

Vandalblast

Vandalblast

R

Sorcery

Single target or one-sided mass artifact destruction

Kenrith's Transformation

Kenrith's Transformation

1G

Enchantment — Aura

Neutrals troublesome commanders while cantripping

Hull Breach

Hull Breach

RG

Sorcery

Two-for-one removal against artifacts and enchantments

Decimate

Decimate

2RG

Sorcery

Blows up four different permanent types for four mana

Chandra's Ignition

Chandra's Ignition

3RR

Sorcery

Turns a massive transformed Werewolf into a one-sided board wipe

Threats/Wincons

23
Reckless Stormseeker // Storm-Charged Slasher

Reckless Stormseeker // Storm-Charged Slasher

2R

Creature — Human Werewolf // Creature — Werewolf

Grants haste and power boosts, especially lethal at night

Outland Liberator // Frenzied Trapbreaker

Outland Liberator // Frenzied Trapbreaker

1G

Creature — Human Werewolf // Creature — Werewolf

Efficient Werewolf that destroys artifacts and enchantments upon attacking

Kessig Naturalist // Lord of the Ulvenwald

Kessig Naturalist // Lord of the Ulvenwald

RG

Creature — Human Werewolf // Creature — Werewolf

Mana-producing two-drop Werewolf that accelerates your curve on attack

Huntmaster of the Fells // Ravager of the Fells

Huntmaster of the Fells // Ravager of the Fells

2RG

Creature — Human Werewolf // Creature — Werewolf

Creates tokens, burns targets, and gains life across transformations

Mayor of Avabruck // Howlpack Alpha

Mayor of Avabruck // Howlpack Alpha

1G

Creature — Human Advisor Werewolf // Creature — Werewolf

Lords over Humans and Werewolves and generates Wolf tokens

Immerwolf

Immerwolf

1RG

Creature — Wolf

Pumps your pack and prevents non-Human Werewolves from transforming back

Tovolar's Huntmaster // Tovolar's Packleader

Tovolar's Huntmaster // Tovolar's Packleader

4GG

Creature — Human Werewolf // Creature — Werewolf

Top-end threat that brings multiple Wolves and repeatable fight removal

Geier Reach Bandit // Vildin-Pack Alpha

Geier Reach Bandit // Vildin-Pack Alpha

2R

Creature — Human Rogue Werewolf // Creature — Werewolf

Transforms incoming Werewolves into their potent nightbound sides immediately

Arlinn, the Pack's Hope // Arlinn, the Moon's Fury

Arlinn, the Pack's Hope // Arlinn, the Moon's Fury

2RG

Legendary Planeswalker — Arlinn // Legendary Planeswalker — Arlinn

Enables flash creature casting, token generation, and an aggressive transformed side

Duskwatch Recruiter // Krallenhorde Howler

Duskwatch Recruiter // Krallenhorde Howler

1G

Creature — Human Warrior Werewolf // Creature — Werewolf

Digs for creatures and discounts all creature spells when transformed

Daybreak Ranger // Nightfall Predator

Daybreak Ranger // Nightfall Predator

2G

Creature — Human Archer Ranger Werewolf // Creature — Werewolf

Flexible utility attacker that fights creatures when flipped

Scorned Villager // Moonscarred Werewolf

Scorned Villager // Moonscarred Werewolf

1G

Creature — Human Werewolf // Creature — Werewolf

Early ramp creature that taps for two mana on its night side

Breakneck Rider // Neck Breaker

Breakneck Rider // Neck Breaker

1RR

Creature — Human Scout Werewolf // Creature — Werewolf

Pumps the team and grants trample upon transforming into Neck Breaker

Instigator Gang // Wildblood Pack

Instigator Gang // Wildblood Pack

3R

Creature — Human Werewolf // Creature — Werewolf

Massively boosts attacking creatures' power when transformed into Wildblood Pack

Ill-Tempered Loner // Howlpack Avenger

Ill-Tempered Loner // Howlpack Avenger

2RR

Creature — Human Werewolf // Creature — Werewolf

Reflects damage dealt to it back at any target and grants combat pump

Weaver of Blossoms // Blossom-Clad Werewolf

Weaver of Blossoms // Blossom-Clad Werewolf

2G

Creature — Human Werewolf // Creature — Werewolf

Mana-fixing Werewolf ramp on day that turns into an aggressive attacker

Lambholt Elder // Silverpelt Werewolf

Lambholt Elder // Silverpelt Werewolf

2G

Creature — Human Werewolf // Creature — Werewolf

Draws multiple cards upon dealing combat damage when transformed

Mondronen Shaman // Tovolar's Magehunter

Mondronen Shaman // Tovolar's Magehunter

3R

Creature — Human Shaman Werewolf // Creature — Werewolf

Punishes opponents with damage whenever they cast spells once transformed

Volatile Arsonist // Dire-Strain Anarchist

Volatile Arsonist // Dire-Strain Anarchist

3RR

Creature — Human Werewolf // Creature — Werewolf

Hasty menace threat that spreads damage across multiple targets on attack

Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha

Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha

3RG

Legendary Creature — Human Werewolf // Legendary Creature — Werewolf

Targeted combat buff on entering that turns into removal on transformation

Afflicted Deserter // Werewolf Ransacker

Afflicted Deserter // Werewolf Ransacker

3R

Creature — Human Werewolf // Creature — Werewolf

Blows up opponent artifacts and burns them upon transforming

Sage of Ancient Lore // Werewolf of Ancient Hunger

Sage of Ancient Lore // Werewolf of Ancient Hunger

4G

Creature — Human Shaman Werewolf // Creature — Werewolf

Scales in size with hand size and can become a massive trampler

Kruin Outlaw // Terror of Kruin Pass

Kruin Outlaw // Terror of Kruin Pass

1RR

Creature — Human Rogue Werewolf // Creature — Werewolf

Gains double strike and makes your Werewolves much harder to block

Utility

8
Heroic Intervention

Heroic Intervention

1G

Instant

Protects your board from sweepers and removal spells

Rhythm of the Wild

Rhythm of the Wild

1RG

Enchantment

Stops counterspells and gives incoming creatures haste or +1/+1 counters

Uncivil Unrest

Uncivil Unrest

4R

Enchantment

Enables riot and doubles damage dealt by modified creatures

The Celestus

The Celestus

3

Legendary Artifact

Directly controls day and night cycles while ramping, looting, and gaining life

Moonmist

Moonmist

1G

Instant

Instantly transforms all Werewolves while blanking incoming non-Werewolf combat damage

Full Moon's Rise

Full Moon's Rise

1G

Enchantment

Buffs Werewolves with trample and sacrifices to regenerate the entire pack

Howlpack Resurgence

Howlpack Resurgence

2G

Enchantment

Flash anthem that grants trample to Wolves and Werewolves

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Protects Tovolar with shroud and grants immediate haste

Lands

39
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Karplusan Forest

Karplusan Forest

Land

Nonbasic dual land for color fixing.

Rootbound Crag

Rootbound Crag

Land

Nonbasic dual land for color fixing.

Temple of Abandon

Temple of Abandon

Land

Dual land with scry.

Cinder Glade

Cinder Glade

Land — Mountain Forest

Nonbasic dual land for color fixing.

Game Trail

Game Trail

Land

Nonbasic dual land for color fixing.

Mountain

Mountain 10x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 14x

Basic Land — Forest

Basic land allocated from mana pip counts.