
Art by Chris Rahn
Commander deckGR
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
Transform your pack of Werewolves by manipulating day and night with Tovolar, drawing cards off aggressive combat damage and overwhelming opponents with tribal buffs and combat power.
Asked for“a red-green werewolfs deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 60 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
1RGLegendary Creature — Human Werewolf // Legendary Creature — Werewolf
Chosen commander for the requested strategy.
Ramp
10Card Draw
9
Toski, Bearer of Secrets
3GLegendary Creature — Squirrel
Doubles down on Tovolar's combat damage draw trigger

Return of the Wildspeaker
4GInstant
Massive burst card draw or an overrun finisher

Rishkar's Expertise
4GGSorcery
Draws cards equal to your biggest Werewolf and casts a free spell

Shamanic Revelation
3GGSorcery
Refills your hand based on wide board presence and gains life

Guardian Project
3GEnchantment
Continuous card advantage when playing your creatures

Hunter's Insight
2GInstant
Draws a burst of cards when a large transformed Werewolf connects

Wheel of Misfortune
2RSorcery
Budget-friendly wheel effect to replenish an empty hand
Removal
10
Blasphemous Act
8RSorcery
Extremely efficient board wipe when the board gets stalled

Kenrith's Transformation
1GEnchantment — Aura
Neutrals troublesome commanders while cantripping

Chandra's Ignition
3RRSorcery
Turns a massive transformed Werewolf into a one-sided board wipe
Threats/Wincons
23
Reckless Stormseeker // Storm-Charged Slasher
2RCreature — Human Werewolf // Creature — Werewolf
Grants haste and power boosts, especially lethal at night

Outland Liberator // Frenzied Trapbreaker
1GCreature — Human Werewolf // Creature — Werewolf
Efficient Werewolf that destroys artifacts and enchantments upon attacking

Kessig Naturalist // Lord of the Ulvenwald
RGCreature — Human Werewolf // Creature — Werewolf
Mana-producing two-drop Werewolf that accelerates your curve on attack

Huntmaster of the Fells // Ravager of the Fells
2RGCreature — Human Werewolf // Creature — Werewolf
Creates tokens, burns targets, and gains life across transformations

Mayor of Avabruck // Howlpack Alpha
1GCreature — Human Advisor Werewolf // Creature — Werewolf
Lords over Humans and Werewolves and generates Wolf tokens

Immerwolf
1RGCreature — Wolf
Pumps your pack and prevents non-Human Werewolves from transforming back

Tovolar's Huntmaster // Tovolar's Packleader
4GGCreature — Human Werewolf // Creature — Werewolf
Top-end threat that brings multiple Wolves and repeatable fight removal

Geier Reach Bandit // Vildin-Pack Alpha
2RCreature — Human Rogue Werewolf // Creature — Werewolf
Transforms incoming Werewolves into their potent nightbound sides immediately

Arlinn, the Pack's Hope // Arlinn, the Moon's Fury
2RGLegendary Planeswalker — Arlinn // Legendary Planeswalker — Arlinn
Enables flash creature casting, token generation, and an aggressive transformed side

Duskwatch Recruiter // Krallenhorde Howler
1GCreature — Human Warrior Werewolf // Creature — Werewolf
Digs for creatures and discounts all creature spells when transformed

Daybreak Ranger // Nightfall Predator
2GCreature — Human Archer Ranger Werewolf // Creature — Werewolf
Flexible utility attacker that fights creatures when flipped

Scorned Villager // Moonscarred Werewolf
1GCreature — Human Werewolf // Creature — Werewolf
Early ramp creature that taps for two mana on its night side

Breakneck Rider // Neck Breaker
1RRCreature — Human Scout Werewolf // Creature — Werewolf
Pumps the team and grants trample upon transforming into Neck Breaker

Instigator Gang // Wildblood Pack
3RCreature — Human Werewolf // Creature — Werewolf
Massively boosts attacking creatures' power when transformed into Wildblood Pack

Ill-Tempered Loner // Howlpack Avenger
2RRCreature — Human Werewolf // Creature — Werewolf
Reflects damage dealt to it back at any target and grants combat pump

Weaver of Blossoms // Blossom-Clad Werewolf
2GCreature — Human Werewolf // Creature — Werewolf
Mana-fixing Werewolf ramp on day that turns into an aggressive attacker

Lambholt Elder // Silverpelt Werewolf
2GCreature — Human Werewolf // Creature — Werewolf
Draws multiple cards upon dealing combat damage when transformed

Mondronen Shaman // Tovolar's Magehunter
3RCreature — Human Shaman Werewolf // Creature — Werewolf
Punishes opponents with damage whenever they cast spells once transformed

Volatile Arsonist // Dire-Strain Anarchist
3RRCreature — Human Werewolf // Creature — Werewolf
Hasty menace threat that spreads damage across multiple targets on attack

Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha
3RGLegendary Creature — Human Werewolf // Legendary Creature — Werewolf
Targeted combat buff on entering that turns into removal on transformation

Afflicted Deserter // Werewolf Ransacker
3RCreature — Human Werewolf // Creature — Werewolf
Blows up opponent artifacts and burns them upon transforming

Sage of Ancient Lore // Werewolf of Ancient Hunger
4GCreature — Human Shaman Werewolf // Creature — Werewolf
Scales in size with hand size and can become a massive trampler

Kruin Outlaw // Terror of Kruin Pass
1RRCreature — Human Rogue Werewolf // Creature — Werewolf
Gains double strike and makes your Werewolves much harder to block
Utility
8
Heroic Intervention
1GInstant
Protects your board from sweepers and removal spells

Rhythm of the Wild
1RGEnchantment
Stops counterspells and gives incoming creatures haste or +1/+1 counters

Uncivil Unrest
4REnchantment
Enables riot and doubles damage dealt by modified creatures

The Celestus
3Legendary Artifact
Directly controls day and night cycles while ramping, looting, and gaining life

Moonmist
1GInstant
Instantly transforms all Werewolves while blanking incoming non-Werewolf combat damage

Full Moon's Rise
1GEnchantment
Buffs Werewolves with trample and sacrifices to regenerate the entire pack

Howlpack Resurgence
2GEnchantment
Flash anthem that grants trample to Wolves and Werewolves

Lightning Greaves
2Artifact — Equipment
Protects Tovolar with shroud and grants immediate haste



































