Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

Art by Chris Rahn

Commander deckGR

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

Manipulate the Day and Night cycle to transform brutal Werewolves under the full moon, drawing cards off Tovolar's combat damage triggers and overwhelming opponents with aggressive monster tribal synergies.

$260.74for all 100 cards at today’s prices
Built Oct 16, 202669 views

Asked for“A halloween themed werewolf deck”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

3
21
13
12
6
4
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp15
Card draw12
Interaction17
↳ board wipes3
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

R 24G 53
38lands · rule of thumb 35–38
3.34average mana value (nonland)
$260.74whole deck, today

The list

Commander

1
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

1RG

Legendary Creature — Human Werewolf // Legendary Creature — Werewolf

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential format staple for fast mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

Color-fixing two-mana rock

Gruul Signet

Gruul Signet

2

Artifact

Efficient Gruul mana filter and acceleration

Farseek

Farseek

1G

Sorcery

Fetches mountain or dual lands onto the battlefield

Nature's Lore

Nature's Lore

1G

Sorcery

Fetches an untapped forest to curve out cleanly

Three Visits

Three Visits

1G

Sorcery

Fetches an untapped forest directly onto the board

Cultivate

Cultivate

2G

Sorcery

Finds two basic lands to ensure consistent land drops

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Reliable land ramp and fixing

Rampant Growth

Rampant Growth

1G

Sorcery

Two-mana staple ramp spell

Sakura-Tribe Elder

Sakura-Tribe Elder

1G

Creature — Snake Shaman

Sacrifice ramp body that chump-blocks early

Card Draw

9
Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Draws a card on every creature cast

Guardian Project

Guardian Project

3G

Enchantment

Continuous non-token creature draw engine

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

Indestructible combat damage draw rewards aggressive pack attacks

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

Instant-speed burst draw based on your largest werewolf

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

Draws cards equal to greatest power and gives a free spell

Sylvan Library

Sylvan Library

1G

Enchantment

Early-game card filtering and extra draws

Harmonize

Harmonize

2GG

Sorcery

Straightforward green burst card draw

The Great Henge

The Great Henge

7GG

Legendary Artifact

Provides massive ramp, lifegain, and draws off creature casts

Shamanic Revelation

Shamanic Revelation

3GG

Sorcery

Mass card draw reward for going wide with wolves

Removal

10
Beast Within

Beast Within

2G

Instant

Flexible instant-speed permanent destruction

Chaos Warp

Chaos Warp

2R

Instant

Tucks any problematic permanent into its owner's library

Blasphemous Act

Blasphemous Act

8R

Sorcery

Efficient red board wipe for creature-dense boards

Nature's Claim

Nature's Claim

G

Instant

Ultra-efficient artifact and enchantment destruction

Hull Breach

Hull Breach

RG

Sorcery

Versatile two-for-one artifact and enchantment hate

Vandalblast

Vandalblast

R

Sorcery

One-sided mass artifact removal

Moonlight Hunt

Moonlight Hunt

1G

Instant

On-theme bite spell dealing damage equal to pack power

Master's Rebuke

Master's Rebuke

1G

Instant

Instant-speed one-sided fight effect

Chandra's Ignition

Chandra's Ignition

3RR

Sorcery

Turns a transformed werewolf into a one-sided sweeper

Abrade

Abrade

1R

Instant

Flexible early-game creature removal or artifact shatter

Threats/Wincons

24
Arlinn, the Pack's Hope // Arlinn, the Moon's Fury

Arlinn, the Pack's Hope // Arlinn, the Moon's Fury

2RG

Legendary Planeswalker — Arlinn // Legendary Planeswalker — Arlinn

Planeswalker that flashes in creatures and generates wolf tokens

Huntmaster of the Fells // Ravager of the Fells

Huntmaster of the Fells // Ravager of the Fells

2RG

Creature — Human Werewolf // Creature — Werewolf

Iconic Innistrad werewolf that makes tokens, burns, and gains life

Mayor of Avabruck // Howlpack Alpha

Mayor of Avabruck // Howlpack Alpha

1G

Creature — Human Advisor Werewolf // Creature — Werewolf

Lords both human and werewolf sides while spawning wolf tokens

Avabruck Caretaker // Hollowhenge Huntmaster

Avabruck Caretaker // Hollowhenge Huntmaster

4GG

Creature — Human Werewolf // Creature — Werewolf

Gives hexproof and piles +1/+1 counters onto your creatures

Outland Liberator // Frenzied Trapbreaker

Outland Liberator // Frenzied Trapbreaker

1G

Creature — Human Werewolf // Creature — Werewolf

Aggressive werewolf that repeatedly destroys artifacts and enchantments

Reckless Stormseeker // Storm-Charged Slasher

Reckless Stormseeker // Storm-Charged Slasher

2R

Creature — Human Werewolf // Creature — Werewolf

Grants haste and power boosts each combat step

Kessig Naturalist // Lord of the Ulvenwald

Kessig Naturalist // Lord of the Ulvenwald

RG

Creature — Human Werewolf // Creature — Werewolf

Produces mana whenever it attacks to fuel post-combat plays

Immerwolf

Immerwolf

1RG

Creature — Wolf

Wolf lord that locks werewolves into their monstrous nightbound sides

Nightpack Ambusher

Nightpack Ambusher

2GG

Creature — Wolf

Wolf lord that spawns tokens on turns you pass without casting spells

Ill-Tempered Loner // Howlpack Avenger

Ill-Tempered Loner // Howlpack Avenger

2RR

Creature — Human Werewolf // Creature — Werewolf

Redirects damage dealt to your creatures directly at opponents

Tovolar's Huntmaster // Tovolar's Packleader

Tovolar's Huntmaster // Tovolar's Packleader

4GG

Creature — Human Werewolf // Creature — Werewolf

Grave Titan variant that creates wolves and provides fight utility

Werewolf Pack Leader

Werewolf Pack Leader

GG

Creature — Human Werewolf

Pack tactics draw engine that pumps itself into a large attacker

Hollowhenge Overlord

Hollowhenge Overlord

4GG

Creature — Wolf

Doubles wolf and werewolf count on every upkeep at night

Duskwatch Recruiter // Krallenhorde Howler

Duskwatch Recruiter // Krallenhorde Howler

1G

Creature — Human Warrior Werewolf // Creature — Werewolf

Digs for creatures on day side and reduces creature costs at night

Scorned Villager // Moonscarred Werewolf

Scorned Villager // Moonscarred Werewolf

1G

Creature — Human Werewolf // Creature — Werewolf

Transforms into a mana dork that generates double mana

Instigator Gang // Wildblood Pack

Instigator Gang // Wildblood Pack

3R

Creature — Human Werewolf // Creature — Werewolf

Wildblood Pack gives +3/+0 to all attacking creatures

Kruin Outlaw // Terror of Kruin Pass

Kruin Outlaw // Terror of Kruin Pass

1RR

Creature — Human Rogue Werewolf // Creature — Werewolf

Terror of Kruin Pass grants menace to all attacking werewolves

Geier Reach Bandit // Vildin-Pack Alpha

Geier Reach Bandit // Vildin-Pack Alpha

2R

Creature — Human Rogue Werewolf // Creature — Werewolf

Vildin-Pack Alpha transforms new werewolves immediately upon entering

Daybreak Ranger // Nightfall Predator

Daybreak Ranger // Nightfall Predator

2G

Creature — Human Archer Ranger Werewolf // Creature — Werewolf

Nightfall Predator acts as repeatable creature fight removal

Sage of Ancient Lore // Werewolf of Ancient Hunger

Sage of Ancient Lore // Werewolf of Ancient Hunger

4G

Creature — Human Shaman Werewolf // Creature — Werewolf

Scales in size with hand size and draws an extra card

Volatile Arsonist // Dire-Strain Anarchist

Volatile Arsonist // Dire-Strain Anarchist

3RR

Creature — Human Werewolf // Creature — Werewolf

Hasty menace threat that burns defending creatures and planeswalkers

Cemetery Prowler

Cemetery Prowler

1GG

Creature — Wolf

Graveyard hate wolf that reduces spell casting costs

Afflicted Deserter // Werewolf Ransacker

Afflicted Deserter // Werewolf Ransacker

3R

Creature — Human Werewolf // Creature — Werewolf

Werewolf Wildblood that destroys an artifact and deals damage upon flip

Mondronen Shaman // Tovolar's Magehunter

Mondronen Shaman // Tovolar's Magehunter

3R

Creature — Human Shaman Werewolf // Creature — Werewolf

Tovolar's Magehunter punishes opponents for casting noncreature spells

Utility

8
Heroic Intervention

Heroic Intervention

1G

Instant

Protects your entire pack against board wipes and spot removal

Rhythm of the Wild

Rhythm of the Wild

1RG

Enchantment

Prevents counterspells and grants riot to your monsters

Uncivil Unrest

Uncivil Unrest

4R

Enchantment

Doubles damage dealt by modified creatures

Full Moon's Rise

Full Moon's Rise

1G

Enchantment

Werewolf anthem that can sacrifice to regenerate the pack

Howlpack Resurgence

Howlpack Resurgence

2G

Enchantment

Flash tribal anthem granting trample to wolves and werewolves

Moonmist

Moonmist

1G

Instant

Instantly transforms all humans into werewolves and fogs combat

The Celestus

The Celestus

3

Legendary Artifact

Ramp rock that triggers and tracks Day/Night transitions while looting

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

Doubles all werewolf triggered abilities including Tovolar's draw

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Karplusan Forest

Karplusan Forest

Land

Nonbasic dual land for color fixing.

Rootbound Crag

Rootbound Crag

Land

Nonbasic dual land for color fixing.

Temple of Abandon

Temple of Abandon

Land

Dual land with scry.

Cinder Glade

Cinder Glade

Land — Mountain Forest

Nonbasic dual land for color fixing.

Game Trail

Game Trail

Land

Nonbasic dual land for color fixing.

Mountain

Mountain 7x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 16x

Basic Land — Forest

Basic land allocated from mana pip counts.