Tomik, Orzhov Lawmage art

Art by Randy Vargas

Saved commander deck

Tomik, Orzhov Lawmage

Leverage Tomik's ability to protect planeswalkers by limiting attacks against them while stacking defensive tax effects and utilizing +1/+1 counter synergies to close out the game.

100 cards$303.59 totalOct 4, 202613 views

Prompt: Tomik, Orzhov Lawmage commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Tomik, Orzhov Lawmage

Tomik, Orzhov Lawmage

{1}{W}

Legendary Creature — Human Advisor

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock

Marble Diamond

Marble Diamond

{2}

Artifact

Consistent mono-white mana ramp

Mind Stone

Mind Stone

{2}

Artifact

Ramp that cycles into a fresh card later

Thought Vessel

Thought Vessel

{2}

Artifact

Provides extra mana and no maximum hand size

Pearl Medallion

Pearl Medallion

{2}

Artifact

Reduces casting costs of all white spells

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Fetches a Plains while putting a body on board

Loyal Warhound

Loyal Warhound

{1}{W}

Creature — Dog

Early ramp creature when falling behind on lands

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

Explosive treasure generation off opponents' draws

The Peregrine Dynamo

The Peregrine Dynamo

{3}

Legendary Artifact Creature — Construct

Doubles planeswalker loyalty abilities for massive value

Archaeomancer's Map

Archaeomancer's Map

{2}{W}

Artifact

Catches up on land drops and thins the deck

Card Draw

9 cards
Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Taxes opponent noncreature spells for continuous card draw

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

Draws cards from low-power tokens and utility creatures

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Triggers draw once each turn off creature entries

Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

Consistent card advantage off small creatures entering

Dawn of Hope

Dawn of Hope

{1}{W}

Enchantment

Mana sink that draws off lifegain triggers

Trouble in Pairs

Trouble in Pairs

{2}{W}{W}

Enchantment

High-powered card draw punishing opponents' actions

Secret Rendezvous

Secret Rendezvous

{1}{W}{W}

Sorcery

Pure white burst draw while politicking

Call the Gatewatch

Call the Gatewatch

{2}{W}

Sorcery

Tutors any planeswalker directly to hand

Search for Glory

Search for Glory

{2}{W}

Snow Sorcery

Tutors legendary permanents or snow cards

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

Efficient one-mana creature exile

Generous Gift

Generous Gift

{2}{W}

Instant

Flexible permanent destruction

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Cheap universal nonland permanent removal

Grasp of Fate

Grasp of Fate

{1}{W}{W}

Enchantment

Exiles a problem permanent from each opponent

Sunfall

Sunfall

{3}{W}{W}

Sorcery

Exile board wipe that leaves an Incubator token with +1/+1 counters

Farewell

Farewell

{4}{W}{W}

Sorcery

Modal exiling sweeper that preserves planeswalkers if chosen

Fumigate

Fumigate

{3}{W}{W}

Sorcery

Sweeps creatures while giving life buffer to planeswalkers

Council's Judgment

Council's Judgment

{1}{W}{W}

Sorcery

Non-targeting exile removal that bypasses ward and hexproof

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Flexible sweeper that can avoid planeswalkers and specific permanents

Threats/Wincons

22 cards
Elspeth, Sun's Champion

Elspeth, Sun's Champion

{4}{W}{W}

Legendary Planeswalker — Elspeth

Pumps out blockers and wipes large creatures

Elspeth, Knight-Errant

Elspeth, Knight-Errant

{2}{W}{W}

Legendary Planeswalker — Elspeth

Generates tokens and grants massive flying buffs

Elspeth Resplendent

Elspeth Resplendent

{3}{W}{W}

Legendary Planeswalker — Elspeth

Distributes +1/+1 counters and pulls permanents to board

The Wanderer

The Wanderer

{3}{W}

Legendary Planeswalker

Protects you and planeswalkers from noncombat damage

The Wandering Emperor

The Wandering Emperor

{2}{W}{W}

Legendary Planeswalker

Flash walker that exiles attackers and places +1/+1 counters

Gideon Jura

Gideon Jura

{3}{W}{W}

Legendary Planeswalker — Gideon

Forces attacks toward him while Tomik restricts attacker count

Gideon of the Trials

Gideon of the Trials

{1}{W}{W}

Legendary Planeswalker — Gideon

Emblem prevents game loss while controlling an opponent's threat

Gideon, Ally of Zendikar

Gideon, Ally of Zendikar

{2}{W}{W}

Legendary Planeswalker — Gideon

Makes Knight Ally tokens and can provide an anthem emblem

Ajani, Caller of the Pride

Ajani, Caller of the Pride

{1}{W}{W}

Legendary Planeswalker — Ajani

Places +1/+1 counters on creatures to activate Tomik's flying ability

Ajani Steadfast

Ajani Steadfast

{3}{W}

Legendary Planeswalker — Ajani

Adds loyalty counters to all other planeswalkers and +1/+1 counters

Ajani Goldmane

Ajani Goldmane

{2}{W}{W}

Legendary Planeswalker — Ajani

Distributes +1/+1 counters across all creatures you control

Karn, the Great Creator

Karn, the Great Creator

{4}

Legendary Planeswalker — Karn

Shuts down opposing artifacts while animating your rocks

Ugin, the Ineffable

Ugin, the Ineffable

{6}

Legendary Planeswalker — Ugin

Colorless cost reduction and card-generating tokens

Cathars' Crusade

Cathars' Crusade

{3}{W}{W}

Enchantment

Rapidly stacks +1/+1 counters across the board on creature entries

Felidar Retreat

Felidar Retreat

{3}{W}

Enchantment

Landfall generates tokens or distributes +1/+1 counters

Mikaeus, the Lunarch

Mikaeus, the Lunarch

{X}{W}

Legendary Creature — Human Cleric

Distributes +1/+1 counters to fuel Tomik's evasion buff

Luminarch Aspirant

Luminarch Aspirant

{1}{W}

Creature — Human Cleric

Consistently places a +1/+1 counter at the beginning of combat

Siege Veteran

Siege Veteran

{2}{W}

Creature — Human Soldier

Adds +1/+1 counters each combat and replaces non-token deaths

Archangel of Thune

Archangel of Thune

{3}{W}{W}

Creature — Angel

Turns incidental lifegain into team-wide +1/+1 counters

Heliod, Sun-Crowned

Heliod, Sun-Crowned

{2}{W}

Legendary Enchantment Creature — God

Distributes +1/+1 counters whenever life is gained

Basri Ket

Basri Ket

{1}{W}{W}

Legendary Planeswalker — Basri

Places +1/+1 counters and creates attacking Soldier tokens

The Eternal Wanderer

The Eternal Wanderer

{4}{W}{W}

Legendary Planeswalker

Restricts attacks against her and provides a selective board wipe

Utility

9 cards
Ghostly Prison

Ghostly Prison

{2}{W}

Enchantment

Taxes attackers targeting you or your planeswalkers

Sphere of Safety

Sphere of Safety

{4}{W}

Enchantment

Enchantment-scaling tax effect that locks down combats

Baird, Steward of Argive

Baird, Steward of Argive

{2}{W}{W}

Legendary Creature — Human Soldier

Adds an extra mana cost for opponents to attack you or your walkers

Norn's Annex

Norn's Annex

{3}{W/P}{W/P}

Artifact

Requires white mana or life payment to attack you or planeswalkers

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Ultimate emergency phase-out protection spell

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

Free protection spell against destruction board wipes

Resourceful Defense

Resourceful Defense

{2}{W}

Enchantment

Moves counters between permanents including planeswalkers

Together Forever

Together Forever

{W}{W}

Enchantment

Recurs creatures with +1/+1 counters to hand if they die

Abzan Falconer

Abzan Falconer

{2}{W}

Creature — Human Soldier

Gives passive flying to all creatures with +1/+1 counters

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 33x

Basic Land — Plains

Basic land allocated from mana pip counts.