
Art by Dmitry Burmak
Commander deckBGRUW
Tom Bombadil
Maximize Saga lore counters and utilize Tom's hexproof/indestructible triggers to chain powerful enchantment effects and overwhelm opponents with value.
Asked for“Tom bombadil ,saga tribe”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 57 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Tom Bombadil
WUBRGLegendary Creature — God Bard
Chosen commander for the requested strategy.
Ramp
13
Sol Ring
1Artifact
Essential mana acceleration for commander tax and high-cost Sagas.

Chromatic Lantern
3Artifact
Critical mana fixing to ensure any color can be paid for Sagas.

Fellwar Stone
2Artifact
Cheap mana acceleration that often provides necessary colors.

Kodama's Reach
2GSorcery — Arcane
Standard green ramp staple for multicolored decks.

Faeburrow Elder
1GWCreature — Treefolk Druid
High mana production in a five-color deck.

Sanctum Weaver
1GEnchantment Creature — Dryad
Huge mana production in an enchantment-heavy deck.

Dryad of the Ilysian Grove
2GEnchantment Creature — Nymph Dryad
Fixes mana and allows extra land drops.

Composer of Spring
1GCreature — Satyr Bard
Puts lands or creatures onto the battlefield whenever an enchantment enters.
Card Draw
10
Sythis, Harvest's Hand
GWLegendary Enchantment Creature — Nymph
Provides consistent card draw for playing enchantments.

Enchantress's Presence
2GEnchantment
Hard-to-remove enchantment that draws cards on every Saga cast.

Setessan Champion
2GCreature — Human Warrior
Grows as a threat while drawing cards from Sagas.

Eidolon of Blossoms
2GGEnchantment Creature — Spirit
Draws a card when it enters and whenever a Saga enters.

Satyr Enchanter
1GWCreature — Satyr Druid
Redundant card draw engine for the Saga theme.

Mesa Enchantress
1WWCreature — Human Druid
White-based card draw for casting enchantments.

Historian's Boon
3WEnchantment
Creates tokens and provides value when Sagas progress/end.
Removal
9
Assassin's Trophy
BGInstant
Universal removal that hits any permanent including lands.

Cyclonic Rift
1UInstant
Format staple board wipe that ignores your own permanents.

Elspeth Conquers Death
3WWEnchantment — Saga
Removal, tax, and recursion on a single Saga.

The Eldest Reborn
4BEnchantment — Saga
Forces sacrifices and recurs creatures/planeswalkers.
Threats/Wincons
15
There and Back Again
3RREnchantment — Saga
Creates a massive dragon token and ramps heavily.

The Cruelty of Gix
3BBEnchantment — Saga
Provides tutoring, discard, and reanimation.

Kiora Bests the Sea God
5UUEnchantment — Saga
Creates an 8/8 hexproof Kraken and taps down threats.

The Phasing of Zhalfir
2UUEnchantment — Saga
Board wipe that leaves you with tokens and fuels Tom Bombadil.

Battle at the Helvault
4WWEnchantment — Saga
Mass creature removal that eventually brings your creatures back.

One Ring to Rule Them All
2BBEnchantment — Saga
Powerful board wipe and damage dealer for a Saga deck.

The Weatherseed Treaty
2GEnchantment — Saga
Ramps and buffs a creature significantly.

The World Spell
5GGEnchantment — Saga
Tutors for permanents or puts huge threats directly into play.

Battle for Bretagard
1GWEnchantment — Saga
Generates wide boards through token duplication.

The Akroan War
3REnchantment — Saga
Steals a creature and forces a board-state-altering fight.

Sigil of the Empty Throne
3WWEnchantment
Creates 4/4 Angels whenever you cast a Saga.

Hallowed Haunting
2WWEnchantment
Powerful enchantment win condition that makes spirits.

Waking the Trolls
4RGEnchantment — Saga
Provides land destruction and generates a large board state of tokens.

Calix, Guided by Fate
1GWLegendary Enchantment Creature — Human Druid
Creates copies of your Sagas when it or an enchanted creature deals damage.
Utility
10
Sterling Grove
GWEnchantment
Provides shroud for all other enchantments and can tutor for a Saga.

Privileged Position
2GWGWGWEnchantment
Protects everything on your board from targeted removal.

Ghen, Arcanum Weaver
RWBLegendary Creature — Human Wizard
Allows swapping out finished Sagas for new ones in the graveyard.

Satsuki, the Living Lore
GWLegendary Creature — Human Druid
Speeds up Saga progression and recurs them.

Jukai Naturalist
GWEnchantment Creature — Human Monk
Reduces the cost of all Sagas.

Herald of the Pantheon
1GCreature — Centaur Shaman
Reduces costs and provides incidental life gain.

Sphere of Safety
4WEnchantment
Makes it nearly impossible for opponents to attack you.

Destiny Spinner
1GEnchantment Creature — Human
Protects enchantments from counters and can animate lands.

Starfield of Nyx
4WEnchantment
Recurs Sagas and can turn them into creatures for the win.

Anikthea, Hand of Erebos
2WBGLegendary Enchantment Creature — Demigod
Recurs Sagas from the graveyard as 3/3 zombies to trigger Tom Bombadil again.














































