Tivit, Seller of Secrets

Art by Chris Rahn

Commander deckBUW

Tivit, Seller of Secrets

cEDH Esper Midrange control deck optimized for high-power multiplayer tables. Combines fast mana, free counterspells, and efficient tutors to lock down opponents and execute infinite turns with Tivit + Time Sieve or win on the spot with Thassa's Oracle lines.

$3,302.04for all 100 cards at today’s prices
Built Aug 28, 2026123 views

Asked for“Build a true Bracket 5/cEDH Tivit, Seller of Secrets deck with no budget restriction. Optimize for competitive multiplayer Commander, not casual theme or battlecruiser play. Favor a midrange/control strategy built around efficient interaction, fast mana, tutors, card advantage, and compact win conditions. Tivit + Time Sieve should be a primary win line. Include other established Esper cEDH win conditions such as Thassa's Oracle + Demonic Consultation/Tainted Pact where appropriate. Use cheap/free counterspells and interaction, efficient protection, and relevant stax/value pieces. Keep the mana curve low and prioritize consistency and competitive viability over flavor. Avoid slow blink/value cards unless they are genuinely cEDH-efficient. Build to compete against real cEDH decks, not merely to qualify mechanically as Bracket 5.”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

5
21
21
7
7
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp13
Card draw12
Interaction16
↳ board wipes1
Tutors9

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 17U 29B 14
37lands · rule of thumb 35–38
1.89average mana value (nonland)
$3,302.04whole deck, today

The list

Commander

1
Tivit, Seller of Secrets

Tivit, Seller of Secrets

3WUB

Legendary Creature — Sphinx Rogue

Chosen commander for the requested strategy.

Ramp

11
Sol Ring

Sol Ring

1

Artifact

Essential fast mana staple

Mox Opal

Mox Opal

0

Legendary Artifact

Fast mana enabled easily by Tivit treasures and artifacts

Mox Diamond

Mox Diamond

0

Artifact

0-mana ramp for explosive turn-one plays

Chrome Mox

Chrome Mox

0

Artifact

0-mana fast mana to accelerate Tivit or interaction

Lotus Petal

Lotus Petal

0

Artifact

Free fast mana burst for combo turns

Mana Vault

Mana Vault

1

Artifact

Massive mana burst to power out Tivit early

Grim Monolith

Grim Monolith

2

Artifact

Colorless fast mana boost for commander cast

Arcane Signet

Arcane Signet

2

Artifact

Efficient Esper color fixing

Fellwar Stone

Fellwar Stone

2

Artifact

Cheap two-mana rock that taps for relevant colors

Talisman of Dominance

Talisman of Dominance

2

Artifact

Untapped Dimir mana acceleration

Talisman of Progress

Talisman of Progress

2

Artifact

Untapped Azorius mana acceleration

Card Draw

11
Rhystic Study

Rhystic Study

2U

Enchantment

Top-tier cEDH card draw and tax engine

Mystic Remora

Mystic Remora

U

Enchantment

Early turn card advantage spell against fast cEDH pods

The One Ring

The One Ring

4

Legendary Artifact

Protection and explosive long-term card draw engine

Demonic Tutor

Demonic Tutor

1B

Sorcery

Best unconditional tutor to find Time Sieve or interaction

Vampiric Tutor

Vampiric Tutor

B

Instant

Instant-speed tutor to set up winning lines

Imperial Seal

Imperial Seal

B

Sorcery

Sorcery-speed top-deck tutor for key pieces

Mystical Tutor

Mystical Tutor

U

Instant

Fetches free counterspells, tutors, or silence effects

Enlightened Tutor

Enlightened Tutor

W

Instant

Direct tutor for Time Sieve, Rhystic Study, or Mystic Remora

Wishclaw Talisman

Wishclaw Talisman

1B

Artifact

Cheap tutor that can be fetched or abused before opponents use it

Gitaxian Probe

Gitaxian Probe

UP

Sorcery

Free card draw and crucial hand information before comboing

Brainstorm

Brainstorm

U

Instant

Instant-speed filtering and fetch-land synergy

Removal

13
Swords to Plowshares

Swords to Plowshares

W

Instant

Best single-target creature removal in the format

Deadly Rollick

Deadly Rollick

3B

Instant

Free exile removal spell when commander is out

Cyclonic Rift

Cyclonic Rift

1U

Instant

Asymmetric board wipe and instant-speed bounce spell

Force of Will

Force of Will

3UU

Instant

Premier free counterspell to protect combo or disrupt opponents

Force of Negation

Force of Negation

1UU

Instant

Free noncreature spell interruption on opponent turns

Fierce Guardianship

Fierce Guardianship

2U

Instant

Free noncreature counterspell while Tivit is on board

Pact of Negation

Pact of Negation

0

Instant

Free counterspell to guarantee winning the game on your turn

Mental Misstep

Mental Misstep

UP

Instant

Free counterspell for 1-CMC high-value targets

Flusterstorm

Flusterstorm

U

Instant

Storm counterspell ideal for stack wars

Swan Song

Swan Song

U

Instant

1-mana universal spell counter

An Offer You Can't Refuse

An Offer You Can't Refuse

U

Instant

Efficient noncreature counterspell

Mindbreak Trap

Mindbreak Trap

2UU

Instant — Trap

Free exile counter for storm or uncounterable spells

March of Swirling Mist

March of Swirling Mist

XU

Instant

Flexible phase-out protection or multi-creature removal

Threats/Wincons

19
Time Sieve

Time Sieve

UB

Artifact

Primary win condition; grants infinite turns with Tivit

Thassa's Oracle

Thassa's Oracle

UU

Creature — Merfolk Wizard

Compact secondary win condition alongside Consultation lines

Demonic Consultation

Demonic Consultation

B

Instant

Instant-speed library exile for Thassa's Oracle combo

Tainted Pact

Tainted Pact

1B

Instant

Instant-speed library exile for Thassa's Oracle combo

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

Premier 1-drop creature tax and draw engine

Orcish Bowmasters

Orcish Bowmasters

1B

Creature — Orc Archer

Punishes extra card draw, pinging key targets and making bodies

Dauthi Voidwalker

Dauthi Voidwalker

BB

Creature — Dauthi Rogue

One-sided graveyard hate and stolen threat cast

Drannith Magistrate

Drannith Magistrate

1W

Creature — Human Wizard

Locks opponents out of casting commanders and exiled spells

Ranger-Captain of Eos

Ranger-Captain of Eos

1WW

Creature — Human Soldier Ranger

Fetches Esper Sentinel and provides Silence protection for win turn

Grand Abolisher

Grand Abolisher

WW

Creature — Human Cleric

Stops all opponent interaction during your turn

Lotho, Corrupt Shirriff

Lotho, Corrupt Shirriff

WB

Legendary Creature — Halfling Rogue

Passive treasure generation off opponents' multi-spells

Phyrexian Metamorph

Phyrexian Metamorph

3UP

Artifact Creature — Phyrexian Shapeshifter

Copies the best artifact or creature on the board cheaply

Trouble in Pairs

Trouble in Pairs

2WW

Enchantment

Card draw powerhouse punishing multiple cEDH actions

Archivist of Oghma

Archivist of Oghma

1W

Creature — Halfling Cleric

Flash card draw off opponent fetch lands and tutors

Opposition Agent

Opposition Agent

2B

Creature — Human Rogue

Flash stax piece that steals opponent tutors

Faerie Mastermind

Faerie Mastermind

1U

Creature — Faerie Rogue

Flash draw engine when opponents draw extra cards

Talion, the Kindly Lord

Talion, the Kindly Lord

2UB

Legendary Creature — Faerie Noble

Symmetrical life loss and draw on common cEDH mana costs

Ephemerate

Ephemerate

W

Instant

Cheap blink for Tivit to generate 10 clues/treasures instantly

Touch the Spirit Realm

Touch the Spirit Realm

2W

Enchantment

Uncounterable channel blink for Tivit or removal

Utility

8
Silence

Silence

W

Instant

Prevents opponent interaction prior to executing combo lines

Borne Upon a Wind

Borne Upon a Wind

1U

Instant

Allows winning at instant speed over opponent interaction

Dispel

Dispel

U

Instant

Efficient protection against instant-speed removal and counters

Chain of Vapor

Chain of Vapor

U

Instant

1-mana bounce for problem nonland permanents

Smothering Tithe

Smothering Tithe

3W

Enchantment

Massive treasure engine that synergizes with Time Sieve

Blind Obedience

Blind Obedience

1W

Enchantment

Slows enemy fast mana and haste threats while adding Extort win angle

Dress Down

Dress Down

1U

Enchantment

Flash interaction that shuts off opponent creature combo lines

Spellseeker

Spellseeker

2U

Creature — Human Wizard

Tutors for Thoracle enablers, Silence, or removal

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Plains

Plains 4x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 8x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 4x

Basic Land — Swamp

Basic land allocated from mana pip counts.