Tinybones, Trinket Thief art

Art by Jason Rainville

Saved commander deck

Tinybones, Trinket Thief

Force opponents to discard cards to trigger Tinybones for draw power and then use his activated ability as a win condition. The deck utilizes various stax and discard engines to drain life totals.

100 cards$1937.95 totalJul 23, 20263 views

Prompt: all black deck centered around tinybones

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Tinybones, Trinket Thief

Tinybones, Trinket Thief

{1}{B}

Legendary Creature — Skeleton Rogue

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

Universal commander staple for acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient color fixing and acceleration.

Jet Medallion

Jet Medallion

{2}

Artifact

Reduces the cost of all black spells.

Mox Amber

Mox Amber

{0}

Legendary Artifact

Synergizes with a low-cost commander.

Chrome Mox

Chrome Mox

{0}

Artifact

Provides immediate mana at the cost of card disadvantage.

Mox Diamond

Mox Diamond

{0}

Artifact

Top-tier fast mana.

Mana Vault

Mana Vault

{1}

Artifact

Enormous temporary mana boost.

Grim Monolith

Grim Monolith

{2}

Artifact

Powerful colorless ramp.

Cabal Ritual

Cabal Ritual

{1}{B}

Instant

Burst mana often enhanced by threshold.

Dark Ritual

Dark Ritual

{B}

Instant

Classic black ritual for early explosive turns.

Bolas's Citadel

Bolas's Citadel

{3}{B}{B}{B}

Legendary Artifact

Massive mana cheating potential from the top of the library.

Card Draw

9 cards
Waste Not

Waste Not

{1}{B}

Enchantment

The best synergy card for a discard-focused deck.

Necropotence

Necropotence

{B}{B}{B}

Enchantment

Highest quality card draw in mono-black.

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Consistent extra card every turn.

Dark Confidant

Dark Confidant

{1}{B}

Creature — Human Wizard

Incremental advantage on a body.

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Cheap, efficient raw draw.

Sign in Blood

Sign in Blood

{B}{B}

Sorcery

Cheap card draw or a finishing burn spell.

Peer into the Abyss

Peer into the Abyss

{4}{B}{B}{B}

Sorcery

Massive card draw to find a win condition.

Geth's Grimoire

Geth's Grimoire

{4}

Artifact

Draws massive amounts of cards when opponents discard.

Dark Deal

Dark Deal

{2}{B}

Sorcery

Wheel effect that forces discard triggers.

Removal

10 cards
The Meathook Massacre

The Meathook Massacre

{X}{B}{B}

Legendary Enchantment

Board wipe that also drains opponents.

Damnation

Damnation

{2}{B}{B}

Sorcery

Standard mono-black board wipe.

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Efficient creature removal that bypasses indestructible.

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Essential black removal that hits enchantments.

Snuff Out

Snuff Out

{3}{B}

Instant

Free creature removal if you control a Swamp.

Deadly Rollick

Deadly Rollick

{3}{B}

Instant

Free exile removal if the commander is out.

Fatal Push

Fatal Push

{B}

Instant

Cheap removal for small threats.

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

Versatile and cheap creature destruction.

Thoughtseize

Thoughtseize

{B}

Sorcery

Targeted discard to remove specific threats.

Inquisition of Kozilek

Inquisition of Kozilek

{B}

Sorcery

Early game hand disruption.

Threats/Wincons

17 cards
Sanguine Bond

Sanguine Bond

{3}{B}{B}

Enchantment

Converts life gain into damage.

Megrim

Megrim

{2}{B}

Enchantment

Direct damage whenever an opponent discards.

Liliana's Caress

Liliana's Caress

{1}{B}

Enchantment

More efficient version of Megrim.

Raiders' Wake

Raiders' Wake

{3}{B}

Enchantment

Discrd payoff and trigger for Tinybones.

Bloodchief Ascension

Bloodchief Ascension

{B}

Enchantment

Drains opponents when cards enter their graveyard.

Tourach, Dread Cantor

Tourach, Dread Cantor

{1}{B}

Legendary Creature — Human Cleric

Grows larger as opponents discard and provides discard.

Burglar Rat

Burglar Rat

{1}{B}

Creature — Rat

Global discard on a body.

Elderfang Disciple

Elderfang Disciple

{1}{B}

Creature — Elf Cleric

Redundant global discard effect.

Virus Beetle

Virus Beetle

{1}{B}

Artifact Creature — Insect

Artifact creature discard trigger.

Hopeless Nightmare

Hopeless Nightmare

{B}

Enchantment

Cheap enchantment that causes discard and drain.

Bottomless Pit

Bottomless Pit

{1}{B}{B}

Enchantment

Constant discard engine to keep hands empty.

Necrogen Mists

Necrogen Mists

{2}{B}

Enchantment

Repeated discard every upkeep.

Words of Waste

Words of Waste

{2}{B}

Enchantment

Turns draws into forced discards.

Court of Ambition

Court of Ambition

{2}{B}{B}

Enchantment

Discard and life loss engine with monarch benefits.

Sheoldred, the Apocalypse

Sheoldred, the Apocalypse

{2}{B}{B}

Legendary Creature — Phyrexian Praetor

Punishes draws and rewards Tinybones triggers.

Mind Twist

Mind Twist

{X}{B}

Sorcery

Capable of emptying a single opponent's hand entirely.

Pox

Pox

{B}{B}{B}

Sorcery

Massive resource denial.

Utility

12 cards
Opposition Agent

Opposition Agent

{2}{B}

Creature — Human Rogue

Stops opponents from searching their library.

Dauthi Voidwalker

Dauthi Voidwalker

{B}{B}

Creature — Dauthi Rogue

Graveyard hate that lets you cast discarded spells.

The Eldest Reborn

The Eldest Reborn

{4}{B}

Enchantment — Saga

Removal, discard, and recursion in one saga.

Vampiric Tutor

Vampiric Tutor

{B}

Instant

Top-tier deck search.

Demonic Tutor

Demonic Tutor

{1}{B}

Sorcery

God-tier efficiency for finding any answer.

Imperial Seal

Imperial Seal

{B}

Sorcery

Additional high-end consistency.

Diabolic Intent

Diabolic Intent

{1}{B}

Sorcery

Tutor that works well with disposable token creatures.

Grim Tutor

Grim Tutor

{1}{B}{B}

Sorcery

Standard black tutor.

Yawgmoth's Will

Yawgmoth's Will

{2}{B}

Sorcery

Allows a massive turn from the graveyard.

Reanimate

Reanimate

{B}

Sorcery

Cheap way to bring back a threat or steal one.

Animate Dead

Animate Dead

{1}{B}

Enchantment — Aura

Classic efficient recursion.

Ensnaring Bridge

Ensnaring Bridge

{3}

Artifact

Protects you when you have no cards in hand.

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Swamp

Swamp 34x

Basic Land — Swamp

Basic land allocated from mana pip counts.