Tidus, Yuna's Guardian

Art by Nijihayashi

Commander deckGUW

Tidus, Yuna's Guardian

Distribute +1/+1 and diverse keyword counters such as hexproof, shield, and indestructible across your team, then use Tidus to reposition them and proliferate for massive combat damage and card advantage.

$185.19for all 100 cards at today’s prices
Built Nov 14, 202617 views

Asked for“A white, blue, green deck with Tidus, Yuna's Guardian as the commander and a focus on counters, including +1/+1 counters and keyword counters like hexproof and indestructible counters. I don't want any single card to be worth more than $10 other than the cards that come as part of the Counter Blitz pre-constructed commander deck that Tidus is from.”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

5
16
19
15
5
1
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw13
Interaction9
↳ board wipes1
Tutors5

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 20U 21G 37
37lands · rule of thumb 35–38
3.13average mana value (nonland)
$185.19whole deck, today

The list

Commander

1
Tidus, Yuna's Guardian

Tidus, Yuna's Guardian

GWU

Legendary Creature — Human Warrior

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

format staple acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient three-color mana fixing

Gyre Sage

Gyre Sage

1G

Creature — Elf Druid

taps for green mana scaled by its counters

Incubation Druid

Incubation Druid

1G

Creature — Elf Druid

taps for three mana once given any counter

Kami of Whispered Hopes

Kami of Whispered Hopes

2G

Creature — Spirit

enhances counter placement and taps for enormous mana

Farseek

Farseek

1G

Sorcery

reliable land ramp for Bant colors

Nature's Lore

Nature's Lore

1G

Sorcery

fetches an untapped forest to curve out

Cultivate

Cultivate

2G

Sorcery

fixes colors and ramps land onto the battlefield

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

ensures consistent land drops and color access

Simic Signet

Simic Signet

2

Artifact

two-mana rock fixing blue and green

Card Draw

10
Danny Pink

Danny Pink

3U

Legendary Creature — Human Soldier Advisor

draws a card whenever counters are put on your creatures

Fathom Mage

Fathom Mage

2GU

Creature — Human Wizard

evolves and draws cards whenever its counters increase

Inspiring Call

Inspiring Call

2G

Instant

draws cards for each modified creature while providing invulnerability

Kutzil, Malamet Exemplar

Kutzil, Malamet Exemplar

1GW

Legendary Creature — Cat Warrior

shuts off opposing turn interaction and draws on combat damage

Bred for the Hunt

Bred for the Hunt

1GU

Enchantment

draws cards when modified creatures connect with opponents

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

draws cards equal to your largest creature and casts a free spell

Tezzeret's Gambit

Tezzeret's Gambit

3UP

Sorcery

draws cards while proliferating all existing counters

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

instant-speed burst card draw or a lethal team pump

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

steady card advantage off creature casts

Armorcraft Judge

Armorcraft Judge

3G

Creature — Elf Artificer

burst card draw for each creature with a counter

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

efficient unconditional single-target creature exile

Path to Exile

Path to Exile

W

Instant

premier one-mana instant-speed creature exile

Beast Within

Beast Within

2G

Instant

flexible removal answering any permanent type

Generous Gift

Generous Gift

2W

Instant

versatile permanent destruction in white

Stroke of Midnight

Stroke of Midnight

2W

Instant

low-cost answer to any nonland threat

Counterspell

Counterspell

UU

Instant

reliable baseline stack protection

Dovin's Veto

Dovin's Veto

WU

Instant

uncounterable denial against game-ending noncreature spells

Negate

Negate

1U

Instant

cheap counterspell against board wipes and key engines

Semester's End

Semester's End

3W

Instant

dodges sweepers and returns creatures with additional counters

Damning Verdict

Damning Verdict

3WW

Sorcery

one-sided board wipe sparing creatures with counters

Threats/Wincons

24
Slippery Bogbonder

Slippery Bogbonder

3G

Creature — Human Druid

flashes in to provide a hexproof counter and relocate counters

Denry Klin, Editor in Chief

Denry Klin, Editor in Chief

2WU

Legendary Creature — Cat Advisor

gives incoming creatures keyword and +1/+1 counters

Crystalline Giant

Crystalline Giant

3

Artifact Creature — Giant

generates varied keyword counters for Tidus to move around

Managorger Hydra

Managorger Hydra

2G

Creature — Hydra

trampling threat that rapidly accumulates counters

Forgotten Ancient

Forgotten Ancient

3G

Creature — Elemental

stocks counters from all players' spells to distribute freely

Kalonian Hydra

Kalonian Hydra

3GG

Creature — Hydra

doubles all +1/+1 counters on your entire team upon attacking

Sovereign Okinec Ahau

Sovereign Okinec Ahau

2GW

Legendary Creature — Cat Noble

exponentially pumps your modified attackers on combat

Falco Spara, Pactweaver

Falco Spara, Pactweaver

1GWU

Legendary Creature — Bird Demon

enters with a shield counter and turns counters into card advantage

Chasm Skulker

Chasm Skulker

2U

Creature — Squid Horror

grows from card draw and creates unblockable tokens on death

Evolution Sage

Evolution Sage

2G

Creature — Elf Druid

proliferates all counters every time a land enters

Flux Channeler

Flux Channeler

2U

Creature — Human Wizard

proliferates every time you cast a noncreature spell

Thrummingbird

Thrummingbird

1U

Creature — Phyrexian Bird Horror

cheap evasive creature that proliferates on combat damage

Deepglow Skate

Deepglow Skate

4U

Creature — Fish

doubles all counters on all target permanents on entry

Tekuthal, Inquiry Dominus

Tekuthal, Inquiry Dominus

2UU

Legendary Creature — Phyrexian Horror

gains an indestructible counter and doubles proliferate triggers

Herald of Secret Streams

Herald of Secret Streams

3U

Creature — Merfolk Warrior

makes all creatures with +1/+1 counters unblockable

Champion of Lambholt

Champion of Lambholt

1GG

Creature — Human Warrior

accumulates counters and makes your entire board unblockable

Abzan Falconer

Abzan Falconer

2W

Creature — Human Soldier

grants flying evasion to all creatures with counters

Duskshell Crawler

Duskshell Crawler

1G

Creature — Insect

gives trample to your modified creatures to force damage

Avian Oddity

Avian Oddity

3U

Creature — Bird

cycles cheaply to place a flying keyword counter onto a creature

Titanoth Rex

Titanoth Rex

7GG

Creature — Dinosaur Beast

cycles to place a permanent trample counter on any creature

Shalai, Voice of Plenty

Shalai, Voice of Plenty

3W

Legendary Creature — Angel

protects your team with hexproof and distributes counters

Conclave Mentor

Conclave Mentor

GW

Creature — Centaur Cleric

amplifies +1/+1 counter placement and gains life on death

Mikaeus, the Lunarch

Mikaeus, the Lunarch

XW

Legendary Creature — Human Cleric

scalable creature that steadily bolsters the entire board

Evolution Witness

Evolution Witness

2G

Creature — Elf Shaman Mutant

recurs key permanents from the graveyard when counters are placed

Utility

8
Resourceful Defense

Resourceful Defense

2W

Enchantment

preserves and redistributes counters whenever permanents leave

Ozolith, the Shattered Spire

Ozolith, the Shattered Spire

1G

Legendary Artifact

adds extra counters, distributes them, and grants trample

Hardened Scales

Hardened Scales

G

Enchantment

efficient one-mana amplifier for all +1/+1 counter placement

Brokers Ascendancy

Brokers Ascendancy

GWU

Enchantment

steadily places +1/+1 and loyalty counters every end step

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

protects Tidus with hexproof and gives haste

Heroic Intervention

Heroic Intervention

1G

Instant

protects entire board from sweepers with hexproof and indestructible

Together Forever

Together Forever

WW

Enchantment

returns dying modified creatures back to your hand

Inexorable Tide

Inexorable Tide

3UU

Enchantment

proliferates all counters whenever any spell is cast

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Plains

Plains 4x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 4x

Basic Land — Island

Basic land allocated from mana pip counts.

Forest

Forest 8x

Basic Land — Forest

Basic land allocated from mana pip counts.