Thranduil, Sindarin Liege // Silvan Rally art

Art by Justyna Dura

Saved commander deck

Thranduil, Sindarin Liege // Silvan Rally

Accelerate land drops to trigger Thranduil's landfall ability, generating an army of Elf tokens buffed by Elf lords and overrun effects.

100 cards$532.67 totalSep 22, 20267 views

Prompt: Thranduil, Sindarin Liege // Silvan Rally commander deck

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Commander

1 cards
Thranduil, Sindarin Liege // Silvan Rally

Thranduil, Sindarin Liege // Silvan Rally

{2}{G/U}{G/U} // {1}{G/U}{G/U}

Legendary Creature — Elf Noble // Sorcery — Adventure

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana colored ramp

Simic Signet

Simic Signet

{2}

Artifact

Fixes and ramps for both colors

Farseek

Farseek

{1}{G}

Sorcery

Puts a land onto the battlefield to trigger landfall

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Searches a Forest onto the battlefield untapped

Three Visits

Three Visits

{1}{G}

Sorcery

Untapped Forest ramp for landfall triggers

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

Consistent early land ramp

Cultivate

Cultivate

{2}{G}

Sorcery

Ramps a land onto the board and fills hand

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Secures land drops and triggers landfall

Skyshroud Claim

Skyshroud Claim

{3}{G}

Sorcery

Fetches two Forests untapped for double landfall

Harrow

Harrow

{2}{G}

Instant

Instant-speed double landfall trigger

Roiling Regrowth

Roiling Regrowth

{2}{G}

Instant

Double landfall triggers at instant speed

Card Draw

10 cards
Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Elf creature that draws cards on creature casts

Guardian Project

Guardian Project

{3}{G}

Enchantment

Reliable nontoken creature card draw engine

Tatyova, Benthic Druid

Tatyova, Benthic Druid

{3}{G}{U}

Legendary Creature — Merfolk Druid

Draws cards and gains life on every land drop

Aesi, Tyrant of Gyre Strait

Aesi, Tyrant of Gyre Strait

{4}{G}{U}

Legendary Creature — Serpent

Provides extra land plays and draws off landfall

Shamanic Revelation

Shamanic Revelation

{3}{G}{G}

Sorcery

Refills hand based on the wide Elf board

Toski, Bearer of Secrets

Toski, Bearer of Secrets

{3}{G}

Legendary Creature — Squirrel

Draws cards when Elf tokens connect with opponents

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Massive draw off tall creatures plus a free spell

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

Topdeck manipulation and extra card draw

Kindred Discovery

Kindred Discovery

{3}{U}{U}

Enchantment

Massive card draw on Elf enters and attacks

Mystic Remora

Mystic Remora

{U}

Enchantment

Efficient early card advantage against opponents

Removal

10 cards
Pongify

Pongify

{U}

Instant

Cheap instant-speed creature removal

Rapid Hybridization

Rapid Hybridization

{U}

Instant

One-mana efficient creature answer

Beast Within

Beast Within

{2}{G}

Instant

Flexible permanent removal in green

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided board wipe and tempo blowout

Counterspell

Counterspell

{U}{U}

Instant

Clean two-mana universal answer

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free protection counterspell with commander out

Negate

Negate

{1}{U}

Instant

Stops opposing board wipes and noncreature threats

Nature's Claim

Nature's Claim

{G}

Instant

Hyper-efficient artifact or enchantment removal

Kenrith's Transformation

Kenrith's Transformation

{1}{G}

Enchantment — Aura

Cantrip removal that neutralizes problem commanders

Imprisoned in the Moon

Imprisoned in the Moon

{2}{U}

Enchantment — Aura

Shuts down opposing threats and planeswalkers

Threats/Wincons

22 cards
Avenger of Zendikar

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

Explosive token producer and landfall win condition

Scute Swarm

Scute Swarm

{2}{G}

Creature — Insect

Snowballing token army on every land drop

Rampaging Baloths

Rampaging Baloths

{4}{G}{G}

Creature — Beast

Landfall generates 4/4 Beast beaters

Elvish Archdruid

Elvish Archdruid

{1}{G}{G}

Creature — Elf Druid

Buffs all Elves and taps for massive mana

Priest of Titania

Priest of Titania

{1}{G}

Creature — Elf Druid

Generates obscene mana with Thranduil's tokens

Marwyn, the Nurturer

Marwyn, the Nurturer

{2}{G}

Legendary Creature — Elf Druid

Grows with Elf tokens and produces huge mana

Imperious Perfect

Imperious Perfect

{2}{G}

Creature — Elf Warrior

Elf lord that makes additional Elf tokens

Canopy Tactician

Canopy Tactician

{3}{G}

Creature — Elf Warrior

Lord effect and massive mana generation for Elves

Leaf-Crowned Visionary

Leaf-Crowned Visionary

{G}{G}

Creature — Elf Druid

Elf lord that turns Elf spells into card draw

Dwynen, Gilt-Leaf Daen

Dwynen, Gilt-Leaf Daen

{2}{G}{G}

Legendary Creature — Elf Warrior

Elf lord providing stat buff and life gain

Ezuri, Renegade Leader

Ezuri, Renegade Leader

{1}{G}{G}

Legendary Creature — Elf Warrior

Elf protection and repeatable Overrun mana sink

Craterhoof Behemoth

Craterhoof Behemoth

{5}{G}{G}{G}

Creature — Beast

Premier game-ending finisher with a wide board

Triumph of the Hordes

Triumph of the Hordes

{2}{G}{G}

Sorcery

Infect overrun to close out the game quickly

Overwhelming Stampede

Overwhelming Stampede

{3}{G}{G}

Sorcery

Pumps the entire army for lethal combat damage

Finale of Devastation

Finale of Devastation

{X}{G}{G}

Sorcery

Tutors any creature and provides a game-ending buff

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Doubles Thranduil's landfall token generation triggers

Parallel Lives

Parallel Lives

{3}{G}

Enchantment

Doubles all Elf tokens created by Thranduil

Doubling Season

Doubling Season

{4}{G}

Enchantment

Doubles token creation from landfall triggers

Tribute to the World Tree

Tribute to the World Tree

{G}{G}{G}

Enchantment

Draws cards or buffs tokens when they enter

Greensleeves, Maro-Sorcerer

Greensleeves, Maro-Sorcerer

{3}{G}{G}

Legendary Creature — Elemental Sorcerer

Generates Badger tokens and scales with land count

Cultivator Colossus

Cultivator Colossus

{4}{G}{G}{G}

Creature — Plant Beast

Massive creature that chains landfall triggers

Jolrael, Mwonvuli Recluse

Jolrael, Mwonvuli Recluse

{1}{G}

Legendary Creature — Human Druid

Creates tokens and animates the team into lethal threats

Utility

8 cards
Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Protects your board of Elves from sweepers

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Haste and protection for key creatures

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Hexproof protection and haste enabler

Azusa, Lost but Seeking

Azusa, Lost but Seeking

{2}{G}

Legendary Creature — Human Monk

Grants two additional land plays each turn

Oracle of Mul Daya

Oracle of Mul Daya

{3}{G}

Creature — Elf Shaman

Plays lands off top of library and extra land drop

Ramunap Excavator

Ramunap Excavator

{2}{G}

Creature — Snake Cleric

Recurs lands from graveyard to trigger landfall

Crucible of Worlds

Crucible of Worlds

{3}

Artifact

Guarantees land drops from the graveyard

Conduit of Worlds

Conduit of Worlds

{2}{G}{G}

Artifact

Plays lands from graveyard and recurs permanents

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Yavimaya Coast

Yavimaya Coast

Land

Nonbasic dual land for color fixing.

Hinterland Harbor

Hinterland Harbor

Land

Nonbasic dual land for color fixing.

Temple of Mystery

Temple of Mystery

Land

Dual land with scry.

Lumbering Falls

Lumbering Falls

Land

Nonbasic dual land for color fixing.

Island

Island 4x

Basic Land — Island

Basic land allocated from mana pip counts.

Forest

Forest 18x

Basic Land — Forest

Basic land allocated from mana pip counts.