Thor, God of Thunder

Art by Jesper Ejsing

Commander deckR

Thor, God of Thunder

Cast high-impact noncreature spells and Equipment to trigger Thor's direct damage ability, multiplying burn damage to quickly eliminate opponents and control the board.

$473.99for all 100 cards at today’s prices
Built Sep 22, 202657 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

8
20
10
11
4
5
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp15
Card draw8
Interaction16
↳ board wipes5
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

R 73
38lands · rule of thumb 35–38
3.21average mana value (nonland)
$473.99whole deck, today

The list

Commander

1
Thor, God of Thunder

Thor, God of Thunder

3RR

Legendary Creature — God Warrior Hero

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple.

Arcane Signet

Arcane Signet

2

Artifact

Efficient two-mana rock.

Ruby Medallion

Ruby Medallion

2

Artifact

Reduces costs of all red spells.

Mind Stone

Mind Stone

2

Artifact

Early ramp that cantrips later.

Thought Vessel

Thought Vessel

2

Artifact

Reliable mana rock with no hand size limit.

Fire Diamond

Fire Diamond

2

Artifact

Consistent mono-red mana rock.

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

2R

Legendary Creature — God // Legendary Artifact

Refunds red mana for every spell cast.

Runaway Steam-Kin

Runaway Steam-Kin

1R

Creature — Elemental

Stores mana as red spells are cast.

Treasonous Ogre

Treasonous Ogre

3R

Creature — Ogre Shaman

Turns life into burst mana for massive spells.

Mana Geyser

Mana Geyser

3RR

Sorcery

Generates huge mana spikes to cast big noncreature spells.

Card Draw

10
Jeska's Will

Jeska's Will

2R

Sorcery

Explosive ramp and card advantage in one noncreature spell.

Faithless Looting

Faithless Looting

R

Sorcery

Cheap looting to fill graveyard for Thor's enter trigger.

Thrill of Possibility

Thrill of Possibility

1R

Instant

Instant-speed discard and draw.

Big Score

Big Score

3R

Instant

Card filtering that produces Treasure tokens.

Unexpected Windfall

Unexpected Windfall

2RR

Instant

Draws two cards and leaves two Treasures.

Valakut Exploration

Valakut Exploration

2R

Enchantment

Impulse card advantage and incidental burn.

Light Up the Stage

Light Up the Stage

2R

Sorcery

Efficient impulse draw easily triggered by Thor's burn.

Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

Refuels the hand for high-velocity casting.

Reforge the Soul

Reforge the Soul

3RR

Sorcery

Miracle wheel effect for a fresh hand.

Chandra, Torch of Defiance

Chandra, Torch of Defiance

2RR

Legendary Planeswalker — Chandra

Provides card advantage, ramp, and removal on a noncreature permanent.

Removal

10
Chaos Warp

Chaos Warp

2R

Instant

Versatile mono-red answer to any permanent.

Wild Magic Surge

Wild Magic Surge

RR

Instant

Flexible removal for any nonland permanent.

Blasphemous Act

Blasphemous Act

8R

Sorcery

High mana value board wipe that often casts for a single red mana.

Vandalblast

Vandalblast

R

Sorcery

One-sided artifact sweeper.

Abrade

Abrade

1R

Instant

Flexible cheap removal for creatures or artifacts.

Lightning Bolt

Lightning Bolt

R

Instant

Classic efficient burn removal.

Chain Reaction

Chain Reaction

2RR

Sorcery

Scalable board wipe for crowded fields.

Starstorm

Starstorm

XRR

Instant

Instant-speed scalable board wipe with cycling.

Tibalt's Trickery

Tibalt's Trickery

1R

Instant

Red hard counterspell for emergency interaction.

Deflecting Swat

Deflecting Swat

2R

Instant

Free redirection spell while Thor is in play.

Threats/Wincons

23
Torbran, Thane of Red Fell

Torbran, Thane of Red Fell

1RRR

Legendary Creature — Dwarf Noble

Adds two damage to all of Thor's triggers.

Solphim, Mayhem Dominus

Solphim, Mayhem Dominus

2RR

Legendary Creature — Phyrexian Horror

Doubles noncombat damage dealt by Thor and spells.

City on Fire

City on Fire

5RRR

Enchantment

High-MV noncreature spell with convoke that triples all damage.

Fiery Emancipation

Fiery Emancipation

3RRR

Enchantment

Triples damage dealt by Thor's burn triggers.

Grafted Exoskeleton

Grafted Exoskeleton

4

Artifact — Equipment

Equipping Thor turns his damage triggers into lethal infect.

Basilisk Collar

Basilisk Collar

1

Artifact — Equipment

Gives Thor deathtouch and lifelink on his triggered damage.

Shadowspear

Shadowspear

1

Legendary Artifact — Equipment

Gives lifelink and trample while stripping hexproof and indestructible.

Hammer of Nazahn

Hammer of Nazahn

4

Legendary Artifact — Equipment

Thematically fitting legendary hammer providing indestructible and auto-equips.

Loxodon Warhammer

Loxodon Warhammer

3

Artifact — Equipment

Massive life gain and trample when attached to Thor.

Commander's Plate

Commander's Plate

1

Artifact — Equipment

Provides Thor protection from all colors outside red.

Guttersnipe

Guttersnipe

2R

Creature — Goblin Shaman

Adds extra burn to each noncreature spell cast.

Electrostatic Field

Electrostatic Field

1R

Creature — Wall

Chips damage to every opponent on noncreature casts.

Kessig Flamebreather

Kessig Flamebreather

1R

Creature — Human Shaman

Pings each opponent on every noncreature spell.

Erebor Flamesmith

Erebor Flamesmith

1R

Creature — Dwarf Artificer

Consistent group ping on noncreature casts.

Urabrask // The Great Work

Urabrask // The Great Work

2RR

Legendary Creature — Phyrexian Praetor // Enchantment — Saga

Pings, provides mana, and transforms into a game-winning saga.

Chandra's Incinerator

Chandra's Incinerator

5R

Creature — Elemental

Converts Thor's face damage into automatic creature removal.

Neheb, the Eternal

Neheb, the Eternal

3RR

Legendary Creature — Zombie Minotaur Warrior

Converts Thor's massive post-combat burn into huge main phase mana.

Moraug, Fury of Akoum

Moraug, Fury of Akoum

4RR

Legendary Creature — Minotaur Warrior

Provides extra combat phases to attack with Thor.

Inferno Titan

Inferno Titan

4RR

Creature — Giant

High-powered threat that distributes repeatable burn.

Drakuseth, Maw of Flames

Drakuseth, Maw of Flames

4RRR

Legendary Creature — Dragon

Deals massive distributed damage on attacks.

Terror of the Peaks

Terror of the Peaks

3RR

Creature — Dragon

Punishing burn engine for creature entries.

Etali, Primal Storm

Etali, Primal Storm

4RR

Legendary Creature — Elder Dinosaur

Casts free high-MV noncreature spells from any deck to trigger Thor.

Crackle with Power

Crackle with Power

XXXRR

Sorcery

High mana value finisher that triggers massive burn from Thor.

Utility

8
Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protects Thor with hexproof and grants haste.

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Grants shroud and free equip haste to Thor.

Underworld Breach

Underworld Breach

1R

Enchantment

Recasts key noncreature spells from the graveyard.

Past in Flames

Past in Flames

3R

Sorcery

Flashback enabler for all instants and sorceries in graveyard.

Dualcaster Mage

Dualcaster Mage

1RR

Creature — Human Wizard

Copies impactful spells and provides combo potential.

Reverberate

Reverberate

RR

Instant

Cheap noncreature copy spell triggering Thor.

Fork

Fork

RR

Instant

Copies any instant or sorcery while triggering Thor.

Gamble

Gamble

R

Sorcery

Tutors any card straight to hand or graveyard for Thor to recur.

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 33x

Basic Land — Mountain

Basic land allocated from mana pip counts.