The Weaver King

Art by Justin Sweet

Commander deckBU

The Weaver King

Mill all opponents prior to or during combat, then attack with The Weaver King's elusive shadow ability to steal the best milled creature from every opponent simultaneously.

$464.47for all 100 cards at today’s prices
Built Nov 6, 202621 views

Asked for“The Weaver King commander deck”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

9
23
15
4
5
1
5
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw15
Interaction12
↳ board wipes3
Tutors0

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 33B 29
37lands · rule of thumb 35–38
2.94average mana value (nonland)
$464.47whole deck, today

The list

Commander

1
The Weaver King

The Weaver King

4UB

Legendary Creature — Horror Wizard

Chosen commander for the requested strategy.

Ramp

11
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration to cast our expensive commander early

Arcane Signet

Arcane Signet

2

Artifact

Reliable two-mana color fixing for Dimir

Dimir Signet

Dimir Signet

2

Artifact

Efficient two-mana rock that filters mana

Talisman of Dominance

Talisman of Dominance

2

Artifact

Untapped dual mana acceleration

Mind Stone

Mind Stone

2

Artifact

Early ramp that can cycle itself into a new card later

Thought Vessel

Thought Vessel

2

Artifact

Provides mana and removes maximum hand size

Fellwar Stone

Fellwar Stone

2

Artifact

Cheap two-mana rock that produces commander colors

Worn Powerstone

Worn Powerstone

3

Artifact

Helps bridge the gap directly to our six-mana commander

Thran Dynamo

Thran Dynamo

4

Artifact

Provides a huge burst of mana for big spells and commander recasts

Commander's Sphere

Commander's Sphere

3

Artifact

Fixes colors and can be sacrificed for card draw in a pinch

Dark Ritual

Dark Ritual

B

Instant

Fast mana to deploy The Weaver King turns ahead of schedule

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

Format staple providing steady hand refill off opponent spells

Mystic Remora

Mystic Remora

U

Enchantment

Explosive early card advantage against noncreature spells

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

Consistent additional draw every turn cycle

Windfall

Windfall

2U

Sorcery

Refills hand while simultaneously filling opponent graveyards

Fact or Fiction

Fact or Fiction

3U

Instant

Instant-speed card selection that digs five cards deep

Frantic Search

Frantic Search

2U

Instant

Free card filtering that sculpts hand while untapping lands

Night's Whisper

Night's Whisper

1B

Sorcery

Efficient two-mana draw spell

Read the Bones

Read the Bones

2B

Sorcery

Scries two then draws two for deep card selection

Brainstorm

Brainstorm

U

Instant

Cheap instant cantrip that sets up draws

Ponder

Ponder

U

Sorcery

Top-tier cantrip to smooth out early land drops and curves

Removal

10
Cyclonic Rift

Cyclonic Rift

1U

Instant

One-sided board wipe that resets all opponent threats

Toxic Deluge

Toxic Deluge

2B

Sorcery

Cheap and flexible board wipe that bypasses indestructible

Feed the Swarm

Feed the Swarm

1B

Sorcery

Key Dimir removal spell capable of answering enchantments

Infernal Grasp

Infernal Grasp

1B

Instant

Efficient unconditional instant creature removal

Counterspell

Counterspell

UU

Instant

Iconic two-mana hard counter to protect your game plan

Fierce Guardianship

Fierce Guardianship

2U

Instant

Free noncreature counterspell while controlling your commander

Swan Song

Swan Song

U

Instant

One-mana negation for high-impact noncreature spells

Negate

Negate

1U

Instant

Clean answer to opposing board wipes and combo pieces

Drown in the Loch

Drown in the Loch

UB

Instant

Versatile counter or kill spell supercharged by mill strategies

Deadly Rollick

Deadly Rollick

3B

Instant

Free instant exile removal when your commander is out

Threats/Wincons

21
Mindcrank

Mindcrank

2

Artifact

Mills opponents whenever they take damage, creating continuous reanimation targets

Ruin Crab

Ruin Crab

U

Creature — Crab

Early creature that repeatedly mills all opponents on landfall

Maddening Cacophony

Maddening Cacophony

1U

Sorcery

Mills all opponents turn-of-combat so your commander hits all graveyards

Fractured Sanity

Fractured Sanity

UUU

Sorcery

Mass mill spell for all opponents that can cycle to trigger uncounterably

Court of Cunning

Court of Cunning

1UU

Enchantment

Introduces the Monarch and mills each opponent ten cards every upkeep

Mesmeric Orb

Mesmeric Orb

2

Artifact

Massive continuous mill engine hitting every player as they untap

Consuming Aberration

Consuming Aberration

3UB

Creature — Horror

Scales to enormous power from milled cards while continually milling foes

Nemesis of Reason

Nemesis of Reason

3UB

Creature — Leviathan Horror

Mills ten cards on attack to load graveyards with fresh creatures

Zellix, Sanity Flayer

Zellix, Sanity Flayer

2U

Legendary Creature — Horror

Creates horror tokens whenever creature cards are milled from any library

Duskmantle Guildmage

Duskmantle Guildmage

UB

Creature — Human Wizard

Turns milling into life loss, forming a potential win condition with Mindcrank

Syr Konrad, the Grim

Syr Konrad, the Grim

3BB

Legendary Creature — Human Knight

Burns opponents for each creature milled or moved from graveyards

Geth, Lord of the Vault

Geth, Lord of the Vault

4BB

Legendary Creature — Phyrexian Zombie

Repeatedly steals artifacts and creatures while milling targeted players

Sepulchral Primordial

Sepulchral Primordial

5BB

Creature — Avatar

Mass reanimator entering to steal a milled creature from every opponent

Diluvian Primordial

Diluvian Primordial

5UU

Creature — Avatar

Casts the best instant or sorcery from each opponent's graveyard for free

Toxrill, the Corrosive

Toxrill, the Corrosive

5BB

Legendary Creature — Slug Horror

Devastating board control creature that shrinks foes and generates slugs

Captain N'ghathrod

Captain N'ghathrod

3UB

Legendary Creature — Horror Pirate

Grants menace to horrors and steals milled cards at end step

Hullbreaker Horror

Hullbreaker Horror

5UU

Creature — Kraken Horror

Uncounterable flash threat that bounces spells and nonland permanents

Glimpse the Unthinkable

Glimpse the Unthinkable

UB

Sorcery

Puts ten cards from an opponent's library directly into their graveyard

Tasha, the Witch Queen

Tasha, the Witch Queen

3UB

Legendary Planeswalker — Tasha

Generates 3/3 demons while stealing milled noncreature spells

Ashiok, Dream Render

Ashiok, Dream Render

1UBUB

Legendary Planeswalker — Ashiok

Shuts off opponent tutoring while milling four cards each activation

Breach the Multiverse

Breach the Multiverse

5BB

Sorcery

Mills each player ten cards and reanimates a creature or planeswalker from each

Utility

10
Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Gives haste and shroud to protect The Weaver King immediately

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Provides hexproof and haste protection for your commander

Fireshrieker

Fireshrieker

3

Artifact — Equipment

Gives double strike, doubling combat damage and triggering combat damage effects twice

Blackblade Reforged

Blackblade Reforged

2

Legendary Artifact — Equipment

Massively boosts commander power to mill more cards on combat damage

Strionic Resonator

Strionic Resonator

2

Artifact

Copies The Weaver King's triggered ability to reanimate twice as many creatures

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

Naming Horror or Wizard doubles The Weaver King's combat damage trigger

Animate Dead

Animate Dead

1B

Enchantment — Aura

Cheap aura that returns any fallen creature threat from a graveyard

Reanimate

Reanimate

B

Sorcery

One-mana premier reanimation spell to seize milled monsters

Mithril Coat

Mithril Coat

3

Legendary Artifact — Equipment

Flash equipment granting indestructible to guard The Weaver King against wipes

Altar of the Brood

Altar of the Brood

1

Artifact

Passively mills all opponents each time you put a stolen creature into play

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Island

Island 12x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 10x

Basic Land — Swamp

Basic land allocated from mana pip counts.