The War Doctor art

Art by Lixin Yin

Saved commander deck

The War Doctor

Leverage Ryan Sinclair and other exile-from-library effects to rapidly grow The War Doctor with time counters, then use proliferation to accelerate his lethality.

98 cards$141.68 totalJul 8, 20265 views

Prompt: I want to build a deck that uses war doctor and Ryan Sinclair, I want to focus on exiling cards and proliferation

Buy Whole Deck on Mana Pool →Build Another
Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
The War Doctor

The War Doctor

{2}{R}{W}

Legendary Creature — Time Lord Doctor

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Standard format staple for fast mana

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient color fixing and ramp

Boros Signet

Boros Signet

{2}

Artifact

Standard color fixing for Boros

Talisman of Conviction

Talisman of Conviction

{2}

Artifact

Inexpensive Boros ramp staple

Mind Stone

Mind Stone

{2}

Artifact

Ramp that provides card draw late game

Commander's Sphere

Commander's Sphere

{3}

Artifact

Fixing and card draw on a budget

Fire Diamond

Fire Diamond

{2}

Artifact

Budget red mana ramp

Marble Diamond

Marble Diamond

{2}

Artifact

Budget white mana ramp

Sword of the Animist

Sword of the Animist

{2}

Legendary Artifact — Equipment

Exiles a land from library to field, aiding commander triggers

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Budget land-based ramp

Card Draw

10 cards
Light Up the Stage

Light Up the Stage

{2}{R}

Sorcery

Exiles cards to play them, triggering the commander

Wild-Magic Sorcerer

Wild-Magic Sorcerer

{3}{R}

Creature — Orc Shaman Sorcerer

Cascade triggers exiling multiple cards

Thrill of Possibility

Thrill of Possibility

{1}{R}

Instant

Budget card filtering

Faithless Looting

Faithless Looting

{R}

Sorcery

Efficient graveyard setup and draw

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Powerful exile-based draw and mana generation

Professional Face-Breaker

Professional Face-Breaker

{2}{R}

Creature — Human Warrior

Triggers exile-draw via treasures

Commune with Lava

Commune with Lava

{X}{R}{R}

Instant

Massive exile-draw effect

Outpost Siege

Outpost Siege

{3}{R}

Enchantment

Consistent exile-draw every turn

Showdown of the Skalds

Showdown of the Skalds

{2}{R}{W}

Enchantment — Saga

Exiles four cards and buffs creatures

Wrenn's Resolve

Wrenn's Resolve

{1}{R}

Sorcery

Standard impulsive draw spell

Removal

14 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier creature removal

Path to Exile

Path to Exile

{W}

Instant

Efficient removal that exiles the target

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile permanent removal

Chaos Warp

Chaos Warp

{2}{R}

Instant

Red staple for answering any permanent

Wear // Tear

Wear // Tear

{1}{R} // {W}

Instant // Instant

Efficient artifact and enchantment removal

Vandalblast

Vandalblast

{R}

Sorcery

Mass artifact destruction

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Efficient board wipe

Dispatch

Dispatch

{W}

Instant

Cheap exile removal often active via artifacts

Wild Ricochet

Wild Ricochet

{2}{R}{R}

Instant

Budget tech to redirect spells

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Flexible permanent removal

Volt Charge

Volt Charge

{2}{R}

Instant

Removal that also proliferates

Delayed Blast Fireball

Delayed Blast Fireball

{1}{R}{R}

Instant

Scales when cast from exile

Mizzium Mortars

Mizzium Mortars

{1}{R}

Sorcery

Flexible one-sided board wipe

Lost to Legend

Lost to Legend

{W}{W}

Instant

Exiles permanents into the library then away

Threats/Wincons

12 cards
Ryan Sinclair

Ryan Sinclair

{2}{R}

Legendary Creature — Human

Consistent source of exiling cards from library to trigger the commander

Laelia, the Blade Reforged

Laelia, the Blade Reforged

{2}{R}

Legendary Creature — Spirit Warrior

Grows when cards are exiled and provides card advantage

Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Exiles cards from all players for massive commander triggers

Stolen Strategy

Stolen Strategy

{4}{R}

Enchantment

Consistent exile from opponents to fuel the doctor

Iraxxa, Empress of Mars

Iraxxa, Empress of Mars

{2}{R}{R}

Legendary Creature — Alien Warrior

Generates tokens when casting from exile

Pia Nalaar, Consul of Revival

Pia Nalaar, Consul of Revival

{R}{W}

Legendary Creature — Human Artificer

Creates tokens when playing from exile

Gratuitous Violence

Gratuitous Violence

{2}{R}{R}{R}

Enchantment

Doubles the damage dealt by the commander

Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

{1}{W}{W}

Legendary Creature — Human Knight

Strong aggressive creature for budget builds

The Flux

The Flux

{2}{R}{R}

Enchantment — Saga

Exiles cards and provides ramp/proliferation

Sword of Forge and Frontier

Sword of Forge and Frontier

{3}

Artifact — Equipment

Exiles cards on hit for triggers

Urabrask, Heretic Praetor

Urabrask, Heretic Praetor

{3}{R}{R}

Legendary Creature — Phyrexian Praetor

Forces exile-draw and disrupts opponents

Tectonic Giant

Tectonic Giant

{2}{R}{R}

Creature — Elemental Giant

Offers burn or exile-draw on attack

Utility

11 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects the commander

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Essential protection and haste

Contagion Clasp

Contagion Clasp

{2}

Artifact

Recurring proliferation for time counters

Fissure Wizard

Fissure Wizard

{1}{R}

Creature — Goblin Wizard

Enters and filters hand

Norn's Annex

Norn's Annex

{3}{W/P}{W/P}

Artifact

Defensive piece on a budget

Staff of Compleation

Staff of Compleation

{3}

Artifact

Versatile tool for proliferation

Grateful Apparition

Grateful Apparition

{1}{W}

Creature — Spirit

Proliferates on combat damage

Roar of Resistance

Roar of Resistance

{1}{R}

Enchantment

Buffs creatures cast from exile

Dan Lewis

Dan Lewis

{1}{R}

Legendary Creature — Human

Synergizes with the artifact subtheme

Inti, Seneschal of the Sun

Inti, Seneschal of the Sun

{1}{R}

Legendary Creature — Human Knight

Discards to exile/draw and buffs attackers

Possibility Storm

Possibility Storm

{3}{R}{R}

Enchantment

Chaotic exile triggers that favor the commander

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Plains

Plains 6x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain 19x

Basic Land — Mountain

Basic land allocated from mana pip counts.