
Art by Tyler Walpole
Saved commander deck
The Vision and Scarlet Witch
Chain cheap red cantrips and spells to repeatedly trigger our commander, generating mana and +1/+1 counters to power a lethal storm finish or commander damage assault.
Prompt: The Vision and Scarlet Witch commander deck
Commander
1 cards
The Vision and Scarlet Witch
{2}{R}{R}Legendary Artifact Creature — Mutant Hero
Chosen commander for the requested strategy.
Ramp
10 cards
Ruby Medallion
{2}Artifact
Reduces the cost of red spells to enable explosive chains

Birgi, God of Storytelling // Harnfel, Horn of Bounty
{2}{R}Legendary Creature — God // Legendary Artifact
Generates red mana on every spell cast alongside the commander

Runaway Steam-Kin
{1}{R}Creature — Elemental
Stores counters from red spells and converts them into bursts of mana

Thought Vessel
{2}Artifact
Provides mana ramp and removes hand size limits during big storm turns

Jeska's Will
{2}{R}Sorcery
Provides a massive ritual of red mana and impulse card advantage

Treasonous Ogre
{3}{R}Creature — Ogre Shaman
Trades life directly for red mana to keep spell chains rolling
Card Draw
13 cards
Crimson Wisps
{R}Instant
One-mana cantrip that replaces itself, pays for itself, and gives haste

Expedite
{R}Instant
Instant-speed cantrip that refunds its own mana cost with the commander

Warlord's Fury
{R}Sorcery
One-mana red cantrip that refunds its cost and grants evasion

Renegade Tactics
{R}Sorcery
Cheap cantrip that removes a blocker and refunds its mana

Overmaster
{R}Sorcery
Cantrip that protects our next game-winning instant or sorcery

Wrenn's Resolve
{1}{R}Sorcery
Functional duplicate of Reckless Impulse to sustain card advantage

Light Up the Stage
{2}{R}Sorcery
Spectacle-costed impulse draw that is easily triggered in burn turns

Faithless Looting
{R}Sorcery
Filters hand and stocks the graveyard for flashback and Underworld Breach

Wheel of Fortune
{2}{R}Sorcery
Refills an empty hand with seven new cards during combo turns

Ignite the Future
{3}{R}Sorcery
Impulse draw spell that can cast spells for free from flashback

Past in Flames
{3}{R}Sorcery
Grants flashback to all instants and sorceries in our graveyard
Removal
10 cards
Blasphemous Act
{8}{R}Sorcery
Premier red board wipe that usually costs a single red mana

Deflecting Swat
{2}{R}Instant
Free interaction spell to protect the commander from targeted removal

Bolt Bend
{3}{R}Instant
Cheap redirection spell when controlling a high-power creature

Vandalblast
{R}Sorcery
One-sided artifact wipe that blows out opposing mana rocks and stax pieces

Abrade
{1}{R}Instant
Versatile answer to early utility creatures or problematic artifacts

Lightning Bolt
{R}Instant
Classic efficient burn spell that refunds its mana cost

Tibalt's Trickery
{1}{R}Instant
Red hard counterspell to stop game-ending enemy threats or wipes

Red Elemental Blast
{R}Instant
Efficient counter or removal against blue spells and permanents
Threats/Wincons
21 cards
Aetherflux Reservoir
{4}Artifact
Gain massive life from storming off and laser down opponents for 50 damage

Grapeshot
{1}{R}Sorcery
Finisher that clears small boards or burns players directly after long chains

Guttersnipe
{2}{R}Creature — Goblin Shaman
Deals two damage to each opponent on every noncreature spell

Electrostatic Field
{1}{R}Creature — Wall
Early defensive creature that pings opponents on instant and sorcery casts

Erebor Flamesmith
{1}{R}Creature — Dwarf Artificer
Consistent noncreature cast burn engine to drain the table

Kessig Flamebreather
{1}{R}Creature — Human Shaman
Low-cost creature that pings every opponent on noncreature cast

Fiery Inscription
{2}{R}Enchantment
Hard-to-remove enchantment that deals two damage per spell and gives card selection

Urabrask // The Great Work
{2}{R}{R}Legendary Creature — Phyrexian Praetor // Enchantment — Saga
Pings, refunds mana, and flips into a wipe and free-casting saga

Storm-Kiln Artist
{3}{R}Creature — Dwarf Shaman
Generates Treasure tokens on magecraft triggers to keep mana flowing

Young Pyromancer
{1}{R}Creature — Human Shaman
Creates an army of Elemental tokens with each spell cast

Chandra, Hope's Beacon
{4}{R}{R}Legendary Planeswalker — Chandra
Copies the first spell cast each turn and adds burst mana

All Will Be One
{3}{R}{R}Enchantment
Converts +1/+1 counters placed on the commander into direct damage anywhere

The Ozolith
{1}Legendary Artifact
Preserves +1/+1 counters if our commander is removed

Kediss, Emberclaw Familiar
{1}{R}Legendary Creature — Elemental Lizard
Spreads our giant commander's combat damage to all opponents at once

Chandra's Incinerator
{5}{R}Creature — Elemental
Translates noncombat player damage into creature removal and enters for one mana

Dualcaster Mage
{1}{R}{R}Creature — Human Wizard
Combo threat with Twinflame to create infinite hasty tokens

Twinflame
{1}{R}Sorcery
Cheap value copy spell that combos with Dualcaster Mage for the win

Aria of Flame
{2}{R}Enchantment
Builds verse counters on each spell cast to quickly burn out the table

Sentinel Tower
{4}Artifact
Ramping damage output on every spell cast during storm sequences

Haze of Rage
{1}{R}Sorcery
Storm spell with buyback that pumps the team and triggers infinite casts with mana loops

Underworld Breach
{1}{R}Enchantment
Allows escaping cantrips and rituals from the yard to win on the spot
Utility
7 cards
Swiftfoot Boots
{2}Artifact — Equipment
Protects the commander with hexproof and grants immediate haste

Lightning Greaves
{2}Artifact — Equipment
Zero-equip protection and haste enabler

Shadowspear
{1}Legendary Artifact — Equipment
Gives lifelink and trample to our massive flying commander and removes hexproof

Bonus Round
{1}{R}{R}Sorcery
Doubles all instants and sorceries cast during storm turns

Grinning Ignus
{2}{R}Creature — Elemental
Bounces and recasts itself to trigger the commander endlessly for infinite counters

Reiterate
{1}{R}{R}Instant
Buyback copy spell that combos with rituals for infinite mana and casts

Increasing Vengeance
{R}{R}Instant
Efficient copy spell that doubles its effect when cast from the graveyard













