
Art by Tyler Walpole
Commander deckR
The Vision and Scarlet Witch
Chain cheap red cantrips and spells to repeatedly trigger our commander, generating mana and +1/+1 counters to power a lethal storm finish or commander damage assault.
Asked for“The Vision and Scarlet Witch commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 61 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
The Vision and Scarlet Witch
2RRLegendary Artifact Creature — Mutant Hero
Chosen commander for the requested strategy.
Ramp
10
Ruby Medallion
2Artifact
Reduces the cost of red spells to enable explosive chains

Birgi, God of Storytelling // Harnfel, Horn of Bounty
2RLegendary Creature — God // Legendary Artifact
Generates red mana on every spell cast alongside the commander

Runaway Steam-Kin
1RCreature — Elemental
Stores counters from red spells and converts them into bursts of mana

Thought Vessel
2Artifact
Provides mana ramp and removes hand size limits during big storm turns

Jeska's Will
2RSorcery
Provides a massive ritual of red mana and impulse card advantage

Treasonous Ogre
3RCreature — Ogre Shaman
Trades life directly for red mana to keep spell chains rolling
Card Draw
13
Crimson Wisps
RInstant
One-mana cantrip that replaces itself, pays for itself, and gives haste

Expedite
RInstant
Instant-speed cantrip that refunds its own mana cost with the commander

Warlord's Fury
RSorcery
One-mana red cantrip that refunds its cost and grants evasion

Renegade Tactics
RSorcery
Cheap cantrip that removes a blocker and refunds its mana

Overmaster
RSorcery
Cantrip that protects our next game-winning instant or sorcery

Wrenn's Resolve
1RSorcery
Functional duplicate of Reckless Impulse to sustain card advantage

Light Up the Stage
2RSorcery
Spectacle-costed impulse draw that is easily triggered in burn turns

Faithless Looting
RSorcery
Filters hand and stocks the graveyard for flashback and Underworld Breach

Wheel of Fortune
2RSorcery
Refills an empty hand with seven new cards during combo turns

Ignite the Future
3RSorcery
Impulse draw spell that can cast spells for free from flashback

Past in Flames
3RSorcery
Grants flashback to all instants and sorceries in our graveyard
Removal
10
Blasphemous Act
8RSorcery
Premier red board wipe that usually costs a single red mana

Deflecting Swat
2RInstant
Free interaction spell to protect the commander from targeted removal

Bolt Bend
3RInstant
Cheap redirection spell when controlling a high-power creature

Vandalblast
RSorcery
One-sided artifact wipe that blows out opposing mana rocks and stax pieces

Abrade
1RInstant
Versatile answer to early utility creatures or problematic artifacts

Tibalt's Trickery
1RInstant
Red hard counterspell to stop game-ending enemy threats or wipes

Red Elemental Blast
RInstant
Efficient counter or removal against blue spells and permanents
Threats/Wincons
21
Aetherflux Reservoir
4Artifact
Gain massive life from storming off and laser down opponents for 50 damage

Grapeshot
1RSorcery
Finisher that clears small boards or burns players directly after long chains

Guttersnipe
2RCreature — Goblin Shaman
Deals two damage to each opponent on every noncreature spell

Electrostatic Field
1RCreature — Wall
Early defensive creature that pings opponents on instant and sorcery casts

Erebor Flamesmith
1RCreature — Dwarf Artificer
Consistent noncreature cast burn engine to drain the table

Kessig Flamebreather
1RCreature — Human Shaman
Low-cost creature that pings every opponent on noncreature cast

Fiery Inscription
2REnchantment
Hard-to-remove enchantment that deals two damage per spell and gives card selection

Urabrask // The Great Work
2RRLegendary Creature — Phyrexian Praetor // Enchantment — Saga
Pings, refunds mana, and flips into a wipe and free-casting saga

Storm-Kiln Artist
3RCreature — Dwarf Shaman
Generates Treasure tokens on magecraft triggers to keep mana flowing

Young Pyromancer
1RCreature — Human Shaman
Creates an army of Elemental tokens with each spell cast

Chandra, Hope's Beacon
4RRLegendary Planeswalker — Chandra
Copies the first spell cast each turn and adds burst mana

All Will Be One
3RREnchantment
Converts +1/+1 counters placed on the commander into direct damage anywhere

The Ozolith
1Legendary Artifact
Preserves +1/+1 counters if our commander is removed

Kediss, Emberclaw Familiar
1RLegendary Creature — Elemental Lizard
Spreads our giant commander's combat damage to all opponents at once

Chandra's Incinerator
5RCreature — Elemental
Translates noncombat player damage into creature removal and enters for one mana

Dualcaster Mage
1RRCreature — Human Wizard
Combo threat with Twinflame to create infinite hasty tokens

Twinflame
1RSorcery
Cheap value copy spell that combos with Dualcaster Mage for the win

Aria of Flame
2REnchantment
Builds verse counters on each spell cast to quickly burn out the table

Sentinel Tower
4Artifact
Ramping damage output on every spell cast during storm sequences

Haze of Rage
1RSorcery
Storm spell with buyback that pumps the team and triggers infinite casts with mana loops

Underworld Breach
1REnchantment
Allows escaping cantrips and rituals from the yard to win on the spot
Utility
7
Swiftfoot Boots
2Artifact — Equipment
Protects the commander with hexproof and grants immediate haste

Shadowspear
1Legendary Artifact — Equipment
Gives lifelink and trample to our massive flying commander and removes hexproof

Bonus Round
1RRSorcery
Doubles all instants and sorceries cast during storm turns

Grinning Ignus
2RCreature — Elemental
Bounces and recasts itself to trigger the commander endlessly for infinite counters

Reiterate
1RRInstant
Buyback copy spell that combos with rituals for infinite mana and casts

Increasing Vengeance
RRInstant
Efficient copy spell that doubles its effect when cast from the graveyard















